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167 lines
5.2 KiB
C++
167 lines
5.2 KiB
C++
#pragma once
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#include "../acl_cpp_define.hpp"
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#include <vector>
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#include "../stream/socket_stream.hpp"
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#include "../stdlib/string.hpp"
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#include "../connpool/connect_client.hpp"
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namespace acl
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{
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class dbuf_pool;
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class redis_result;
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class redis_request;
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/**
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* redis 客户端对象网络通信类,通过此类将组织好的 redis 请求命令发给 redis 服务端,
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* 同时接收 redis 服务端响应结果;该类继承于 connect_client 类,主要为了使用连接池
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* 功能。
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* redis client network IO class. The redis request is sent to server
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* and the server's respond is handled in this class. The class inherits
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* connect_client, which can use the connection pool function.
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*/
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class ACL_CPP_API redis_client : public connect_client
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{
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public:
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/**
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* 构造函数
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* constructor
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* @param addr {const char*} redis-server 监听地址
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* the redis-server listening addr
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* @param conn_timeout {int} 连接 redis-server 的超时时间(秒)
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* the timeout in seconds to connect the redis-server
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* @param rw_timeout {int} 与 redis-server 进行通信的 IO 超时时间(秒)
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* the network IO timeout in seconds with the redis-server
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*/
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redis_client(const char* addr, int conn_timeout = 60,
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int rw_timeout = 30, bool retry = true);
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~redis_client(void);
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/**
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* 调用本函数设置连接 redis 服务的连接密码
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* @param pass {const char*}
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* @return {redis_client&}
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*/
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void set_password(const char* pass);
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/**
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* 获得当前连接的服务器地址,即由 redis_client 构造时传入的地址
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* @return {const char*}
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*/
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const char* get_addr(void) const
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{
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return addr_;
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}
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/**
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* 在进行每个命令处理前,是否要求检查 socket 句柄与地址的匹配情况,当
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* 打开该选项时,将会严格检查匹配情况,但会影响一定性能,因此该设置仅
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* 用在 DEBUG 时的运行场景
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* @param on {bool}
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*/
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void set_check_addr(bool on);
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/**
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* 判断该网络连接对象是否已经关闭
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* check if the connection has been finish
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* @return {bool}
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*/
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bool eof() const;
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/**
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* 关闭网络连接
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* close the connection to the redis-server
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*/
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void close();
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/**
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* 获得网络连接流
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* get acl::socket_stream from the connection
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* @return {acl::socket_stream*} 如果连接已经关闭则返回 NULL
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* NULL will be returned if the connectioin has been closed
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*/
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socket_stream* get_stream();
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/**
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* 对于请求数据包,此函数设置在组装请求数据包的时候合成一个数据包发送
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* just for request package, setting flag for sending data with
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* multi data chunks; this is useful when the request data is large
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* @param on {bool} 当为 true 时则不会将请求数据合成一个数据包发送
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* if true the request data will not be combined one package
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*/
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void set_slice_request(bool on);
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/**
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* 对于响应数据包,此函数设置是否将 redis-server 响应的数据分拆成多个数据块,
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* 这对于大的数据包有用处,可以不必一次性分配一个连续性的大内存
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* just for response package, settint flag for receiving data
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* if split the large response data into multi little chunks
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* @param on {bool} 当为 true 时则对响应数据包进行拆分
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* if true the response data will be splitted into multi little
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* data, which is useful for large reponse data for avoiding
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* malloc large continuously memory from system.
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*/
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void set_slice_respond(bool on);
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/**
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* 用于非分片发送方式,向 redis-server 发送请求数据,同时读取并分析
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* 服务端返回的响应数据
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* send request to redis-server, and read/anlyse response from server,
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* this function will be used for no-slice request mode.
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* @param pool {dbuf_pool*} 内存池管理器对象
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* memory pool manager
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* @param req {const string&} 请求数据包
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* the request package
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* @param nchildren {size_t} 响应数据有几个数据对象
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* the data object number in the server's response data
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* @return {const redis_result*} 读到的服务器响应对象,返回 NULL 则出错,
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* 该对象不必手工释放,因为其是在 pool 内存池对象上动态分配的,所以当
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* 释放 pool 时该结果对象一同被释放
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* the result object from server's response, NULL will be returned
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* when some error happens; the result object needn't be freed
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* manually, which was created in the pool object, and will be freed
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* when the pool were freed.
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*
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*/
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const redis_result* run(dbuf_pool* pool, const string& req,
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size_t nchildren, int* rw_timeout = NULL);
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/**
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* 用于分片发送请求方式
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* just for sending proccess in slice request mode
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* @param req {const redis_request&} 请求数据对象
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* request object
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*/
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const redis_result* run(dbuf_pool* pool, const redis_request& req,
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size_t nchildren, int* rw_timeout = NULL);
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protected:
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// 基类虚函数
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virtual bool open();
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private:
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socket_stream conn_;
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bool check_addr_;
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char* addr_;
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char* pass_;
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bool retry_;
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bool authing_;
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string buf_;
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bool slice_req_;
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bool slice_res_;
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redis_result* get_redis_objects(dbuf_pool* pool, size_t nobjs);
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redis_result* get_redis_object(dbuf_pool* pool);
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redis_result* get_redis_error(dbuf_pool* pool);
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redis_result* get_redis_status(dbuf_pool* pool);
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redis_result* get_redis_integer(dbuf_pool* pool);
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redis_result* get_redis_string(dbuf_pool* pool);
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redis_result* get_redis_array(dbuf_pool* pool);
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void put_data(dbuf_pool* pool, redis_result* rr,
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const char* data, size_t len);
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bool check_connection(socket_stream& conn);
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};
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} // end namespace acl
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