#include /* Listener Class */ class CListenerImpl : public CTcpPullServerListener { public: // 5. process network events virtual EnHandleResult OnPrepareListen(ITcpServer* pSender, SOCKET soListen); virtual EnHandleResult OnAccept(ITcpServer* pSender, CONNID dwConnID, UINT_PTR soClient); virtual EnHandleResult OnHandShake(ITcpServer* pSender, CONNID dwConnID); virtual EnHandleResult OnReceive(ITcpServer* pSender, CONNID dwConnID, int iLength); virtual EnHandleResult OnSend(ITcpServer* pSender, CONNID dwConnID, const BYTE* pData, int iLength); virtual EnHandleResult OnClose(ITcpServer* pSender, CONNID dwConnID, EnSocketOperation enOperation, int iErrorCode); virtual EnHandleResult OnShutdown(ITcpServer* pSender); }; int main(int argc, char* const argv[]) { // 1. Create listener object CListenerImpl s_listener; // 2. Create component object (and binding with listener object) CTcpPullServerPtr s_pserver(&s_listener); // 3. Start component object if(!s_pserver->Start("0.0.0.0", 5555)) exit(1); /* wait for exit */ // ... ... // 6. (optional) Stop component object s_pserver->Stop(); return 0; // 7. Destroy component object automatically // 8. Destroy listener object automatically }