HP-Socket/README.md
2024-08-06 00:15:28 +08:00

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![HP-Socket](Doc/HP-Socket%20Logo.png "HP-Socket")
---
*High Performance Network Framework*
## Description
- ***Server*** Based on IOCP/EPOLL communication model, combined with technology of memory pool, private heap etc., efficient memory management is implemented to support large scale and high concurrent communication scenarios.
- ***Agent*** The Agent component is essentially a Multi-Client component that uses the same technical architecture as the Server component. An Agent component object can create and efficiently handle large-scale Socket connections at the same time.
- ***Client*** Based on Event-Select/POLL communication model, each component object creates a communication thread and manages a Socket connection. Client components are suitable for small-scale client scenarios.
## Document
- HP-Socket Development Guide
[[pdf]](Doc/HP-Socket%20Development%20Guide.pdf)
- HP-Socket Class Diagram
[[uml]](Doc/HP-Socket%20Class%20Diagram.uml)
- HP-Socket Class Diagram
[[jpg]](Doc/HP-Socket%20Class%20Diagram.jpg)
- HP-Socket SSL Class Diagram
[[jpg]](Doc/HP-Socket%20SSL%20Class%20Diagram.jpg)
- HP-Socket HTTP Class Diagram
[[jpg]](Doc/HP-Socket%20HTTP%20Class%20Diagram.jpg)
## Workflow
1. Create listener object
2. Create component object (and binding with listener object)
3. Start component object
4. Connect to dest host (for *Agent* Component only)
5. process network events (*OnConnect/OnReceive/OnClose* etc.)
6. Stop component object (optional: component object will be stopped before destroy in step 7)
7. Destroy component object
8. Destroy listener object
![Agent Workflow](Doc/HP-Socket-Agent-Demo.jpg "Agent-Workflow")
## Example
- ***C++ Example***
``` C++
#include <hpsocket/HPSocket.h>
/* Listener Class */
class CListenerImpl : public CTcpPullServerListener
{
public:
// 5. process network events
virtual EnHandleResult OnPrepareListen(ITcpServer* pSender, SOCKET soListen);
virtual EnHandleResult OnAccept(ITcpServer* pSender, CONNID dwConnID, UINT_PTR soClient);
virtual EnHandleResult OnHandShake(ITcpServer* pSender, CONNID dwConnID);
virtual EnHandleResult OnReceive(ITcpServer* pSender, CONNID dwConnID, int iLength);
virtual EnHandleResult OnSend(ITcpServer* pSender, CONNID dwConnID, const BYTE* pData, int iLength);
virtual EnHandleResult OnClose(ITcpServer* pSender, CONNID dwConnID, EnSocketOperation enOperation, int iErrorCode);
virtual EnHandleResult OnShutdown(ITcpServer* pSender);
};
int main(int argc, char* const argv[])
{
// 1. Create listener object
CListenerImpl s_listener;
// 2. Create component object (and binding with listener object)
CTcpPullServerPtr s_pserver(&s_listener);
// 3. Start component object
if(!s_pserver->Start("0.0.0.0", 5555))
exit(1);
/* wait for exit */
// ... ...
// 6. (optional) Stop component object
s_pserver->Stop();
return 0;
// 7. Destroy component object automatically
// 8. Destroy listener object automatically
}
```
- ***C Example***
``` C
#include <hpsocket/HPSocket4C.h>
// 5. process network events
EnHandleResult __HP_CALL OnConnect(HP_Agent pSender, HP_CONNID dwConnID);
EnHandleResult __HP_CALL OnReceive(HP_Agent pSender, HP_CONNID dwConnID, int iLength);
EnHandleResult __HP_CALL OnSend(HP_Agent pSender, HP_CONNID dwConnID, const BYTE* pData, int iLength);
EnHandleResult __HP_CALL OnClose(HP_Agent pSender, HP_CONNID dwConnID, En_HP_SocketOperation enOperation, int iErrorCode);
EnHandleResult __HP_CALL OnShutdown(HP_Agent pSender);
int main(int argc, char* const argv[])
{
HP_TcpPullAgentListener s_listener;
HP_TcpPullAgent s_agent;
// 1. Create listener object
s_listener = ::Create_HP_TcpPullAgentListener();
// 2. Create component object (and binding with listener object)
s_agent = ::Create_HP_TcpPullAgent(s_listener);
/* Set listener callbacks */
::HP_Set_FN_Agent_OnConnect(s_listener, OnConnect);
::HP_Set_FN_Agent_OnSend(s_listener, OnSend);
::HP_Set_FN_Agent_OnPullReceive(s_listener, OnReceive);
::HP_Set_FN_Agent_OnClose(s_listener, OnClose);
::HP_Set_FN_Agent_OnShutdown(s_listener, OnShutdown);
// 3. Start component object
if(!::HP_Agent_Start(s_agent, "0.0.0.0", TRUE))
exit(1);
// 4. Connect to dest host
::HP_Agent_Connect(s_agent, REMOTE_HOST_1, REMOTE_PORT_1, nullptr);
::HP_Agent_Connect(s_agent, REMOTE_HOST_2, REMOTE_PORT_2, nullptr);
::HP_Agent_Connect(s_agent, REMOTE_HOST_3, REMOTE_PORT_3, nullptr);
/* wait for exit */
// ... ...
// 6. (optional) Stop component object
::HP_Agent_Stop(s_agent);
// 7. Destroy component object
::Destroy_HP_TcpPullAgent(s_agent);
// 8. Destroy listener object
::Destroy_HP_TcpPullAgentListener(s_listener);
return 0;
}
```
## Component List
- ***Basic Components***
![Basic Component](Doc/Basic%20Component%20-%20mini.jpg "Basic Component")
- ***SSL Components***
![SSL Component](Doc/SSL%20Component%20-%20mini.jpg "SSL Component")
- ***HTTP Components***
![HTTP Component](Doc/HTTP%20Component%20-%20mini.jpg "HTTP Component")
## Reference Projects
- *[mimalloc](https://github.com/microsoft/mimalloc)*
- *[jemalloc](https://github.com/jemalloc/jemalloc)*
- *[openssl](https://github.com/openssl/openssl)*
- *[llhttp](https://github.com/nodejs/llhttp)*
- *[zlib](https://github.com/madler/zlib)*
- *[brotli](https://github.com/google/brotli)*
- *[kcp](https://github.com/skywind3000/kcp)*
## Extension Projects
- *[HP-Socket for MacOS](https://gitee.com/xin_chong/HP-Socket-for-macOS)*
- *[HP-Socket for .Net](https://gitee.com/int2e/HPSocket.Net)*
## Technical Exchange Groups
- *[QQ Group - 1](https://jq.qq.com/?_wv=1027&k=3UAbrhTG)*
- *[QQ Group - 2](https://jq.qq.com/?_wv=1027&k=uYBpc6bG)*