ant-design-blazor/components/input/Search.razor.cs

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C#
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using Microsoft.AspNetCore.Components;
using Microsoft.AspNetCore.Components.Web;
using OneOf;
using System.Threading.Tasks;
namespace AntDesign
{
public partial class Search : Input<string>
{
[Parameter]
public bool Loading { get; set; }
[Parameter]
public EventCallback<string> OnSearch { get; set; }
[Parameter]
public OneOf<bool, string> EnterButton { get; set; } = false;
protected override bool IgnoreOnChangeAndBlur => OnSearch.HasDelegate;
protected override bool EnableOnPressEnter => OnSearch.HasDelegate || OnPressEnter.HasDelegate;
protected override void OnInitialized()
{
base.OnInitialized();
if (EnterButton.IsT0 && !EnterButton.AsT0)
{
Suffix = builder =>
{
feat(module: overlay): OverlayTrigger not bound to a div (#937) * feat(module:overlay): OverlayTrigger not bound to a div * feat(module:overlay): OverlayTrigger not bound to a div * feat(module:overlay): Logic transfer to single Overlay * feat(module:overlay): remove obsolete duplication * feat(module:Tooltip): Add for unbounded oncontextmenu event handler * feat(module:tooltip): unbound js event listeners remove * docs(module:tooltip): unbound explanation * fix(module:button): attach Ref to top level html element @ref * feat(module:dropdown&tooltip&popconfirm&popover): Overlay not bound to a div * docs(module:dropdown&tooltip&popconfirm&popover): unbound explanation * feat(module:OverlayTrigger): common logic relocation * feat(module:overlaytrigger): Overlay not bound to a div * feat(module:DatePicker): Overlay not bound to a div * feat(module:select): Overlay not boud to div * fix(module:select): onclickarrow event relocation * fix(module:select): rename Show to OnArrowClick * feat(module:avatar): Overlay not bound to a div * docs(module:avatar): demo switch to unbound version * feat(module:autocomplete): partial OverlayTrigger not bound to a div * feat(module:slider): tooltip * docs(module:slider): tooltip * fix(module:overlay): add SetVisible method * feat: set Ref where missing, performance components register Ref when missing IsFixed flag for CascadeValue changed hard-code sequence numbers when using RenderTreeBuilder Rate component use Tooltip Unbound version Tabs test fix * fix: revert changes (accidental) * feat(module:upload): tooltip with unbound usage * feat(module:table): column use of unbound tooltip * feat(module:autocomplete):overlay unbound from div * fix(module:upload): missing div restore Co-authored-by: James Yeung <shunjiey@hotmail.com>
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builder.OpenComponent<Icon>(1);
builder.AddAttribute(2, "Class", $"{PrefixCls}-search-icon");
if (Loading)
{
feat(module: overlay): OverlayTrigger not bound to a div (#937) * feat(module:overlay): OverlayTrigger not bound to a div * feat(module:overlay): OverlayTrigger not bound to a div * feat(module:overlay): Logic transfer to single Overlay * feat(module:overlay): remove obsolete duplication * feat(module:Tooltip): Add for unbounded oncontextmenu event handler * feat(module:tooltip): unbound js event listeners remove * docs(module:tooltip): unbound explanation * fix(module:button): attach Ref to top level html element @ref * feat(module:dropdown&tooltip&popconfirm&popover): Overlay not bound to a div * docs(module:dropdown&tooltip&popconfirm&popover): unbound explanation * feat(module:OverlayTrigger): common logic relocation * feat(module:overlaytrigger): Overlay not bound to a div * feat(module:DatePicker): Overlay not bound to a div * feat(module:select): Overlay not boud to div * fix(module:select): onclickarrow event relocation * fix(module:select): rename Show to OnArrowClick * feat(module:avatar): Overlay not bound to a div * docs(module:avatar): demo switch to unbound version * feat(module:autocomplete): partial OverlayTrigger not bound to a div * feat(module:slider): tooltip * docs(module:slider): tooltip * fix(module:overlay): add SetVisible method * feat: set Ref where missing, performance components register Ref when missing IsFixed flag for CascadeValue changed hard-code sequence numbers when using RenderTreeBuilder Rate component use Tooltip Unbound version Tabs test fix * fix: revert changes (accidental) * feat(module:upload): tooltip with unbound usage * feat(module:table): column use of unbound tooltip * feat(module:autocomplete):overlay unbound from div * fix(module:upload): missing div restore Co-authored-by: James Yeung <shunjiey@hotmail.com>
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builder.AddAttribute(3, "Type", "loading");
}
else
{
feat(module: overlay): OverlayTrigger not bound to a div (#937) * feat(module:overlay): OverlayTrigger not bound to a div * feat(module:overlay): OverlayTrigger not bound to a div * feat(module:overlay): Logic transfer to single Overlay * feat(module:overlay): remove obsolete duplication * feat(module:Tooltip): Add for unbounded oncontextmenu event handler * feat(module:tooltip): unbound js event listeners remove * docs(module:tooltip): unbound explanation * fix(module:button): attach Ref to top level html element @ref * feat(module:dropdown&tooltip&popconfirm&popover): Overlay not bound to a div * docs(module:dropdown&tooltip&popconfirm&popover): unbound explanation * feat(module:OverlayTrigger): common logic relocation * feat(module:overlaytrigger): Overlay not bound to a div * feat(module:DatePicker): Overlay not bound to a div * feat(module:select): Overlay not boud to div * fix(module:select): onclickarrow event relocation * fix(module:select): rename Show to OnArrowClick * feat(module:avatar): Overlay not bound to a div * docs(module:avatar): demo switch to unbound version * feat(module:autocomplete): partial OverlayTrigger not bound to a div * feat(module:slider): tooltip * docs(module:slider): tooltip * fix(module:overlay): add SetVisible method * feat: set Ref where missing, performance components register Ref when missing IsFixed flag for CascadeValue changed hard-code sequence numbers when using RenderTreeBuilder Rate component use Tooltip Unbound version Tabs test fix * fix: revert changes (accidental) * feat(module:upload): tooltip with unbound usage * feat(module:table): column use of unbound tooltip * feat(module:autocomplete):overlay unbound from div * fix(module:upload): missing div restore Co-authored-by: James Yeung <shunjiey@hotmail.com>
2021-01-21 17:20:10 +08:00
builder.AddAttribute(4, "Type", "search");
}
feat(module: overlay): OverlayTrigger not bound to a div (#937) * feat(module:overlay): OverlayTrigger not bound to a div * feat(module:overlay): OverlayTrigger not bound to a div * feat(module:overlay): Logic transfer to single Overlay * feat(module:overlay): remove obsolete duplication * feat(module:Tooltip): Add for unbounded oncontextmenu event handler * feat(module:tooltip): unbound js event listeners remove * docs(module:tooltip): unbound explanation * fix(module:button): attach Ref to top level html element @ref * feat(module:dropdown&tooltip&popconfirm&popover): Overlay not bound to a div * docs(module:dropdown&tooltip&popconfirm&popover): unbound explanation * feat(module:OverlayTrigger): common logic relocation * feat(module:overlaytrigger): Overlay not bound to a div * feat(module:DatePicker): Overlay not bound to a div * feat(module:select): Overlay not boud to div * fix(module:select): onclickarrow event relocation * fix(module:select): rename Show to OnArrowClick * feat(module:avatar): Overlay not bound to a div * docs(module:avatar): demo switch to unbound version * feat(module:autocomplete): partial OverlayTrigger not bound to a div * feat(module:slider): tooltip * docs(module:slider): tooltip * fix(module:overlay): add SetVisible method * feat: set Ref where missing, performance components register Ref when missing IsFixed flag for CascadeValue changed hard-code sequence numbers when using RenderTreeBuilder Rate component use Tooltip Unbound version Tabs test fix * fix: revert changes (accidental) * feat(module:upload): tooltip with unbound usage * feat(module:table): column use of unbound tooltip * feat(module:autocomplete):overlay unbound from div * fix(module:upload): missing div restore Co-authored-by: James Yeung <shunjiey@hotmail.com>
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builder.AddAttribute(5, "OnClick", CallbackFactory.Create<MouseEventArgs>(this, HandleSearch));
builder.CloseComponent();
};
}
else
{
AddOnAfter = builder =>
{
feat(module: overlay): OverlayTrigger not bound to a div (#937) * feat(module:overlay): OverlayTrigger not bound to a div * feat(module:overlay): OverlayTrigger not bound to a div * feat(module:overlay): Logic transfer to single Overlay * feat(module:overlay): remove obsolete duplication * feat(module:Tooltip): Add for unbounded oncontextmenu event handler * feat(module:tooltip): unbound js event listeners remove * docs(module:tooltip): unbound explanation * fix(module:button): attach Ref to top level html element @ref * feat(module:dropdown&tooltip&popconfirm&popover): Overlay not bound to a div * docs(module:dropdown&tooltip&popconfirm&popover): unbound explanation * feat(module:OverlayTrigger): common logic relocation * feat(module:overlaytrigger): Overlay not bound to a div * feat(module:DatePicker): Overlay not bound to a div * feat(module:select): Overlay not boud to div * fix(module:select): onclickarrow event relocation * fix(module:select): rename Show to OnArrowClick * feat(module:avatar): Overlay not bound to a div * docs(module:avatar): demo switch to unbound version * feat(module:autocomplete): partial OverlayTrigger not bound to a div * feat(module:slider): tooltip * docs(module:slider): tooltip * fix(module:overlay): add SetVisible method * feat: set Ref where missing, performance components register Ref when missing IsFixed flag for CascadeValue changed hard-code sequence numbers when using RenderTreeBuilder Rate component use Tooltip Unbound version Tabs test fix * fix: revert changes (accidental) * feat(module:upload): tooltip with unbound usage * feat(module:table): column use of unbound tooltip * feat(module:autocomplete):overlay unbound from div * fix(module:upload): missing div restore Co-authored-by: James Yeung <shunjiey@hotmail.com>
2021-01-21 17:20:10 +08:00
builder.OpenComponent<Button>(6);
builder.AddAttribute(7, "Class", $"{PrefixCls}-search-button");
builder.AddAttribute(8, "Type", "primary");
builder.AddAttribute(9, "Size", Size);
builder.AddAttribute(10, "Loading", Loading);
if (!Loading)
{
feat(module: overlay): OverlayTrigger not bound to a div (#937) * feat(module:overlay): OverlayTrigger not bound to a div * feat(module:overlay): OverlayTrigger not bound to a div * feat(module:overlay): Logic transfer to single Overlay * feat(module:overlay): remove obsolete duplication * feat(module:Tooltip): Add for unbounded oncontextmenu event handler * feat(module:tooltip): unbound js event listeners remove * docs(module:tooltip): unbound explanation * fix(module:button): attach Ref to top level html element @ref * feat(module:dropdown&tooltip&popconfirm&popover): Overlay not bound to a div * docs(module:dropdown&tooltip&popconfirm&popover): unbound explanation * feat(module:OverlayTrigger): common logic relocation * feat(module:overlaytrigger): Overlay not bound to a div * feat(module:DatePicker): Overlay not bound to a div * feat(module:select): Overlay not boud to div * fix(module:select): onclickarrow event relocation * fix(module:select): rename Show to OnArrowClick * feat(module:avatar): Overlay not bound to a div * docs(module:avatar): demo switch to unbound version * feat(module:autocomplete): partial OverlayTrigger not bound to a div * feat(module:slider): tooltip * docs(module:slider): tooltip * fix(module:overlay): add SetVisible method * feat: set Ref where missing, performance components register Ref when missing IsFixed flag for CascadeValue changed hard-code sequence numbers when using RenderTreeBuilder Rate component use Tooltip Unbound version Tabs test fix * fix: revert changes (accidental) * feat(module:upload): tooltip with unbound usage * feat(module:table): column use of unbound tooltip * feat(module:autocomplete):overlay unbound from div * fix(module:upload): missing div restore Co-authored-by: James Yeung <shunjiey@hotmail.com>
2021-01-21 17:20:10 +08:00
builder.AddAttribute(11, "OnClick", CallbackFactory.Create<MouseEventArgs>(this, HandleSearch));
}
EnterButton.Switch(boolean =>
{
if (boolean)
{
feat(module: overlay): OverlayTrigger not bound to a div (#937) * feat(module:overlay): OverlayTrigger not bound to a div * feat(module:overlay): OverlayTrigger not bound to a div * feat(module:overlay): Logic transfer to single Overlay * feat(module:overlay): remove obsolete duplication * feat(module:Tooltip): Add for unbounded oncontextmenu event handler * feat(module:tooltip): unbound js event listeners remove * docs(module:tooltip): unbound explanation * fix(module:button): attach Ref to top level html element @ref * feat(module:dropdown&tooltip&popconfirm&popover): Overlay not bound to a div * docs(module:dropdown&tooltip&popconfirm&popover): unbound explanation * feat(module:OverlayTrigger): common logic relocation * feat(module:overlaytrigger): Overlay not bound to a div * feat(module:DatePicker): Overlay not bound to a div * feat(module:select): Overlay not boud to div * fix(module:select): onclickarrow event relocation * fix(module:select): rename Show to OnArrowClick * feat(module:avatar): Overlay not bound to a div * docs(module:avatar): demo switch to unbound version * feat(module:autocomplete): partial OverlayTrigger not bound to a div * feat(module:slider): tooltip * docs(module:slider): tooltip * fix(module:overlay): add SetVisible method * feat: set Ref where missing, performance components register Ref when missing IsFixed flag for CascadeValue changed hard-code sequence numbers when using RenderTreeBuilder Rate component use Tooltip Unbound version Tabs test fix * fix: revert changes (accidental) * feat(module:upload): tooltip with unbound usage * feat(module:table): column use of unbound tooltip * feat(module:autocomplete):overlay unbound from div * fix(module:upload): missing div restore Co-authored-by: James Yeung <shunjiey@hotmail.com>
2021-01-21 17:20:10 +08:00
builder.AddAttribute(12, "Icon", "search");
}
}, str =>
{
feat(module: overlay): OverlayTrigger not bound to a div (#937) * feat(module:overlay): OverlayTrigger not bound to a div * feat(module:overlay): OverlayTrigger not bound to a div * feat(module:overlay): Logic transfer to single Overlay * feat(module:overlay): remove obsolete duplication * feat(module:Tooltip): Add for unbounded oncontextmenu event handler * feat(module:tooltip): unbound js event listeners remove * docs(module:tooltip): unbound explanation * fix(module:button): attach Ref to top level html element @ref * feat(module:dropdown&tooltip&popconfirm&popover): Overlay not bound to a div * docs(module:dropdown&tooltip&popconfirm&popover): unbound explanation * feat(module:OverlayTrigger): common logic relocation * feat(module:overlaytrigger): Overlay not bound to a div * feat(module:DatePicker): Overlay not bound to a div * feat(module:select): Overlay not boud to div * fix(module:select): onclickarrow event relocation * fix(module:select): rename Show to OnArrowClick * feat(module:avatar): Overlay not bound to a div * docs(module:avatar): demo switch to unbound version * feat(module:autocomplete): partial OverlayTrigger not bound to a div * feat(module:slider): tooltip * docs(module:slider): tooltip * fix(module:overlay): add SetVisible method * feat: set Ref where missing, performance components register Ref when missing IsFixed flag for CascadeValue changed hard-code sequence numbers when using RenderTreeBuilder Rate component use Tooltip Unbound version Tabs test fix * fix: revert changes (accidental) * feat(module:upload): tooltip with unbound usage * feat(module:table): column use of unbound tooltip * feat(module:autocomplete):overlay unbound from div * fix(module:upload): missing div restore Co-authored-by: James Yeung <shunjiey@hotmail.com>
2021-01-21 17:20:10 +08:00
builder.AddAttribute(13, "ChildContent", new RenderFragment((b) =>
{
feat(module: overlay): OverlayTrigger not bound to a div (#937) * feat(module:overlay): OverlayTrigger not bound to a div * feat(module:overlay): OverlayTrigger not bound to a div * feat(module:overlay): Logic transfer to single Overlay * feat(module:overlay): remove obsolete duplication * feat(module:Tooltip): Add for unbounded oncontextmenu event handler * feat(module:tooltip): unbound js event listeners remove * docs(module:tooltip): unbound explanation * fix(module:button): attach Ref to top level html element @ref * feat(module:dropdown&tooltip&popconfirm&popover): Overlay not bound to a div * docs(module:dropdown&tooltip&popconfirm&popover): unbound explanation * feat(module:OverlayTrigger): common logic relocation * feat(module:overlaytrigger): Overlay not bound to a div * feat(module:DatePicker): Overlay not bound to a div * feat(module:select): Overlay not boud to div * fix(module:select): onclickarrow event relocation * fix(module:select): rename Show to OnArrowClick * feat(module:avatar): Overlay not bound to a div * docs(module:avatar): demo switch to unbound version * feat(module:autocomplete): partial OverlayTrigger not bound to a div * feat(module:slider): tooltip * docs(module:slider): tooltip * fix(module:overlay): add SetVisible method * feat: set Ref where missing, performance components register Ref when missing IsFixed flag for CascadeValue changed hard-code sequence numbers when using RenderTreeBuilder Rate component use Tooltip Unbound version Tabs test fix * fix: revert changes (accidental) * feat(module:upload): tooltip with unbound usage * feat(module:table): column use of unbound tooltip * feat(module:autocomplete):overlay unbound from div * fix(module:upload): missing div restore Co-authored-by: James Yeung <shunjiey@hotmail.com>
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b.AddContent(14, str);
}));
});
builder.CloseComponent();
};
}
}
protected override void SetClasses()
{
base.SetClasses();
if (Size == InputSize.Large)
{
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GroupWrapperClass = string.Join(" ", GroupWrapperClass, $"{PrefixCls}-search-large");
}
else if (Size == InputSize.Small)
{
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GroupWrapperClass = string.Join(" ", GroupWrapperClass, $"{PrefixCls}-search-small");
}
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AffixWrapperClass = string.Join(" ", AffixWrapperClass, $"{PrefixCls}-search");
GroupWrapperClass = string.Join(" ", GroupWrapperClass, $"{PrefixCls}-search");
GroupWrapperClass = string.Join(" ", GroupWrapperClass, $"{PrefixCls}-search-enter-button");
}
private async Task HandleSearch(MouseEventArgs args)
{
await SearchAsync();
}
protected override async Task OnPressEnterAsync()
{
await SearchAsync();
await base.OnPressEnterAsync();
}
private async Task SearchAsync()
{
Loading = true;
if (OnSearch.HasDelegate)
{
await OnSearch.InvokeAsync(CurrentValue);
}
Loading = false;
}
}
}