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48 lines
1.4 KiB
Go
48 lines
1.4 KiB
Go
// Copyright 2012 Apcera Inc. All rights reserved.
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package termtables
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import "strings"
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// A Row represents one row of a Table, consisting of some number of Cell
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// items.
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type Row struct {
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cells []*Cell
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}
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// CreateRow returns a Row where the cells are created as needed to hold each
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// item given; each item can be a Cell or content to go into a Cell created
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// to hold it.
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func CreateRow(items []interface{}) *Row {
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row := &Row{cells: []*Cell{}}
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for _, item := range items {
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row.AddCell(item)
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}
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return row
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}
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// AddCell adds one item to a row as a new cell, where the item is either a
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// Cell or content to be put into a cell.
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func (r *Row) AddCell(item interface{}) {
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if c, ok := item.(*Cell); ok {
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c.column = len(r.cells)
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r.cells = append(r.cells, c)
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} else {
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r.cells = append(r.cells, createCell(len(r.cells), item, nil))
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}
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}
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// Render returns a string representing the content of one row of a table, where
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// the Row contains Cells (not Separators) and the representation includes any
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// vertical borders needed.
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func (r *Row) Render(style *renderStyle) string {
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// pre-render and shove into an array... helps with cleanly adding borders
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renderedCells := []string{}
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for _, c := range r.cells {
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renderedCells = append(renderedCells, c.Render(style))
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}
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// format final output
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return style.BorderY + strings.Join(renderedCells, style.BorderY) + style.BorderY
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}
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