mirror of
https://gitee.com/ldcsaa/HP-Socket.git
synced 2024-12-05 13:17:53 +08:00
328 lines
16 KiB
C++
328 lines
16 KiB
C++
/*
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* Copyright: JessMA Open Source (ldcsaa@gmail.com)
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*
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* Author : Bruce Liang
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* Website : https://github.com/ldcsaa
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* Project : https://github.com/ldcsaa/HP-Socket
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* Blog : http://www.cnblogs.com/ldcsaa
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* Wiki : http://www.oschina.net/p/hp-socket
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* QQ Group : 44636872, 75375912
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include "MiscHelper.h"
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#include "Common/Event.h"
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#include "Common/STLHelper.h"
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#include "Common/RingBuffer.h"
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#include "Common/PrivateHeap.h"
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class CTcpAgent : public ITcpAgent
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{
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public:
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virtual BOOL Start (LPCTSTR lpszBindAddress = nullptr, BOOL bAsyncConnect = TRUE);
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virtual BOOL Stop ();
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virtual BOOL Connect(LPCTSTR lpszRemoteAddress, USHORT usPort, CONNID* pdwConnID = nullptr, PVOID pExtra = nullptr, USHORT usLocalPort = 0, LPCTSTR lpszLocalAddress = nullptr);
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virtual BOOL Send (CONNID dwConnID, const BYTE* pBuffer, int iLength, int iOffset = 0);
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virtual BOOL SendSmallFile (CONNID dwConnID, LPCTSTR lpszFileName, const LPWSABUF pHead = nullptr, const LPWSABUF pTail = nullptr);
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virtual BOOL SendPackets (CONNID dwConnID, const WSABUF pBuffers[], int iCount) {return DoSendPackets(dwConnID, pBuffers, iCount);}
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virtual BOOL PauseReceive (CONNID dwConnID, BOOL bPause = TRUE);
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virtual BOOL Wait (DWORD dwMilliseconds = INFINITE) {return m_evWait.Wait(dwMilliseconds);}
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virtual BOOL HasStarted () {return m_enState == SS_STARTED || m_enState == SS_STARTING;}
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virtual EnServiceState GetState () {return m_enState;}
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virtual BOOL Disconnect (CONNID dwConnID, BOOL bForce = TRUE);
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virtual BOOL DisconnectLongConnections (DWORD dwPeriod, BOOL bForce = TRUE);
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virtual BOOL DisconnectSilenceConnections(DWORD dwPeriod, BOOL bForce = TRUE);
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virtual BOOL GetLocalAddress (CONNID dwConnID, TCHAR lpszAddress[], int& iAddressLen, USHORT& usPort);
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virtual BOOL GetRemoteAddress (CONNID dwConnID, TCHAR lpszAddress[], int& iAddressLen, USHORT& usPort);
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virtual BOOL GetRemoteHost (CONNID dwConnID, TCHAR lpszHost[], int& iHostLen, USHORT& usPort);
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virtual BOOL IsConnected (CONNID dwConnID);
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virtual BOOL IsPauseReceive (CONNID dwConnID, BOOL& bPaused);
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virtual BOOL GetPendingDataLength (CONNID dwConnID, int& iPending);
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virtual DWORD GetConnectionCount ();
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virtual BOOL GetAllConnectionIDs (CONNID pIDs[], DWORD& dwCount);
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virtual BOOL GetConnectPeriod (CONNID dwConnID, DWORD& dwPeriod);
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virtual BOOL GetSilencePeriod (CONNID dwConnID, DWORD& dwPeriod);
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virtual EnSocketError GetLastError () {return m_enLastError;}
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virtual LPCTSTR GetLastErrorDesc () {return ::GetSocketErrorDesc(m_enLastError);}
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#ifdef _SSL_SUPPORT
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virtual BOOL SetupSSLContext (int iVerifyMode = SSL_VM_NONE, LPCTSTR lpszPemCertFile = nullptr, LPCTSTR lpszPemKeyFile = nullptr, LPCTSTR lpszKeyPassword = nullptr, LPCTSTR lpszCAPemCertFileOrPath = nullptr) {return FALSE;}
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virtual BOOL SetupSSLContextByMemory(int iVerifyMode = SSL_VM_NONE, LPCSTR lpszPemCert = nullptr, LPCSTR lpszPemKey = nullptr, LPCSTR lpszKeyPassword = nullptr, LPCSTR lpszCAPemCert = nullptr) {return FALSE;}
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virtual void CleanupSSLContext () {}
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virtual BOOL StartSSLHandShake (CONNID dwConnID) {return FALSE;}
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virtual void SetSSLAutoHandShake(BOOL bAutoHandShake) {}
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virtual BOOL IsSSLAutoHandShake () {return FALSE;}
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virtual void SetSSLCipherList (LPCTSTR lpszCipherList){}
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virtual LPCTSTR GetSSLCipherList() {return nullptr;}
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virtual BOOL GetSSLSessionInfo(CONNID dwConnID, EnSSLSessionInfo enInfo, LPVOID* lppInfo) {return FALSE;}
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protected:
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virtual BOOL StartSSLHandShake (TSocketObj* pSocketObj){return FALSE;}
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#endif
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public:
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virtual BOOL IsSecure () {return FALSE;}
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virtual BOOL SetConnectionExtra(CONNID dwConnID, PVOID pExtra);
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virtual BOOL GetConnectionExtra(CONNID dwConnID, PVOID* ppExtra);
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virtual void SetReuseAddressPolicy (EnReuseAddressPolicy enReusePolicy) {ENSURE_HAS_STOPPED(); m_enReusePolicy = enReusePolicy;}
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virtual void SetSendPolicy (EnSendPolicy enSendPolicy) {ENSURE_HAS_STOPPED(); m_enSendPolicy = enSendPolicy;}
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virtual void SetOnSendSyncPolicy (EnOnSendSyncPolicy enOnSendSyncPolicy) {ENSURE_HAS_STOPPED(); m_enOnSendSyncPolicy = enOnSendSyncPolicy;}
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virtual void SetMaxConnectionCount (DWORD dwMaxConnectionCount) {ENSURE_HAS_STOPPED(); m_dwMaxConnectionCount = dwMaxConnectionCount;}
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virtual void SetWorkerThreadCount (DWORD dwWorkerThreadCount) {ENSURE_HAS_STOPPED(); m_dwWorkerThreadCount = dwWorkerThreadCount;}
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virtual void SetSocketBufferSize (DWORD dwSocketBufferSize) {ENSURE_HAS_STOPPED(); m_dwSocketBufferSize = dwSocketBufferSize;}
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virtual void SetFreeSocketObjLockTime (DWORD dwFreeSocketObjLockTime) {ENSURE_HAS_STOPPED(); m_dwFreeSocketObjLockTime = dwFreeSocketObjLockTime;}
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virtual void SetFreeSocketObjPool (DWORD dwFreeSocketObjPool) {ENSURE_HAS_STOPPED(); m_dwFreeSocketObjPool = dwFreeSocketObjPool;}
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virtual void SetFreeBufferObjPool (DWORD dwFreeBufferObjPool) {ENSURE_HAS_STOPPED(); m_dwFreeBufferObjPool = dwFreeBufferObjPool;}
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virtual void SetFreeSocketObjHold (DWORD dwFreeSocketObjHold) {ENSURE_HAS_STOPPED(); m_dwFreeSocketObjHold = dwFreeSocketObjHold;}
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virtual void SetFreeBufferObjHold (DWORD dwFreeBufferObjHold) {ENSURE_HAS_STOPPED(); m_dwFreeBufferObjHold = dwFreeBufferObjHold;}
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virtual void SetKeepAliveTime (DWORD dwKeepAliveTime) {ENSURE_HAS_STOPPED(); m_dwKeepAliveTime = dwKeepAliveTime;}
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virtual void SetKeepAliveInterval (DWORD dwKeepAliveInterval) {ENSURE_HAS_STOPPED(); m_dwKeepAliveInterval = dwKeepAliveInterval;}
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virtual void SetMarkSilence (BOOL bMarkSilence) {ENSURE_HAS_STOPPED(); m_bMarkSilence = bMarkSilence;}
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virtual void SetNoDelay (BOOL bNoDelay) {ENSURE_HAS_STOPPED(); m_bNoDelay = bNoDelay;}
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virtual EnReuseAddressPolicy GetReuseAddressPolicy () {return m_enReusePolicy;}
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virtual EnSendPolicy GetSendPolicy () {return m_enSendPolicy;}
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virtual EnOnSendSyncPolicy GetOnSendSyncPolicy () {return m_enOnSendSyncPolicy;}
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virtual DWORD GetMaxConnectionCount () {return m_dwMaxConnectionCount;}
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virtual DWORD GetWorkerThreadCount () {return m_dwWorkerThreadCount;}
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virtual DWORD GetSocketBufferSize () {return m_dwSocketBufferSize;}
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virtual DWORD GetFreeSocketObjLockTime () {return m_dwFreeSocketObjLockTime;}
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virtual DWORD GetFreeSocketObjPool () {return m_dwFreeSocketObjPool;}
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virtual DWORD GetFreeBufferObjPool () {return m_dwFreeBufferObjPool;}
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virtual DWORD GetFreeSocketObjHold () {return m_dwFreeSocketObjHold;}
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virtual DWORD GetFreeBufferObjHold () {return m_dwFreeBufferObjHold;}
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virtual DWORD GetKeepAliveTime () {return m_dwKeepAliveTime;}
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virtual DWORD GetKeepAliveInterval () {return m_dwKeepAliveInterval;}
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virtual BOOL IsMarkSilence () {return m_bMarkSilence;}
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virtual BOOL IsNoDelay () {return m_bNoDelay;}
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protected:
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virtual EnHandleResult FirePrepareConnect(CONNID dwConnID, SOCKET socket)
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{return DoFirePrepareConnect(dwConnID, socket);}
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virtual EnHandleResult FireConnect(TSocketObj* pSocketObj)
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{
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EnHandleResult rs = DoFireConnect(pSocketObj);
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if(rs != HR_ERROR) rs = FireHandShake(pSocketObj);
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return rs;
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}
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virtual EnHandleResult FireHandShake(TSocketObj* pSocketObj)
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{return DoFireHandShake(pSocketObj);}
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virtual EnHandleResult FireReceive(TSocketObj* pSocketObj, const BYTE* pData, int iLength)
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{return DoFireReceive(pSocketObj, pData, iLength);}
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virtual EnHandleResult FireReceive(TSocketObj* pSocketObj, int iLength)
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{return DoFireReceive(pSocketObj, iLength);}
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virtual EnHandleResult FireSend(TSocketObj* pSocketObj, const BYTE* pData, int iLength)
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{return DoFireSend(pSocketObj, pData, iLength);}
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virtual EnHandleResult FireClose(TSocketObj* pSocketObj, EnSocketOperation enOperation, int iErrorCode)
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{return DoFireClose(pSocketObj, enOperation, iErrorCode);}
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virtual EnHandleResult FireShutdown()
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{return DoFireShutdown();}
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virtual EnHandleResult DoFirePrepareConnect(CONNID dwConnID, SOCKET socket)
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{return m_pListener->OnPrepareConnect(this, dwConnID, socket);}
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virtual EnHandleResult DoFireConnect(TSocketObj* pSocketObj)
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{return m_pListener->OnConnect(this, pSocketObj->connID);}
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virtual EnHandleResult DoFireHandShake(TSocketObj* pSocketObj)
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{return m_pListener->OnHandShake(this, pSocketObj->connID);}
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virtual EnHandleResult DoFireReceive(TSocketObj* pSocketObj, const BYTE* pData, int iLength)
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{return m_pListener->OnReceive(this, pSocketObj->connID, pData, iLength);}
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virtual EnHandleResult DoFireReceive(TSocketObj* pSocketObj, int iLength)
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{return m_pListener->OnReceive(this, pSocketObj->connID, iLength);}
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virtual EnHandleResult DoFireSend(TSocketObj* pSocketObj, const BYTE* pData, int iLength)
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{return m_pListener->OnSend(this, pSocketObj->connID, pData, iLength);}
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virtual EnHandleResult DoFireClose(TSocketObj* pSocketObj, EnSocketOperation enOperation, int iErrorCode)
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{return m_pListener->OnClose(this, pSocketObj->connID, enOperation, iErrorCode);}
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virtual EnHandleResult DoFireShutdown()
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{return m_pListener->OnShutdown(this);}
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void SetLastError(EnSocketError code, LPCSTR func, int ec);
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virtual BOOL CheckParams();
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virtual void PrepareStart();
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virtual void Reset();
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virtual EnHandleResult BeforeUnpause(TSocketObj* pSocketObj) {return HR_IGNORE;}
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virtual void OnWorkerThreadStart(THR_ID dwThreadID) {}
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virtual void OnWorkerThreadEnd(THR_ID dwThreadID) {}
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BOOL DoSendPackets(CONNID dwConnID, const WSABUF pBuffers[], int iCount);
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BOOL DoSendPackets(TSocketObj* pSocketObj, const WSABUF pBuffers[], int iCount);
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TSocketObj* FindSocketObj(CONNID dwConnID);
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BOOL GetRemoteHost(CONNID dwConnID, LPCSTR* lpszHost, USHORT* pusPort = nullptr);
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private:
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EnHandleResult TriggerFireConnect(TSocketObj* pSocketObj);
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EnHandleResult TriggerFireReceive(TSocketObj* pSocketObj, TBufferObj* pBufferObj);
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EnHandleResult TriggerFireSend(TSocketObj* pSocketObj, TBufferObj* pBufferObj);
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EnHandleResult TriggerFireClose(TSocketObj* pSocketObj, EnSocketOperation enOperation, int iErrorCode);
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protected:
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BOOL SetConnectionExtra(TSocketObj* pSocketObj, PVOID pExtra);
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BOOL GetConnectionExtra(TSocketObj* pSocketObj, PVOID* ppExtra);
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BOOL SetConnectionReserved(CONNID dwConnID, PVOID pReserved);
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BOOL GetConnectionReserved(CONNID dwConnID, PVOID* ppReserved);
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BOOL SetConnectionReserved(TSocketObj* pSocketObj, PVOID pReserved);
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BOOL GetConnectionReserved(TSocketObj* pSocketObj, PVOID* ppReserved);
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BOOL SetConnectionReserved2(CONNID dwConnID, PVOID pReserved2);
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BOOL GetConnectionReserved2(CONNID dwConnID, PVOID* ppReserved2);
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BOOL SetConnectionReserved2(TSocketObj* pSocketObj, PVOID pReserved2);
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BOOL GetConnectionReserved2(TSocketObj* pSocketObj, PVOID* ppReserved2);
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private:
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BOOL CheckStarting();
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BOOL CheckStoping();
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BOOL ParseBindAddress(LPCTSTR lpszBindAddress);
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BOOL CreateCompletePort();
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BOOL CreateWorkerThreads();
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void DisconnectClientSocket();
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void WaitForClientSocketClose();
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void ReleaseClientSocket();
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void ReleaseFreeSocket();
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void ReleaseFreeBuffer();
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void WaitForWorkerThreadEnd();
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void CloseCompletePort();
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TBufferObj* GetFreeBufferObj(int iLen = -1);
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TSocketObj* GetFreeSocketObj(CONNID dwConnID, SOCKET soClient);
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void AddFreeBufferObj(TBufferObj* pBufferObj);
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void AddFreeSocketObj(TSocketObj* pSocketObj, EnSocketCloseFlag enFlag = SCF_NONE, EnSocketOperation enOperation = SO_UNKNOWN, int iErrorCode = 0);
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TSocketObj* CreateSocketObj();
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void DeleteSocketObj(TSocketObj* pSocketObj);
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BOOL InvalidSocketObj(TSocketObj* pSocketObj);
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void ReleaseGCSocketObj(BOOL bForce = FALSE);
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void AddClientSocketObj(CONNID dwConnID, TSocketObj* pSocketObj, const HP_SOCKADDR& remoteAddr, LPCTSTR lpszRemoteHostName, PVOID pExtra);
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void CloseClientSocketObj(TSocketObj* pSocketObj, EnSocketCloseFlag enFlag = SCF_NONE, EnSocketOperation enOperation = SO_UNKNOWN, int iErrorCode = 0, int iShutdownFlag = SD_SEND);
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private:
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friend BOOL ContinueReceive<>(CTcpAgent* pThis, TSocketObj* pSocketObj, TBufferObj* pBufferObj, EnHandleResult& hr);
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static UINT WINAPI WorkerThreadProc(LPVOID pv);
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EnIocpAction CheckIocpCommand(OVERLAPPED* pOverlapped, DWORD dwBytes, ULONG_PTR ulCompKey);
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DWORD CreateClientSocket( LPCTSTR lpszRemoteAddress, USHORT usPort, LPCTSTR lpszLocalAddress, USHORT usLocalPort, SOCKET& soClient, HP_SOCKADDR& addr);
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DWORD PrepareConnect (CONNID& dwConnID, SOCKET soClient);
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DWORD ConnectToServer (CONNID dwConnID, LPCTSTR lpszRemoteHosName, SOCKET soClient, const HP_SOCKADDR& addr, PVOID pExtra);
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void ForceDisconnect (CONNID dwConnID);
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void HandleIo (CONNID dwConnID, TSocketObj* pSocketObj, TBufferObj* pBufferObj, DWORD dwBytes, DWORD dwErrorCode);
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void HandleError (CONNID dwConnID, TSocketObj* pSocketObj, TBufferObj* pBufferObj, DWORD dwErrorCode);
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void HandleConnect (CONNID dwConnID, TSocketObj* pSocketObj, TBufferObj* pBufferObj);
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void HandleSend (CONNID dwConnID, TSocketObj* pSocketObj, TBufferObj* pBufferObj);
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void HandleReceive (CONNID dwConnID, TSocketObj* pSocketObj, TBufferObj* pBufferObj);
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int SendInternal(TSocketObj* pSocketObj, const WSABUF pBuffers[], int iCount);
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int SendPack (TSocketObj* pSocketObj, const BYTE* pBuffer, int iLength);
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int SendSafe (TSocketObj* pSocketObj, const BYTE* pBuffer, int iLength);
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int CatAndPost (TSocketObj* pSocketObj, const BYTE* pBuffer, int iLength);
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int SendDirect (TSocketObj* pSocketObj, const BYTE* pBuffer, int iLength);
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int DoUnpause (CONNID dwConnID);
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int DoReceive (TSocketObj* pSocketObj, TBufferObj* pBufferObj);
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int DoSend (CONNID dwConnID);
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int DoSendPack (TSocketObj* pSocketObj);
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int DoSendSafe (TSocketObj* pSocketObj);
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int SendItem (TSocketObj* pSocketObj);
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void CheckError (TSocketObj* pSocketObj, EnSocketOperation enOperation, int iErrorCode);
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public:
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CTcpAgent(ITcpAgentListener* pListener)
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: m_pListener (pListener)
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, m_hCompletePort (nullptr)
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, m_pfnConnectEx (nullptr)
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, m_pfnDisconnectEx (nullptr)
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, m_enLastError (SE_OK)
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, m_enState (SS_STOPPED)
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, m_bAsyncConnect (TRUE)
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, m_enReusePolicy (RAP_ADDR_ONLY)
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, m_enSendPolicy (SP_PACK)
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, m_enOnSendSyncPolicy (OSSP_NONE)
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, m_dwMaxConnectionCount (DEFAULT_CONNECTION_COUNT)
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, m_dwWorkerThreadCount (DEFAULT_WORKER_THREAD_COUNT)
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, m_dwSocketBufferSize (DEFAULT_TCP_SOCKET_BUFFER_SIZE)
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, m_dwFreeSocketObjLockTime (DEFAULT_FREE_SOCKETOBJ_LOCK_TIME)
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, m_dwFreeSocketObjPool (DEFAULT_FREE_SOCKETOBJ_POOL)
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, m_dwFreeBufferObjPool (DEFAULT_FREE_BUFFEROBJ_POOL)
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, m_dwFreeSocketObjHold (DEFAULT_FREE_SOCKETOBJ_HOLD)
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, m_dwFreeBufferObjHold (DEFAULT_FREE_BUFFEROBJ_HOLD)
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, m_dwKeepAliveTime (DEFALUT_TCP_KEEPALIVE_TIME)
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, m_dwKeepAliveInterval (DEFALUT_TCP_KEEPALIVE_INTERVAL)
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, m_bMarkSilence (TRUE)
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, m_bNoDelay (FALSE)
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, m_soAddr (AF_UNSPEC, TRUE)
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, m_evWait (TRUE, TRUE)
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{
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ASSERT(sm_wsSocket.IsValid());
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ASSERT(m_pListener);
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}
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virtual ~CTcpAgent()
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{
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ENSURE_STOP();
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}
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private:
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EnReuseAddressPolicy m_enReusePolicy;
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EnSendPolicy m_enSendPolicy;
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EnOnSendSyncPolicy m_enOnSendSyncPolicy;
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DWORD m_dwMaxConnectionCount;
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DWORD m_dwWorkerThreadCount;
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DWORD m_dwSocketBufferSize;
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DWORD m_dwFreeSocketObjLockTime;
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DWORD m_dwFreeSocketObjPool;
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DWORD m_dwFreeBufferObjPool;
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DWORD m_dwFreeSocketObjHold;
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DWORD m_dwFreeBufferObjHold;
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DWORD m_dwKeepAliveTime;
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DWORD m_dwKeepAliveInterval;
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BOOL m_bMarkSilence;
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BOOL m_bNoDelay;
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private:
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static const CInitSocket sm_wsSocket;
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CEvt m_evWait;
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LPFN_CONNECTEX m_pfnConnectEx;
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LPFN_DISCONNECTEX m_pfnDisconnectEx;
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private:
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ITcpAgentListener* m_pListener;
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BOOL m_bAsyncConnect;
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HANDLE m_hCompletePort;
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EnServiceState m_enState;
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EnSocketError m_enLastError;
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HP_SOCKADDR m_soAddr;
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vector<HANDLE> m_vtWorkerThreads;
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CPrivateHeap m_phSocket;
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CBufferObjPool m_bfObjPool;
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CSpinGuard m_csState;
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TSocketObjPtrPool m_bfActiveSockets;
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TSocketObjPtrList m_lsFreeSocket;
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TSocketObjPtrQueue m_lsGCSocket;
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};
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