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67 lines
1.7 KiB
C#
67 lines
1.7 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using AntDesign.Internal;
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using Microsoft.AspNetCore.Components;
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using OneOf;
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namespace AntDesign
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{
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public partial class Popover : OverlayTrigger
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{
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[Parameter]
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public OneOf<string, RenderFragment> Title { get; set; } = string.Empty;
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[Parameter]
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public OneOf<string, RenderFragment> Content { get; set; } = string.Empty;
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[Parameter]
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public bool ArrowPointAtCenter { get; set; } = false;
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[Parameter]
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public double MouseEnterDelay { get; set; } = 0.1;
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[Parameter]
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public double MouseLeaveDelay { get; set; } = 0.1;
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public Popover()
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{
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PrefixCls = "ant-popover";
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Placement = PlacementType.Top;
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}
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public override string GetOverlayEnterClass()
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{
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return "zoom-big-fast-enter zoom-big-fast-enter-active zoom-big-fast";
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}
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public override string GetOverlayLeaveClass()
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{
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return "zoom-big-fast-leave zoom-big-fast-leave-active zoom-big-fast";
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}
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public override async Task Show(int? overlayLeft = null, int? overlayTop = null)
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{
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if (Trigger.Contains(TriggerType.Hover))
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{
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await Task.Delay((int)(MouseEnterDelay * 1000));
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}
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await base.Show(overlayLeft, overlayTop);
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}
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public override async Task Hide(bool force = false)
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{
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if (Trigger.Contains(TriggerType.Hover))
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{
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await Task.Delay((int)(MouseLeaveDelay * 1000));
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}
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await base.Hide(force);
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}
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}
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}
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