ant-design-blazor/components/cascader/Cascader.razor

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@using AntDesign.Internal
@namespace AntDesign
@inherits AntInputComponentBase<string>
<CascadingValue Value=@("ant-cascader-menus") Name="PrefixCls">
<div class="@ClassMapper.Class" style="@Style" id="@Id" tabindex="-1" @ref="Ref">
<OverlayTrigger Visible="@(ToggleState && _nodelist != null && _nodelist.Any())"
ComplexAutoCloseAndVisible="true"
Trigger="new[] { TriggerType.Click }"
PopupContainerSelector="@PopupContainerSelector"
OverlayEnterCls="slide-up-enter slide-up-enter-active slide-up"
OverlayLeaveCls="slide-up-leave slide-up-leave-active slide-up">
<Unbound>
<span @ref="context.Current" class="ant-cascader-picker @_pickerSizeClass" tabindex="1" @onclick="InputOnToggle" @onblur="CascaderOnBlur" @onmouseover="InputOnMouseOver" @onmouseout="InputOnMouseOut">
<span class="ant-cascader-picker-label"></span>
<input autocomplete="off" tabindex="-1" placeholder="@PlaceHolder" class="ant-input ant-cascader-input @_inputSizeClass" readonly="@Readonly" type="text" value="@_displayText">
@if (string.IsNullOrWhiteSpace(Value) || !ShowClearIcon)
{
<Icon Type="down" Class="@($"ant-cascader-picker-arrow {(ToggleState ? "ant-cascader-picker-arrow-expand" : string.Empty)}")" />
}
else
{
<Icon Type="close-circle" Class="ant-cascader-picker-clear" OnClick="ClearSelected" StopPropagation />
}
</span>
</Unbound>
<Overlay>
<div class="ant-cascader-menus ant-cascader-menus-placement-bottomLeft" tabindex="-1" @onblur="CascaderOnBlur">
<div @onmouseover="NodesOnMouseOver" @onmouseout="NodesOnMouseOut">
<ul class="ant-cascader-menu">
@foreach (CascaderNode nd in _nodelist)
{
bool isActive = _renderNodes.Where(n => n == nd).Any();
string activeClass = isActive ? "ant-cascader-menu-item-active" : string.Empty;
<li class="ant-cascader-menu-item ant-cascader-menu-item-expand @activeClass @(nd.Disabled ? "ant-cascader-menu-item-disabled" : string.Empty)" title="@nd.Label" role="menuitem"
@onclick="@(e => NodeOnClick(nd))" @onmouseover="@(e => NodeOnMouseOver(nd))">
@nd.Label
@if (nd.HasChildren)
{
<span class="ant-cascader-menu-item-expand-icon">
<Icon Type="right" />
</span>
}
</li>
}
</ul>
@foreach (CascaderNode node in _renderNodes)
{
if (node.HasChildren)
{
<ul class="ant-cascader-menu">
@foreach (CascaderNode m in node.Children)
{
bool isActive = _renderNodes.Where(n => n == m).Any();
string activeClass = isActive ? "ant-cascader-menu-item-active" : string.Empty;
<li class="ant-cascader-menu-item ant-cascader-menu-item-expand @activeClass @(m.Disabled ? "ant-cascader-menu-item-disabled" : string.Empty)" title="@m.Label" role="menuitem"
@onclick="@(e => NodeOnClick(m))" @onmouseover="@(e => NodeOnMouseOver(m))">
@m.Label
@if (m.HasChildren)
{
<span class="ant-cascader-menu-item-expand-icon">
<Icon Type="right" />
</span>
}
</li>
}
</ul>
}
}
</div>
</div>
</Overlay>
</OverlayTrigger>
</div>
</CascadingValue>