ant-design-blazor/components/cascader/Cascader.razor.cs

449 lines
15 KiB
C#
Raw Normal View History

using System;
using System.Collections.Generic;
using Microsoft.AspNetCore.Components;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Components.Web;
using Microsoft.JSInterop;
using AntDesign.JsInterop;
namespace AntDesign
{
public partial class Cascader : AntInputComponentBase<string>
{
[Parameter] public bool AllowClear { get; set; } = true;
/// <summary>
/// Overlay adjustment strategy (when for example browser resize is happening)
/// </summary>
[Parameter] public TriggerBoundaryAdjustMode BoundaryAdjustMode { get; set; } = TriggerBoundaryAdjustMode.InView;
[Parameter] public bool ChangeOnSelect { get; set; }
[Parameter] public string DefaultValue { get; set; }
[Parameter] public string ExpandTrigger { get; set; }
[Parameter] public string NotFoundContent { get; set; } = LocaleProvider.CurrentLocale.Empty.Description;
[Parameter] public string Placeholder { get => _placeHolder; set => _placeHolder = value; }
[Parameter] public string PopupContainerSelector { get; set; } = "body";
[Parameter] public bool ShowSearch { get; set; }
[Parameter] public bool Disabled { get; set; }
/// <summary>
/// Please use SelectedNodesChanged instead.
/// </summary>
[Obsolete("Instead use SelectedNodesChanged.")]
[Parameter] public Action<List<CascaderNode>, string, string> OnChange { get; set; }
[Parameter] public EventCallback<CascaderNode[]> SelectedNodesChanged { get; set; }
[Parameter]
public IEnumerable<CascaderNode> Options
{
get => _nodelist ?? Enumerable.Empty<CascaderNode>();
set
{
if (value == null && _nodelist == null) return;
if (value != null && _nodelist?.SequenceEqual(value) == true) return;
_nodelist = _nodelist ?? new List<CascaderNode>();
_nodelist?.Clear();
_searchList?.Clear();
if (value != null)
{
_nodelist.AddRange(value);
}
ProcessParentAndDefault();
}
}
private List<CascaderNode> _nodelist = new List<CascaderNode>();
private List<CascaderNode> _selectedNodes = new List<CascaderNode>();
private List<CascaderNode> _hoverSelectedNodes = new List<CascaderNode>();
private List<CascaderNode> _renderNodes = new List<CascaderNode>();
private List<CascaderNode> _searchList = new List<CascaderNode>();
private IEnumerable<CascaderNode> _matchList;
private ClassMapper _menuClassMapper = new ClassMapper();
private ClassMapper _inputClassMapper = new ClassMapper();
private EventCallbackFactory _callbackFactory = new EventCallbackFactory();
private bool _dropdownOpened;
private bool _isOnCascader;
private SelectedTypeEnum _selectedType;
private bool _showClearIcon;
private string _displayText;
private bool _initialized;
private string _searchValue;
private ElementReference _inputRef;
private string _placeHolder = LocaleProvider.CurrentLocale.Global.Placeholder;
private bool _focused;
private string _menuStyle;
private static Dictionary<string, string> _sizeMap = new Dictionary<string, string>()
{
["large"] = "lg",
["small"] = "sm"
};
protected override void OnInitialized()
{
base.OnInitialized();
string prefixCls = "ant-cascader";
string selectCls = "ant-select";
ClassMapper
.Add("ant-select ant-cascader ant-select-single ant-select-show-arrow")
.Add($"{prefixCls}-picker")
.GetIf(() => $"{prefixCls}-picker-{Size}", () => _sizeMap.ContainsKey(Size))
.If("ant-select-open", () => _dropdownOpened)
.If("ant-select-focused", () => _focused)
.If($"{prefixCls}-picker-show-search ant-select-show-search", () => ShowSearch)
.If($"{prefixCls}-picker-with-value", () => !string.IsNullOrEmpty(_searchValue))
.If($"ant-select-lg", () => Size == "large")
.If($"ant-select-sm", () => Size == "small")
.If($"ant-select-disabled", () => Disabled)
.If("ant-select-allow-clear ", () => AllowClear)
.If($"{selectCls}-in-form-item ", () => FormItem != null)
.If($"{selectCls}-has-feedback", () => FormItem?.HasFeedback == true)
.GetIf(() => $"{selectCls}-status-{FormItem?.ValidateStatus.ToString().ToLowerInvariant()}", () => FormItem is { ValidateStatus: not FormValidateStatus.Default })
.If($"{prefixCls}-picker-rtl", () => RTL);
_inputClassMapper
.Add("ant-input")
.GetIf(() => $"ant-input-{_sizeMap[Size]}", () => _sizeMap.ContainsKey(Size))
.Add($"{prefixCls}-input")
.If($"{prefixCls}-input-rtl", () => RTL);
_menuClassMapper
.Add($"{prefixCls}-menu")
.If($"{prefixCls}-menu-rtl", () => RTL);
SetDefaultValue(Value ?? DefaultValue);
}
protected override void OnValueChange(string value)
{
base.OnValueChange(value);
RefreshNodeValue(value);
RefreshDisplayText();
}
/// <summary>
/// 输入框单击(显示/隐藏浮层)
/// </summary>
private async Task InputOnToggle()
{
if (Disabled)
return;
_selectedType = SelectedTypeEnum.Click;
_hoverSelectedNodes.Clear();
if (!_dropdownOpened)
{
var inputElemnet = await Js.InvokeAsync<HtmlElement>(JSInteropConstants.GetDomInfo, _inputRef);
_menuStyle = $"width:{inputElemnet.ClientWidth}px;";
if (!_nodelist.Any())
{
_menuStyle += "height:auto;";
}
_dropdownOpened = true;
_focused = true;
}
}
/// <summary>
/// 输入框/浮层失去焦点(隐藏浮层)
/// </summary>
private void CascaderOnBlur()
{
if (!_isOnCascader)
{
_dropdownOpened = false;
_renderNodes = _selectedNodes;
_searchValue = string.Empty;
}
_focused = false;
}
/// <summary>
/// 清除已选择项
/// </summary>
private async Task ClearSelected()
{
_selectedNodes.Clear();
_hoverSelectedNodes.Clear();
_displayText = string.Empty;
SetValue(string.Empty);
_dropdownOpened = false;
_searchValue = string.Empty;
await this.FocusAsync(_inputRef);
}
/// <summary>
/// 浮层移入
/// </summary>
private void NodesOnMouseOver()
{
if (!AllowClear) return;
_isOnCascader = true;
}
/// <summary>
/// 浮层移出
/// </summary>
private void NodesOnMouseOut()
{
if (!AllowClear) return;
_isOnCascader = false;
}
/// <summary>
/// 下拉节点单击
/// </summary>
/// <param name="node"></param>
private void NodeOnClick(CascaderNode node)
{
if (node.Disabled) return;
_searchValue = string.Empty;
SetSelectedNode(node, SelectedTypeEnum.Click);
}
/// <summary>
/// 下拉节点移入
/// </summary>
/// <param name="node"></param>
private void NodeOnMouseOver(CascaderNode node)
{
if (ExpandTrigger != "hover") return;
if (node.Disabled) return;
if (!node.HasChildren) return;
SetSelectedNode(node, SelectedTypeEnum.Hover);
}
private void OnSearchInput(ChangeEventArgs e)
{
_searchValue = e.Value?.ToString();
}
private async Task OnSearchKeyUp(KeyboardEventArgs e)
{
if (string.IsNullOrEmpty(_searchValue))
{
_showClearIcon = false;
return;
}
var inputElemnet = await Js.InvokeAsync<HtmlElement>(JSInteropConstants.GetDomInfo, _inputRef);
_menuStyle = $"width:{inputElemnet.ClientWidth}px;";
_matchList = _searchList.Where(x => x.Label.Contains(_searchValue, StringComparison.OrdinalIgnoreCase));
_showClearIcon = true;
if (!_matchList.Any())
{
_menuStyle += "height:auto;";
}
}
/// <summary>
/// Selected nodes
/// </summary>
/// <param name="cascaderNode"></param>
/// <param name="selectedType"></param>
private void SetSelectedNode(CascaderNode cascaderNode, SelectedTypeEnum selectedType)
{
if (cascaderNode == null) return;
_selectedType = selectedType;
if (selectedType == SelectedTypeEnum.Click)
{
_selectedNodes.Clear();
SetSelectedNodeWithParent(cascaderNode, ref _selectedNodes);
_renderNodes = _selectedNodes;
if (ChangeOnSelect || !cascaderNode.HasChildren)
{
SetValue(cascaderNode.Value);
}
}
else
{
_hoverSelectedNodes.Clear();
SetSelectedNodeWithParent(cascaderNode, ref _hoverSelectedNodes);
_renderNodes = _hoverSelectedNodes;
}
_renderNodes.Sort((x, y) => x.Level.CompareTo(y.Level)); //Level 升序排序
if (!cascaderNode.HasChildren)
{
_dropdownOpened = false;
_isOnCascader = false;
}
}
/// <summary>
/// Set all parent nodes to be selected
/// </summary>
/// <param name="node"></param>
/// <param name="list"></param>
private void SetSelectedNodeWithParent(CascaderNode node, ref List<CascaderNode> list)
{
if (node == null) return;
list.Add(node);
SetSelectedNodeWithParent(node.ParentNode, ref list);
}
/// <summary>
/// handles parent nodes and defaults after Options updating
/// </summary>
private void ProcessParentAndDefault()
{
InitCascaderNodeState(_nodelist, null, 0);
SetDefaultValue(Value ?? DefaultValue);
}
/// <summary>
/// Initialize nodes (Level, ParentNode)
/// </summary>
/// <param name="list"></param>
/// <param name="parentNode"></param>
/// <param name="level"></param>
private void InitCascaderNodeState(List<CascaderNode> list, CascaderNode parentNode, int level, bool recursive = false)
{
if (list == null) return;
foreach (var node in list)
{
node.Level = level;
node.ParentNode = parentNode;
if (node.HasChildren)
{
InitCascaderNodeState(node.Children.ToList(), node, level + 1, true);
}
else
{
_searchList.Add(new CascaderNode
{
Label = node.Label,
ParentNode = node.ParentNode,
Value = node.Value,
Disabled = node.Disabled,
Level = node.Level
});
}
}
if (!recursive)
{
_searchList.ForEach(node =>
{
var pathList = new List<CascaderNode>();
SetSelectedNodeWithParent(node, ref pathList);
pathList.Reverse();
node.Label = string.Join(" / ", pathList.Select(x => x.Label));
});
}
}
/// <summary>
/// Refresh the selected value
/// </summary>
/// <param name="value"></param>
private void RefreshNodeValue(string value)
{
_selectedNodes.Clear();
var node = GetNodeByValue(_nodelist, value);
SetSelectedNodeWithParent(node, ref _selectedNodes);
_renderNodes = _selectedNodes;
}
/// <summary>
/// Set the default value
/// </summary>
/// <param name="defaultValue"></param>
private void SetDefaultValue(string defaultValue)
{
if (!string.IsNullOrWhiteSpace(defaultValue))
{
RefreshNodeValue(defaultValue);
SetValue(defaultValue);
}
_initialized = true;
}
/// <summary>
/// Set the binding value
/// </summary>
/// <param name="value"></param>
private void SetValue(string value)
{
RefreshDisplayText();
if (Value != value)
{
CurrentValueAsString = value;
if (_initialized && SelectedNodesChanged.HasDelegate)
{
SelectedNodesChanged.InvokeAsync(_selectedNodes.ToArray());
}
OnChange?.Invoke(_selectedNodes, value, _displayText);
}
}
/// <summary>
/// rebuild the display text
/// </summary>
private void RefreshDisplayText()
{
_selectedNodes.Sort((x, y) => x.Level.CompareTo(y.Level)); //Level 升序排序
_displayText = string.Join(" / ", _selectedNodes.Where(x => x != null).Select(x => x.Label));
}
/// <summary>
/// Get the node based on the specified value
/// </summary>
/// <param name="list"></param>
/// <param name="value"></param>
/// <returns></returns>
private CascaderNode GetNodeByValue(IEnumerable<CascaderNode> list, string value)
{
if (list == null) return null;
foreach (var node in list)
{
if (node.Value == value)
return node;
if (node.HasChildren)
{
var nd = GetNodeByValue(node.Children, value);
if (nd != null)
{
return nd;
}
}
}
return null;
}
}
}