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159 lines
5.5 KiB
Markdown
159 lines
5.5 KiB
Markdown
![HP-Socket](Doc/HP-Socket%20Logo.png "HP-Socket")
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---
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*High Performance Network Framework*
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## Description
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- ***Server*** Based on IOCP/EPOLL communication model, combined with technology of memory pool, private heap etc., efficient memory management is implemented to support large scale and high concurrent communication scenarios.
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- ***Agent*** The Agent component is essentially a Multi-Client component that uses the same technical architecture as the Server component. An Agent component object can create and efficiently handle large-scale Socket connections at the same time.
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- ***Client*** Based on Event-Select/POLL communication model, each component object creates a communication thread and manages a Socket connection. Client components are suitable for small-scale client scenarios.
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## Document
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- HP-Socket Development Guide
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[[pdf]](Doc/HP-Socket%20Development%20Guide.pdf)
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- HP-Socket Class Diagram
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[[uml]](Doc/HP-Socket%20Class%20Diagram.uml)
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- HP-Socket Class Diagram
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[[jpg]](Doc/HP-Socket%20Class%20Diagram.jpg)
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- HP-Socket SSL Class Diagram
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[[jpg]](Doc/HP-Socket%20SSL%20Class%20Diagram.jpg)
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- HP-Socket HTTP Class Diagram
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[[jpg]](Doc/HP-Socket%20HTTP%20Class%20Diagram.jpg)
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## Workflow
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1. Create listener object
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2. Create component object (and binding with listener object)
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3. Start component object
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4. Connect to dest host (for *Agent* Component only)
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5. process network events (*OnConnect/OnReceive/OnClose* etc.)
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6. Stop component object (optional: component object will be stopped before destroy in step 7)
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7. Destroy component object
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8. Destroy listener object
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![Agent Workflow](Doc/HP-Socket-Agent-Demo.jpg "Agent-Workflow")
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## Example
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- ***C++ Example***
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``` C++
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#include <hpsocket/HPSocket.h>
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/* Listener Class */
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class CListenerImpl : public CTcpPullServerListener
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{
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public:
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// 5. process network events
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virtual EnHandleResult OnPrepareListen(ITcpServer* pSender, SOCKET soListen);
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virtual EnHandleResult OnAccept(ITcpServer* pSender, CONNID dwConnID, UINT_PTR soClient);
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virtual EnHandleResult OnHandShake(ITcpServer* pSender, CONNID dwConnID);
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virtual EnHandleResult OnReceive(ITcpServer* pSender, CONNID dwConnID, int iLength);
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virtual EnHandleResult OnSend(ITcpServer* pSender, CONNID dwConnID, const BYTE* pData, int iLength);
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virtual EnHandleResult OnClose(ITcpServer* pSender, CONNID dwConnID, EnSocketOperation enOperation, int iErrorCode);
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virtual EnHandleResult OnShutdown(ITcpServer* pSender);
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};
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int main(int argc, char* const argv[])
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{
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// 1. Create listener object
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CListenerImpl s_listener;
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// 2. Create component object (and binding with listener object)
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CTcpPullServerPtr s_pserver(&s_listener);
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// 3. Start component object
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if(!s_pserver->Start("0.0.0.0", 5555))
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exit(1);
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/* wait for exit */
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// ... ...
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// 6. (optional) Stop component object
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s_pserver->Stop();
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return 0;
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// 7. Destroy component object automatically
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// 8. Destroy listener object automatically
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}
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```
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- ***C Example***
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``` C
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#include <hpsocket/HPSocket4C.h>
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// 5. process network events
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EnHandleResult __HP_CALL OnConnect(HP_Agent pSender, HP_CONNID dwConnID);
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EnHandleResult __HP_CALL OnReceive(HP_Agent pSender, HP_CONNID dwConnID, int iLength);
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EnHandleResult __HP_CALL OnSend(HP_Agent pSender, HP_CONNID dwConnID, const BYTE* pData, int iLength);
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EnHandleResult __HP_CALL OnClose(HP_Agent pSender, HP_CONNID dwConnID, En_HP_SocketOperation enOperation, int iErrorCode);
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EnHandleResult __HP_CALL OnShutdown(HP_Agent pSender);
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int main(int argc, char* const argv[])
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{
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HP_TcpPullAgentListener s_listener;
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HP_TcpPullAgent s_agent;
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// 1. Create listener object
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s_listener = ::Create_HP_TcpPullAgentListener();
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// 2. Create component object (and binding with listener object)
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s_agent = ::Create_HP_TcpPullAgent(s_listener);
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/* Set listener callbacks */
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::HP_Set_FN_Agent_OnConnect(s_listener, OnConnect);
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::HP_Set_FN_Agent_OnSend(s_listener, OnSend);
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::HP_Set_FN_Agent_OnPullReceive(s_listener, OnReceive);
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::HP_Set_FN_Agent_OnClose(s_listener, OnClose);
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::HP_Set_FN_Agent_OnShutdown(s_listener, OnShutdown);
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// 3. Start component object
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if(!::HP_Agent_Start(s_agent, "0.0.0.0", TRUE))
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exit(1);
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// 4. Connect to dest host
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::HP_Agent_Connect(s_agent, REMOTE_HOST_1, REMOTE_PORT_1, nullptr);
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::HP_Agent_Connect(s_agent, REMOTE_HOST_2, REMOTE_PORT_2, nullptr);
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::HP_Agent_Connect(s_agent, REMOTE_HOST_3, REMOTE_PORT_3, nullptr);
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/* wait for exit */
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// ... ...
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// 6. (optional) Stop component object
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::HP_Agent_Stop(s_agent);
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// 7. Destroy component object
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::Destroy_HP_TcpPullAgent(s_agent);
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// 8. Destroy listener object
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::Destroy_HP_TcpPullAgentListener(s_listener);
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return 0;
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}
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```
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## Component List
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- ***Basic Components***
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![Basic Component](Doc/Basic%20Component%20-%20mini.jpg "Basic Component")
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- ***SSL Components***
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![SSL Component](Doc/SSL%20Component%20-%20mini.jpg "SSL Component")
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- ***HTTP Components***
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![HTTP Component](Doc/HTTP%20Component%20-%20mini.jpg "HTTP Component")
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## Reference Projects
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- *[mimalloc](https://github.com/microsoft/mimalloc)*
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- *[jemalloc](https://github.com/jemalloc/jemalloc)*
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- *[openssl](https://github.com/openssl/openssl)*
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- *[llhttp](https://github.com/nodejs/llhttp)*
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- *[zlib](https://github.com/madler/zlib)*
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- *[brotli](https://github.com/google/brotli)*
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- *[kcp](https://github.com/skywind3000/kcp)*
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## Extension Projects
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- *[HP-Socket for MacOS](https://gitee.com/xin_chong/HP-Socket-for-macOS)*
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- *[HP-Socket for .Net](https://gitee.com/int2e/HPSocket.Net)*
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## Technical Exchange Groups
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- *[QQ Group - 1](https://jq.qq.com/?_wv=1027&k=3UAbrhTG)*
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- *[QQ Group - 2](https://jq.qq.com/?_wv=1027&k=uYBpc6bG)* |