ant-design-blazor/components/list/ListItem.razor

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@namespace AntDesign
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@inherits AntDomComponentBase
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@if (Grid == null)
{
feat(module: overlay): OverlayTrigger not bound to a div (#937) * feat(module:overlay): OverlayTrigger not bound to a div * feat(module:overlay): OverlayTrigger not bound to a div * feat(module:overlay): Logic transfer to single Overlay * feat(module:overlay): remove obsolete duplication * feat(module:Tooltip): Add for unbounded oncontextmenu event handler * feat(module:tooltip): unbound js event listeners remove * docs(module:tooltip): unbound explanation * fix(module:button): attach Ref to top level html element @ref * feat(module:dropdown&tooltip&popconfirm&popover): Overlay not bound to a div * docs(module:dropdown&tooltip&popconfirm&popover): unbound explanation * feat(module:OverlayTrigger): common logic relocation * feat(module:overlaytrigger): Overlay not bound to a div * feat(module:DatePicker): Overlay not bound to a div * feat(module:select): Overlay not boud to div * fix(module:select): onclickarrow event relocation * fix(module:select): rename Show to OnArrowClick * feat(module:avatar): Overlay not bound to a div * docs(module:avatar): demo switch to unbound version * feat(module:autocomplete): partial OverlayTrigger not bound to a div * feat(module:slider): tooltip * docs(module:slider): tooltip * fix(module:overlay): add SetVisible method * feat: set Ref where missing, performance components register Ref when missing IsFixed flag for CascadeValue changed hard-code sequence numbers when using RenderTreeBuilder Rate component use Tooltip Unbound version Tabs test fix * fix: revert changes (accidental) * feat(module:upload): tooltip with unbound usage * feat(module:table): column use of unbound tooltip * feat(module:autocomplete):overlay unbound from div * fix(module:upload): missing div restore Co-authored-by: James Yeung <shunjiey@hotmail.com>
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<li class="@ClassMapper.Class" style="@Style" Id="@Id" @onclick="HandleClick" @onclick:stopPropagation @ref="Ref">
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@itemChildren(this)
</li>
}
else
{
<AntDesign.Col Flex="1" Style="@ColStyle">
feat(module: overlay): OverlayTrigger not bound to a div (#937) * feat(module:overlay): OverlayTrigger not bound to a div * feat(module:overlay): OverlayTrigger not bound to a div * feat(module:overlay): Logic transfer to single Overlay * feat(module:overlay): remove obsolete duplication * feat(module:Tooltip): Add for unbounded oncontextmenu event handler * feat(module:tooltip): unbound js event listeners remove * docs(module:tooltip): unbound explanation * fix(module:button): attach Ref to top level html element @ref * feat(module:dropdown&tooltip&popconfirm&popover): Overlay not bound to a div * docs(module:dropdown&tooltip&popconfirm&popover): unbound explanation * feat(module:OverlayTrigger): common logic relocation * feat(module:overlaytrigger): Overlay not bound to a div * feat(module:DatePicker): Overlay not bound to a div * feat(module:select): Overlay not boud to div * fix(module:select): onclickarrow event relocation * fix(module:select): rename Show to OnArrowClick * feat(module:avatar): Overlay not bound to a div * docs(module:avatar): demo switch to unbound version * feat(module:autocomplete): partial OverlayTrigger not bound to a div * feat(module:slider): tooltip * docs(module:slider): tooltip * fix(module:overlay): add SetVisible method * feat: set Ref where missing, performance components register Ref when missing IsFixed flag for CascadeValue changed hard-code sequence numbers when using RenderTreeBuilder Rate component use Tooltip Unbound version Tabs test fix * fix: revert changes (accidental) * feat(module:upload): tooltip with unbound usage * feat(module:table): column use of unbound tooltip * feat(module:autocomplete):overlay unbound from div * fix(module:upload): missing div restore Co-authored-by: James Yeung <shunjiey@hotmail.com>
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<div class="@ClassMapper.Class" style="@Style" Id="@Id" @onclick="HandleClick" @onclick:stopPropagation @ref="Ref">
@itemChildren(this)
</div>
</AntDesign.Col>
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}
@code{
RenderFragment<ListItem> itemChildren = content =>
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@<Template>
@if (content.ItemLayout == ListItemLayout.Vertical && content.Extra != null)
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{
<div class="@content.PrefixName-main">
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@content.ChildContent
@content.actionsContent(content)
</div>
<div class="@content.PrefixName-extra">@content.Extra</div>
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}
else
{
@content.ChildContent
@content.actionsContent(content)
@if (content.Extra != null)
{
@content.Extra
}
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}
</Template>;
RenderFragment<ListItem> actionsContent = content =>
@<Template>
@if (content.Actions != null && content.Actions.Length > 0)
{
<ul class="@content.PrefixName-action" key="actions">
@for (int i = 0; i < content.Actions.Length; i++)
{
<li key="@content.PrefixName-action-@i">
@content.Actions[i]
@if (i != (content.Actions.Length - 1))
{
<em class="@content.PrefixName-action-split" />
}
</li>
}
</ul>
}
</Template>;
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}