ant-design-blazor/components/tree/Tree.razor.cs

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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Components;
using Microsoft.AspNetCore.Components.Web;
namespace AntDesign
{
public partial class Tree<TItem> : AntDomComponentBase
{
#region fields
/// <summary>
/// All of the node
/// </summary>
internal List<TreeNode<TItem>> _allNodes = new List<TreeNode<TItem>>();
/// <summary>
/// All the checked nodes
/// </summary>
private ConcurrentDictionary<long, TreeNode<TItem>> _checkedNodes = new ConcurrentDictionary<long, TreeNode<TItem>>();
#endregion fields
#region Tree
/// <summary>
/// Shows an expansion icon before the node
/// </summary>
[Parameter]
public bool ShowExpand { get; set; } = true;
/// <summary>
/// Shows a connecting line
/// </summary>
[Parameter]
public bool ShowLine
{
get => _showLine;
set
{
_showLine = value;
if (!_hasSetShowLeafIcon)
{
ShowLeafIcon = _showLine;
}
}
}
/// <summary>
/// show treeNode icon icon
/// </summary>
[Parameter]
public bool ShowIcon { get; set; }
/// <summary>
/// Whether treeNode fill remaining horizontal space
/// </summary>
[Parameter]
public bool BlockNode { get; set; }
/// <summary>
/// Whether the node allows drag and drop
/// </summary>
[Parameter]
public bool Draggable { get; set; }
/// <summary>
/// The tree is disabled
/// </summary>
[Parameter]
public bool Disabled { get; set; }
/// <summary>
/// Displays the cotyledon icon
/// </summary>
[Parameter]
public bool ShowLeafIcon
{
get => _showLeafIcon;
set
{
_showLeafIcon = value;
_hasSetShowLeafIcon = true;
}
}
private bool _hasSetShowLeafIcon;
/// <summary>
/// Specific the Icon type of switcher
/// </summary>
[Parameter]
public string SwitcherIcon { get; set; }
public bool Directory { get; set; }
private void SetClassMapper()
{
ClassMapper
.Add("ant-tree")
.If("ant-tree-show-line", () => ShowLine)
.If("ant-tree-icon-hide", () => ShowIcon)
.If("ant-tree-block-node", () => BlockNode)
.If("ant-tree-directory", () => Directory)
.If("draggable-tree", () => Draggable)
.If("ant-tree-unselectable", () => !Selectable)
.If("ant-tree-rtl", () => RTL);
}
#endregion Tree
#region Node
[Parameter]
public RenderFragment Nodes { get; set; }
/// <summary>
/// tree childnodes
/// Add values when the node is initialized
/// </summary>
internal List<TreeNode<TItem>> ChildNodes { get; set; } = new List<TreeNode<TItem>>();
/// <summary>
/// Add a node
/// </summary>
/// <param name="treeNode"></param>
internal void AddNode(TreeNode<TItem> treeNode)
{
treeNode.NodeIndex = ChildNodes.Count;
ChildNodes.Add(treeNode);
}
#endregion Node
#region Selected
/// <summary>
/// Whether can be selected
/// </summary>
[Parameter]
public bool Selectable { get; set; } = true;
/// <summary>
/// Allows selecting multiple treeNodes
/// </summary>
[Parameter]
public bool Multiple { get; set; }
[Parameter]
public string[] DefaultSelectedKeys { get; set; }
/// <summary>
/// The selected tree node
/// </summary>
internal Dictionary<long, TreeNode<TItem>> SelectedNodesDictionary { get; set; } = new Dictionary<long, TreeNode<TItem>>();
internal List<string> SelectedTitles => SelectedNodesDictionary.Select(x => x.Value.Title).ToList();
/// <summary>
/// Add the selected node
/// </summary>
/// <param name="treeNode"></param>
internal void SelectedNodeAdd(TreeNode<TItem> treeNode)
{
if (SelectedNodesDictionary.ContainsKey(treeNode.NodeId) == false)
SelectedNodesDictionary.Add(treeNode.NodeId, treeNode);
if (OnSelect.HasDelegate)
{
OnSelect.InvokeAsync(new TreeEventArgs<TItem>(this, treeNode));
}
UpdateBindData();
}
/// <summary>
/// remove the selected node
/// </summary>
/// <param name="treeNode"></param>
internal void SelectedNodeRemove(TreeNode<TItem> treeNode)
{
if (SelectedNodesDictionary.ContainsKey(treeNode.NodeId) == true)
SelectedNodesDictionary.Remove(treeNode.NodeId);
UpdateBindData();
}
/// <summary>
/// Deselect all selections
/// </summary>
public void DeselectAll()
{
foreach (var item in SelectedNodesDictionary.Select(x => x.Value).ToList())
{
item.SetSelected(false);
}
}
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/// <summary>
/// @bind-SelectedKey
/// </summary>
[Parameter]
public string SelectedKey { get; set; }
/// <summary>
///
/// </summary>
[Parameter]
public EventCallback<string> SelectedKeyChanged { get; set; }
/// <summary>
/// @bind-SelectedNode
/// </summary>
[Parameter]
public TreeNode<TItem> SelectedNode { get; set; }
[Parameter]
public EventCallback<TreeNode<TItem>> SelectedNodeChanged { get; set; }
/// <summary>
/// @bing-SelectedData
/// </summary>
[Parameter]
public TItem SelectedData { get; set; }
[Parameter]
public EventCallback<TItem> SelectedDataChanged { get; set; }
/// <summary>
///
/// </summary>
[Parameter]
public string[] SelectedKeys { get; set; }
[Parameter]
public EventCallback<string[]> SelectedKeysChanged { get; set; }
/// <summary>
/// The collection of selected nodes
/// </summary>
[Parameter]
public TreeNode<TItem>[] SelectedNodes { get; set; }
/// <summary>
/// The selected data set
/// </summary>
[Parameter]
public TItem[] SelectedDatas { get; set; }
/// <summary>
/// Update binding data
/// </summary>
private void UpdateBindData()
{
if (SelectedNodesDictionary.Count == 0)
{
SelectedKey = null;
SelectedNode = null;
SelectedData = default(TItem);
SelectedKeys = Array.Empty<string>();
SelectedNodes = Array.Empty<TreeNode<TItem>>();
SelectedDatas = Array.Empty<TItem>();
}
else
{
var selectedFirst = SelectedNodesDictionary.FirstOrDefault();
SelectedKey = selectedFirst.Value?.Key;
SelectedNode = selectedFirst.Value;
SelectedData = selectedFirst.Value.DataItem;
SelectedKeys = SelectedNodesDictionary.Select(x => x.Value.Key).ToArray();
SelectedNodes = SelectedNodesDictionary.Select(x => x.Value).ToArray();
SelectedDatas = SelectedNodesDictionary.Select(x => x.Value.DataItem).ToArray();
}
if (SelectedKeyChanged.HasDelegate) SelectedKeyChanged.InvokeAsync(SelectedKey);
if (SelectedNodeChanged.HasDelegate) SelectedNodeChanged.InvokeAsync(SelectedNode);
if (SelectedDataChanged.HasDelegate) SelectedDataChanged.InvokeAsync(SelectedData);
if (SelectedKeysChanged.HasDelegate) SelectedKeysChanged.InvokeAsync(SelectedKeys);
}
#endregion Selected
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#region Checkable
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/// <summary>
/// Add a Checkbox before the node
/// </summary>
[Parameter]
public bool Checkable { get; set; }
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/// <summary>
/// Check treeNode precisely; parent treeNode and children treeNodes are not associated
/// </summary>
[Parameter]
public bool CheckStrictly { get; set; }
/// <summary>
/// Checked keys
/// </summary>
[Parameter]
public string[] CheckedKeys { get; set; } = Array.Empty<string>();
/// <summary>
/// @bind-CheckedKeys
/// </summary>
[Parameter]
public EventCallback<string[]> CheckedKeysChanged { get; set; }
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/// <summary>
/// Dechecked all selected items
/// </summary>
public void CheckedAll()
{
foreach (var item in ChildNodes)
{
item.SetChecked(true);
}
}
// Decheck all of the checked nodes
public void DecheckedAll()
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{
foreach (var item in ChildNodes)
{
item.SetChecked(false);
}
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}
/// <summary>
/// Specifies the keys of the default checked treeNodes
/// </summary>
[Parameter]
public string[] DefaultCheckedKeys { get; set; }
/// <summary>
/// Disable node Checkbox
/// </summary>
public string[] DisableCheckKeys { get; set; }
/// <summary>
/// Adds or removes a checkbox node
/// </summary>
/// <param name="treeNode"></param>
internal void AddOrRemoveCheckNode(TreeNode<TItem> treeNode)
{
if (treeNode.Checked)
_checkedNodes.TryAdd(treeNode.NodeId, treeNode);
else
_checkedNodes.TryRemove(treeNode.NodeId, out TreeNode<TItem> _);
CheckedKeys = _checkedNodes.Select(x => x.Value.Key).ToArray();
if (CheckedKeysChanged.HasDelegate) CheckedKeysChanged.InvokeAsync(CheckedKeys);
}
#endregion Checkable
#region Search
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private string _searchValue;
private bool _showLeafIcon;
private bool _showLine;
/// <summary>
/// search value
/// </summary>
[Parameter]
public string SearchValue
{
get => _searchValue;
set
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{
_searchValue = value;
var allList = _allNodes.ToList();
List<TreeNode<TItem>> searchDatas = null, exceptList = null;
if (!String.IsNullOrEmpty(value))
searchDatas = allList.Where(x => x.Title.Contains(value)).ToList();
if (searchDatas != null && searchDatas.Any())
exceptList = allList.Except(searchDatas).ToList();
if (exceptList != null || searchDatas != null)
{
exceptList?.ForEach(m => { m.Expand(false); m.Matched = false; });
searchDatas?.ForEach(node => { node.OpenPropagation(); node.Matched = true; });
}
else
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{
allList.ForEach(m => { m.Matched = false; });
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}
}
}
///// <summary>
/////
///// </summary>
//[Parameter]
//public EventCallback<TreeEventArgs<TItem>> OnSearchValueChanged { get; set; }
/// <summary>
/// Search for matching text styles
/// </summary>
[Parameter]
public string MatchedStyle { get; set; } = "";
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#endregion Search
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#region DataBind
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/// <summary>
///
/// </summary>
[Parameter]
public IEnumerable<TItem> DataSource { get; set; }
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/// <summary>
/// Specifies a method that returns the text of the node.
/// </summary>
[Parameter]
public Func<TreeNode<TItem>, string> TitleExpression { get; set; }
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/// <summary>
/// Specifies a method that returns the key of the node.
/// </summary>
[Parameter]
public Func<TreeNode<TItem>, string> KeyExpression { get; set; }
/// <summary>
/// Specifies a method to return the node icon.
/// </summary>
[Parameter]
public Func<TreeNode<TItem>, string> IconExpression { get; set; }
/// <summary>
/// Specifies a method that returns whether the expression is a leaf node.
/// </summary>
[Parameter]
public Func<TreeNode<TItem>, bool> IsLeafExpression { get; set; }
/// <summary>
/// Specifies a method to return a child node
/// </summary>
[Parameter]
public Func<TreeNode<TItem>, IList<TItem>> ChildrenExpression { get; set; }
/// <summary>
/// Specifies a method to return a disabled node
/// </summary>
[Parameter]
public Func<TreeNode<TItem>, bool> DisabledExpression { get; set; }
#endregion DataBind
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#region Event
/// <summary>
/// Lazy load callbacks
/// </summary>
/// <remarks>You must use async and the return type is Task, otherwise you may experience load lag and display problems</remarks>
[Parameter]
public EventCallback<TreeEventArgs<TItem>> OnNodeLoadDelayAsync { get; set; }
/// <summary>
/// Click the tree node callback
/// </summary>
[Parameter]
public EventCallback<TreeEventArgs<TItem>> OnClick { get; set; }
/// <summary>
/// Double-click the node callback
/// </summary>
[Parameter]
public EventCallback<TreeEventArgs<TItem>> OnDblClick { get; set; }
/// <summary>
/// Right-click tree node callback
/// </summary>
[Parameter]
public EventCallback<TreeEventArgs<TItem>> OnContextMenu { get; set; }
/// <summary>
/// checked the tree node callback
/// </summary>
[Parameter]
public EventCallback<TreeEventArgs<TItem>> OnCheck { get; set; }
[Parameter]
public EventCallback<TreeEventArgs<TItem>> OnSelect { get; set; }
/// <summary>
/// Click the expansion tree node icon to call back
/// </summary>
[Parameter]
public EventCallback<TreeEventArgs<TItem>> OnExpandChanged { get; set; }
#endregion Event
#region Template
/// <summary>
/// The indentation template
/// </summary>
[Parameter]
public RenderFragment<TreeNode<TItem>> IndentTemplate { get; set; }
/// <summary>
/// Customize the header template
/// </summary>
[Parameter]
public RenderFragment<TreeNode<TItem>> TitleTemplate { get; set; }
/// <summary>
/// Customize the icon templates
/// </summary>
[Parameter]
public RenderFragment<TreeNode<TItem>> TitleIconTemplate { get; set; }
/// <summary>
/// Customize toggle icon templates
/// </summary>
[Parameter]
public RenderFragment<TreeNode<TItem>> SwitcherIconTemplate { get; set; }
#endregion Template
#region DragDrop
/// <summary>
/// 当前拖拽项
/// </summary>
internal TreeNode<TItem> DragItem { get; set; }
/// <summary>
/// Called when the drag and drop begins
/// </summary>
[Parameter]
public EventCallback<TreeEventArgs<TItem>> OnDragStart { get; set; }
/// <summary>
/// Called when drag and drop into a releasable target
/// </summary>
[Parameter]
public EventCallback<TreeEventArgs<TItem>> OnDragEnter { get; set; }
/// <summary>
/// Called when drag and drop away from a releasable target
/// </summary>
[Parameter]
public EventCallback<TreeEventArgs<TItem>> OnDragLeave { get; set; }
/// <summary>
/// Triggered when drag-and-drop drops succeed
/// </summary>
[Parameter]
public EventCallback<TreeEventArgs<TItem>> OnDrop { get; set; }
/// <summary>
/// Drag-and-drop end callback
/// </summary>
/// <remarks>this callback method must be set</remarks>
[Parameter]
public EventCallback<TreeEventArgs<TItem>> OnDragEnd { get; set; }
#endregion DragDrop
protected override void OnInitialized()
{
SetClassMapper();
base.OnInitialized();
}
/// <summary>
/// Find Node
/// </summary>
/// <param name="predicate">Predicate</param>
/// <param name="recursive">Recursive Find</param>
/// <returns></returns>
public TreeNode<TItem> FindFirstOrDefaultNode(Func<TreeNode<TItem>, bool> predicate, bool recursive = true)
{
foreach (var child in ChildNodes)
{
if (predicate != null && predicate.Invoke(child))
{
return child;
}
if (recursive)
{
var find = child.FindFirstOrDefaultNode(predicate, recursive);
if (find != null)
{
return find;
}
}
}
return null;
}
#region Expand
/// <summary>
/// All tree nodes are expanded by default
/// </summary>
[Parameter]
public bool DefaultExpandAll { get; set; }
/// <summary>
/// The parent node is expanded by default
/// </summary>
[Parameter]
public bool DefaultExpandParent { get; set; }
/// <summary>
/// Expand the specified tree node by default
/// </summary>
[Parameter]
public string[] DefaultExpandedKeys { get; set; }
/// <summary>
/// (Controlled) expands the specified tree node
/// </summary>
[Parameter]
public string[] ExpandedKeys { get; set; }
[Parameter]
public EventCallback<string[]> ExpandedKeysChanged { get; set; }
[Parameter]
public EventCallback<(string[] ExpandedKeys, TreeNode<TItem> Node, bool Expanded)> OnExpand { get; set; }
[Parameter]
public bool AutoExpandParent { get; set; }
/// <summary>
/// Expand all nodes
/// </summary>
public void ExpandAll()
{
this.ChildNodes.ForEach(node => Switch(node, true));
}
/// <summary>
/// Collapse all nodes
/// </summary>
public void CollapseAll()
{
this.ChildNodes.ForEach(node => Switch(node, false));
}
/// <summary>
/// 节点展开关闭
/// </summary>
/// <param name="node"></param>
/// <param name="expanded"></param>
private void Switch(TreeNode<TItem> node, bool expanded)
{
node.Expand(expanded);
node.ChildNodes.ForEach(n => Switch(n, expanded));
}
internal async Task OnNodeExpand(TreeNode<TItem> node, bool expanded, MouseEventArgs args)
{
var expandedKeys = _allNodes.Select(x => x.Key).ToArray();
if (OnNodeLoadDelayAsync.HasDelegate && expanded == true)
{
node.SetLoading(true);
await OnNodeLoadDelayAsync.InvokeAsync(new TreeEventArgs<TItem>(this, node, args));
node.SetLoading(false);
}
if (OnExpandChanged.HasDelegate)
{
await OnExpandChanged.InvokeAsync(new TreeEventArgs<TItem>(this, node, args));
}
if (ExpandedKeysChanged.HasDelegate)
{
await ExpandedKeysChanged.InvokeAsync(expandedKeys);
}
if (OnExpand.HasDelegate)
{
await OnExpand.InvokeAsync((expandedKeys, node, expanded));
}
if (AutoExpandParent && expanded)
{
node.ParentNode?.Expand(true);
}
}
#endregion Expand
}
}