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93 lines
1.6 KiB
C++
93 lines
1.6 KiB
C++
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#pragma once
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namespace acl {
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class bitmap
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{
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public:
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/**
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* <EFBFBD><EFBFBD><EFBFBD>캯<EFBFBD><EFBFBD>
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* @param buf {const void*} Դ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ڴ<EFBFBD>λӳ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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* @param len {size_} buf λӳ<EFBFBD><EFBFBD><EFBFBD>ڴ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>б<EFBFBD><EFBFBD><EFBFBD>λ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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*/
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bitmap(const void* buf, size_t len);
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/**
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* <EFBFBD><EFBFBD><EFBFBD>캯<EFBFBD><EFBFBD>
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* @param len {size_t} <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɵ<EFBFBD>λӳ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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*/
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bitmap(size_t len);
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~bitmap();
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/**
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* <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֵӳ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>λ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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* @param n {size_t}
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* @return {bool} <EFBFBD><EFBFBD><EFBFBD><EFBFBD> true <EFBFBD><EFBFBD>ʾ<EFBFBD><EFBFBD><EFBFBD>ӳɹ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʾ<EFBFBD><EFBFBD>ֵԽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ѿ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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*/
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bool set(size_t n);
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/**
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* <EFBFBD>ж<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƿ<EFBFBD><EFBFBD>Ѿ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>λӳ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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* @param n {size_t}
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* @return {bool} <EFBFBD>ж<EFBFBD>ָ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֵ<EFBFBD>Ƿ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>λӳ<EFBFBD>伯<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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*/
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bool isset(size_t n);
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/**
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* <EFBFBD><EFBFBD>ָ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֵ<EFBFBD><EFBFBD>λ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȥ<EFBFBD><EFBFBD>
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* @param n {size_t}
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* @return {bool} <EFBFBD><EFBFBD><EFBFBD><EFBFBD> false <EFBFBD><EFBFBD>ʾ<EFBFBD><EFBFBD>ֵԽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>λ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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*/
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bool unset(size_t n);
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/**
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* <EFBFBD><EFBFBD>bitmap<EFBFBD><EFBFBD>Ϣ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>buf<EFBFBD><EFBFBD>
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* @param buf {void*}<EFBFBD><EFBFBD><EFBFBD>ſ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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* @param len {size_t} buf<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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* @return {size_t} <EFBFBD><EFBFBD><EFBFBD>سɹ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ڴ泤<EFBFBD>ȣ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 0 <EFBFBD><EFBFBD>ʾ buf ̫С
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*/
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size_t tobuf(void* buf, size_t len);
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/**
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* <EFBFBD><EFBFBD>buf<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>õ<EFBFBD>ǰbitmap<EFBFBD><EFBFBD>Ϣ
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* @param buf {const void*} Ҫ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>bitmap<EFBFBD><EFBFBD>Ϣ
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* @param len {size_t} buf<EFBFBD>ij<EFBFBD><EFBFBD><EFBFBD>
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* @return true <EFBFBD>ɹ<EFBFBD><EFBFBD><EFBFBD>falseʧ<EFBFBD><EFBFBD>
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*/
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bool frombuf(const void* buf, size_t len);
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/**
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* <EFBFBD><EFBFBD><EFBFBD>õ<EFBFBD>ǰ<EFBFBD><EFBFBD>bitmapΪ 0
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*/
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void reset(void);
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/**
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* <EFBFBD><EFBFBD>ȡ<EFBFBD><EFBFBD>ǰλӳ<EFBFBD><EFBFBD><EFBFBD>洢<EFBFBD>ռ<EFBFBD><EFBFBD>Ĵ<EFBFBD>С
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* @return {size_t}
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*/
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size_t size(void);
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/**
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* <EFBFBD><EFBFBD>ȡ<EFBFBD><EFBFBD>ǰ<EFBFBD>Ѿ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>õĸ<EFBFBD><EFBFBD><EFBFBD>
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* @return {size_t}
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*/
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size_t count(void);
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/**
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* <EFBFBD><EFBFBD>ǰbitmap<EFBFBD>Ƿ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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* @return {bool}
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*/
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bool full(void);
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private:
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unsigned char *bmp_;
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size_t size_;
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size_t count_;
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//<2F><><EFBFBD><EFBFBD>ͳ<EFBFBD><CDB3>count<6E><74><EFBFBD><EFBFBD>
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void recount(void);
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};
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} // namespace acl
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