#pragma once
struct base
{
std::string string ;
//Gson@optional
std::string *string_ptr ;
int a ;
int *a_ptr ;
unsigned int b ;
unsigned int *b_ptr;
int64_t c ;
int64_t *c_ptr ;
unsigned long d;
unsigned long *d_ptr ;
unsigned long long e ;
unsigned long long *e_ptr;
long f ;
long *f_ptr ;
long long g;
long long *g_ptr ;
acl::string acl_string;
acl::string *acl_string_ptr;
float h;
float *h_ptr;
double i;
double *i_ptr;
};
struct list1
{
base b;
base *b_ptr;
std::list bases_list;
std::list *bases_list_ptr;
//Gson@optional
std::list *bases_ptr_list_ptr;
std::map base_map;
std::map > base_list_map;
std::vector vector_string;
std::vector > vector_list_base;
};
namespace hello
{
struct world : list1
{
int me;
};
}