#pragma once #include "../acl_cpp_define.hpp" #include #include #include "../stdlib/string.hpp" #include "redis_command.hpp" #if !defined(ACL_CLIENT_ONLY) && !defined(ACL_REDIS_DISABLE) namespace acl { class redis_client; class redis_result; class ACL_CPP_API redis_role4slave { public: redis_role4slave(void) : port_(0), off_(0) {} ~redis_role4slave(void) {} void set_ip(const char* ip) { ip_ = ip; } void set_port(int port) { port_ = port; } void set_status(const char* status) { status_ = status; } void set_offset(long long off) { off_ = off; } const char* get_ip(void) const { return ip_.c_str(); } int get_port(void) const { return port_; } const char* get_status(void) const { return status_.c_str(); } long long get_offset(void) const { return off_; } private: string ip_; int port_; long long off_; string status_; }; class ACL_CPP_API redis_role4master { public: redis_role4master(void) : off_(0) {} ~redis_role4master(void) {} void set_offset(long long off) { off_ = off; } long long get_off(void) const { return off_; } void add_slave(const redis_role4slave& slave) { slaves_.push_back(slave); } const std::vector& get_slaves(void) const { return slaves_; } private: long long off_; std::vector slaves_; }; class ACL_CPP_API redis_role : virtual public redis_command { public: redis_role(void); redis_role(redis_client* conn); virtual ~redis_role(void) {} bool role(void); const redis_role4master& get_role4master(void) const { return role4master_; } const redis_role4slave& get_role4slave(void) const { return role4slave_; } private: string role_name_; std::vector masters_; redis_role4master role4master_; redis_role4slave role4slave_; bool role_sentinel(const redis_result** a, size_t n); bool role_master(const redis_result** a, size_t n); bool role_slave(const redis_result** a, size_t n); bool add_one_slave(const redis_result* a, redis_role4master& out); }; } #endif // !defined(ACL_CLIENT_ONLY) && !defined(ACL_REDIS_DISABLE)