Cdroid/README.md

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# **Introduction**
**CDroid** is a android like GUI toolkit base on C++11,It is a cross-platform GUI engine for embedded system.
# **Features:**
* Multi Layer/Multi Window
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* Integrated with 30+ UI Components and 15+ Drawables(compatibal with android)
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* Full compatible with Android
* Smooth Scrolling
* Scrolling with SpringBack Support
# **Screen Shots**
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![ListView](https://gitee.com/houstudio/cdroid/raw/master/docs/videos/listview_springback.gif)
![ViewPager](https://gitee.com/houstudio/cdroid/raw/master/docs/videos/viewpagerimg.gif)
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![Pott](https://gitee.com/houstudio/cdroid/raw/master/docs/images/screenshots/plot.png)
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![ListView+Progress](https://gitee.com/houstudio/cdroid/raw/master/docs/videos/list_with_progress.gif)
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# **UI Components:**
* View
* TextView
* EditText
* Button
* ImageView
* ImageButton,
* CompoundButton
* ToggleButton
* CheckBox
* RadioButton
* ProgressBar
* SeekBar
* Chronometer
* AnalogClock,
* SimpleMonthView
* ViewGroup
* RadioGroup
* ScrollView
* HorizontalScrollView
* CalendarView
* ViewPager
* TabWidget
* NumberPicker
* AdapterView
* AbsListView
* Spinner
* ListView
* GridView
* YearPickerView
# **Supported Layouts:**
* FrameLayout
* LinearLayout
* TableRow
* TableLayout
* AbsoluteLayout
* GridLayout
# **Supported Drawables:**
* ColorDrawable
* BitmapDrawable
* NinepatchDrawable
* InsetDrawable
* ShapeDrawable
* TransitionDrawable
* LayerDrawable
* StateListDrawable
* LevelListDrawable
* ClipDrawable
* GradientDrawable
* RotateDrawable
* ScaleDrawable
* AnimatedRotateDrawable
* AnimatedImageDrawable
* TransitionDrawable
# **Porting guide:**
* 1, A new porting must be placed to src/porting/xxx(where xxx is you chipset name)
* 2, implement your porting api to xxx directory
* 3, enter source root directory
* 4, make a dir named outxxx,enter outxxx)
* 5, cmake -DCMAKE_TOOLCHAN_FILE="your cmake toolchain path" \
-DCDROID_CHIPSET=xxx \
..
* 7,after step 4,makefile is created in directory outxxx where you can type make to build your program.
* 8,you can export USE_RFB_GRAPH=ON before cmake is executed to to use remote framebuffer for test.
# **X86 Emulator:**
* 1.Ubuntu 18(64bit)Desktop
* 2.install dependencs: sudo apt install build-essential cmake gdb pkg-config zip gettext libx11-dev
* 3.Window'user can use MobaXterm's x11 display(or VNCViewer)