fixed demo compiling error

This commit is contained in:
shuxin   zheng 2020-08-06 17:46:26 +08:00
parent d800ca468e
commit 1beda872e0
3 changed files with 63 additions and 170 deletions

View File

@ -1,7 +1,6 @@
#include "stdafx.h"
#include "struct.h"
#include "struct.gson.h"
#include "acl_cpp/serialize/gson_helper.ipp"
namespace acl
{
acl::json_node& gson(acl::json &$json, const base &$obj)

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@ -1,4 +1,4 @@
#pragma once#pragma once
#pragma once
#include <set>
struct base
@ -60,56 +60,3 @@ struct world : list1
int me;
};
}
struct base
{
std::string string ;
//Gson@optional
std::string *string_ptr ;
int a ;
int *a_ptr ;
unsigned int b ;
unsigned int *b_ptr;
int64_t c ;
int64_t *c_ptr ;
unsigned long d;
unsigned long *d_ptr ;
unsigned long long e ;
unsigned long long *e_ptr;
long f ;
long *f_ptr ;
long long g;
long long *g_ptr ;
acl::string acl_string;
acl::string *acl_string_ptr;
float h;
float *h_ptr;
double i;
double *i_ptr;
};
struct list1
{
base b;
base *b_ptr;
std::list<base> bases_list;
std::list<base> *bases_list_ptr;
//Gson@optional
std::list<base*> *bases_ptr_list_ptr;
std::map<std::string,base> base_map;
std::map<std::string,std::string> string_map;
std::map<std::string,std::list<base> > base_list_map;
std::vector<std::string> vector_string;
std::vector<std::list<base> > vector_list_base;
};
namespace hello
{
struct world : list1
{
int me;
};
}

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@ -1,115 +1,62 @@
#pragma once#pragma once
#include <set>
struct base
{
std::string string ;
//Gson@optional
std::string *string_ptr ;
int a ;
int *a_ptr ;
unsigned int b ;
unsigned int *b_ptr;
int64_t c ;
int64_t *c_ptr ;
unsigned long d;
unsigned long *d_ptr ;
unsigned long long e ;
unsigned long long *e_ptr;
long f ;
long *f_ptr ;
long long g;
long long *g_ptr ;
acl::string acl_string;
acl::string *acl_string_ptr;
float h;
float *h_ptr;
double i;
double *i_ptr;
};
struct list1
{
base b;
base *b_ptr;
std::list<base> bases_list;
std::list<base> *bases_list_ptr;
//Gson@optional
std::list<base*> *bases_ptr_list_ptr;
std::vector<std::string> vector_string;
std::vector<std::list<base> > vector_list_base;
std::map<std::string, base> base_map;
std::map<std::string, std::string> string_map;
std::map<std::string, int> int_map;
std::map<std::string, bool > bool_map;
std::map<std::string, std::list<base> > base_list_map;
//set
std::set<std::string> str_set_;
std::set<int> int_set_;
std::set<bool> bool_set_;
};
namespace hello
{
struct world : list1
{
int me;
};
}
struct base
{
std::string string ;
//Gson@optional
std::string *string_ptr ;
int a ;
int *a_ptr ;
unsigned int b ;
unsigned int *b_ptr;
int64_t c ;
int64_t *c_ptr ;
unsigned long d;
unsigned long *d_ptr ;
unsigned long long e ;
unsigned long long *e_ptr;
long f ;
long *f_ptr ;
long long g;
long long *g_ptr ;
acl::string acl_string;
acl::string *acl_string_ptr;
float h;
float *h_ptr;
double i;
double *i_ptr;
};
struct list1
{
base b;
base *b_ptr;
std::list<base> bases_list;
std::list<base> *bases_list_ptr;
//Gson@optional
std::list<base*> *bases_ptr_list_ptr;
std::map<std::string,base> base_map;
std::map<std::string,std::string> string_map;
std::map<std::string,std::list<base> > base_list_map;
std::vector<std::string> vector_string;
std::vector<std::list<base> > vector_list_base;
};
namespace hello
{
struct world : list1
{
int me;
};
}
#pragma once
#include <set>
struct base
{
std::string string ;
//Gson@optional
std::string *string_ptr ;
int a ;
int *a_ptr ;
unsigned int b ;
unsigned int *b_ptr;
int64_t c ;
int64_t *c_ptr ;
unsigned long d;
unsigned long *d_ptr ;
unsigned long long e ;
unsigned long long *e_ptr;
long f ;
long *f_ptr ;
long long g;
long long *g_ptr ;
acl::string acl_string;
acl::string *acl_string_ptr;
float h;
float *h_ptr;
double i;
double *i_ptr;
};
struct list1
{
base b;
base *b_ptr;
std::list<base> bases_list;
std::list<base> *bases_list_ptr;
//Gson@optional
std::list<base*> *bases_ptr_list_ptr;
std::vector<std::string> vector_string;
std::vector<std::list<base> > vector_list_base;
std::map<std::string, base> base_map;
std::map<std::string, std::string> string_map;
std::map<std::string, int> int_map;
std::map<std::string, bool > bool_map;
std::map<std::string, std::list<base> > base_list_map;
//set
std::set<std::string> str_set_;
std::set<int> int_set_;
std::set<bool> bool_set_;
};
namespace hello
{
struct world : list1
{
int me;
};
}