acl/lib_acl_cpp/samples/winaio/AioServer.cpp

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#include "StdAfx.h"
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#include <iostream>
#include "lib_acl.h"
#include "acl_cpp/stream/aio_handle.hpp"
#include "acl_cpp/stream/aio_listen_stream.hpp"
#include "acl_cpp/stream/aio_socket_stream.hpp"
#include "AioServer.h"
using namespace acl;
/**
*
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*/
class timer_reader: public aio_timer_reader
{
public:
timer_reader()
{
std::cout << "timer_reader init now" << std::endl;
}
~timer_reader()
{
}
// aio_timer_reader 的子类必须重载 destroy 方法
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void destroy()
{
std::cout << "timer_reader delete now" << std::endl;
delete this;
}
// 重载基类回调方法
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virtual void timer_callback(unsigned int id)
{
std::cout << "timer_reader: timer_callback now" << std::endl;
// 调用基类的处理过程
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aio_timer_reader::timer_callback(id);
}
};
/**
*
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*/
class timer_writer: public aio_timer_writer
{
public:
timer_writer()
{
std::cout << "timer_writer init now" << std::endl;
}
~timer_writer()
{
}
// aio_timer_reader 的子类必须重载 destroy 方法
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void destroy()
{
std::cout << "timer_writer delete now" << std::endl;
delete this;
}
// 重载基类回调方法
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virtual void timer_callback(unsigned int id)
{
std::cout << "timer_writer: timer_callback now" << std::endl;
// 调用基类的处理过程
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aio_timer_writer::timer_callback(0);
}
};
CAcceptedClientCallback::CAcceptedClientCallback(aio_socket_stream* client)
: client_(client)
, i_(0)
{
}
CAcceptedClientCallback::~CAcceptedClientCallback()
{
std::cout << "delete io_callback now ..." << std::endl;
}
bool CAcceptedClientCallback::read_callback(char* data, int len)
{
i_++;
if (i_ < 10)
std::cout << ">>gets(i:" << i_ << "): " << data;
// 如果远程客户端希望退出,则关闭之
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if (strncasecmp(data, "quit", 4) == 0)
{
client_->format("Bye!\r\n");
client_->close();
return (true);
}
// 如果远程客户端希望服务端也关闭,则中止异步事件过程
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else if (strncasecmp(data, "stop", 4) == 0)
{
client_->format("Stop now!\r\n");
client_->close(); // 关闭远程异步流
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// 通知异步引擎关闭循环过程
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client_->get_handle().stop();
return (true);
}
int delay = 0;
if (strncasecmp(data, "write_delay", strlen("write_delay")) == 0)
{
// 延迟写过程
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const char* ptr = data + strlen("write_delay");
delay = atoi(ptr);
if (delay > 0)
{
std::cout << ">> write delay " << delay
<< " second ..." << std::endl;
timer_writer* timer = new timer_writer();
client_->write(data, len, delay, timer);
client_->gets(10, false);
return (true);
}
}
else if (strncasecmp(data, "read_delay", strlen("read_delay")) == 0)
{
// 延迟读过程
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const char* ptr = data + strlen("read_delay");
delay = atoi(ptr);
if (delay > 0)
{
client_->write(data, len);
std::cout << ">> read delay " << delay
<< " second ..." << std::endl;
timer_reader* timer = new timer_reader();
client_->gets(10, false, delay, timer);
return (true);
}
}
// 向远程客户端回写收到的数据
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client_->write(data, len);
// 继续读下一行数据
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client_->gets(10, false);
return (true);
}
bool CAcceptedClientCallback::write_callback()
{
return (true);
}
void CAcceptedClientCallback::close_callback()
{
// 必须在此处删除该动态分配的回调类对象以防止内存泄露
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delete this;
}
bool CAcceptedClientCallback::timeout_callback()
{
std::cout << "Timeout ..." << std::endl;
return (true);
}
///////////////////////////////////////////////////////////////////////////////
CServerCallback::CServerCallback()
{
}
CServerCallback::~CServerCallback()
{
}
bool CServerCallback::accept_callback(aio_socket_stream* client)
{
// 创建异步客户端流的回调对象并与该异步流进行绑定
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CAcceptedClientCallback* callback = new CAcceptedClientCallback(client);
// 注册异步流的读回调过程
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client->add_read_callback(callback);
// 注册异步流的写回调过程
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client->add_write_callback(callback);
// 注册异步流的关闭回调过程
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client->add_close_callback(callback);
// 注册异步流的超时回调过程
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client->add_timeout_callback(callback);
// 从异步流读一行数据
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client->gets(10, false);
return (true);
}