#include // 5. process network events EnHandleResult __HP_CALL OnConnect(HP_Agent pSender, HP_CONNID dwConnID); EnHandleResult __HP_CALL OnReceive(HP_Agent pSender, HP_CONNID dwConnID, int iLength); EnHandleResult __HP_CALL OnSend(HP_Agent pSender, HP_CONNID dwConnID, const BYTE* pData, int iLength); EnHandleResult __HP_CALL OnClose(HP_Agent pSender, HP_CONNID dwConnID, En_HP_SocketOperation enOperation, int iErrorCode); EnHandleResult __HP_CALL OnShutdown(HP_Agent pSender); int main(int argc, char* const argv[]) { HP_TcpPullAgentListener s_listener; HP_TcpPullAgent s_agent; // 1. Create listener object s_listener = ::Create_HP_TcpPullAgentListener(); // 2. Create component object (and binding with listener object) s_agent = ::Create_HP_TcpPullAgent(s_listener); /* Set listener callbacks */ ::HP_Set_FN_Agent_OnConnect(s_listener, OnConnect); ::HP_Set_FN_Agent_OnSend(s_listener, OnSend); ::HP_Set_FN_Agent_OnPullReceive(s_listener, OnReceive); ::HP_Set_FN_Agent_OnClose(s_listener, OnClose); ::HP_Set_FN_Agent_OnShutdown(s_listener, OnShutdown); // 3. Start component object if(!::HP_Agent_Start(s_agent, "0.0.0.0", TRUE)) exit(1); // 4. Connect to dest host ::HP_Agent_Connect(s_agent, REMOTE_HOST_1, REMOTE_PORT_1, nullptr); ::HP_Agent_Connect(s_agent, REMOTE_HOST_2, REMOTE_PORT_2, nullptr); ::HP_Agent_Connect(s_agent, REMOTE_HOST_3, REMOTE_PORT_3, nullptr); /* wait for exit */ // ... ... // 6. (optional) Stop component object ::HP_Agent_Stop(s_agent); // 7. Destroy component object ::Destroy_HP_TcpPullAgent(s_agent); // 8. Destroy listener object ::Destroy_HP_TcpPullAgentListener(s_listener); return 0; }