ant-design-blazor/components/tooltip/Tooltip.razor

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@namespace AntDesign
@inherits OverlayTrigger
@using AntDesign.Internal
feat(module: overlay): OverlayTrigger not bound to a div (#937) * feat(module:overlay): OverlayTrigger not bound to a div * feat(module:overlay): OverlayTrigger not bound to a div * feat(module:overlay): Logic transfer to single Overlay * feat(module:overlay): remove obsolete duplication * feat(module:Tooltip): Add for unbounded oncontextmenu event handler * feat(module:tooltip): unbound js event listeners remove * docs(module:tooltip): unbound explanation * fix(module:button): attach Ref to top level html element @ref * feat(module:dropdown&tooltip&popconfirm&popover): Overlay not bound to a div * docs(module:dropdown&tooltip&popconfirm&popover): unbound explanation * feat(module:OverlayTrigger): common logic relocation * feat(module:overlaytrigger): Overlay not bound to a div * feat(module:DatePicker): Overlay not bound to a div * feat(module:select): Overlay not boud to div * fix(module:select): onclickarrow event relocation * fix(module:select): rename Show to OnArrowClick * feat(module:avatar): Overlay not bound to a div * docs(module:avatar): demo switch to unbound version * feat(module:autocomplete): partial OverlayTrigger not bound to a div * feat(module:slider): tooltip * docs(module:slider): tooltip * fix(module:overlay): add SetVisible method * feat: set Ref where missing, performance components register Ref when missing IsFixed flag for CascadeValue changed hard-code sequence numbers when using RenderTreeBuilder Rate component use Tooltip Unbound version Tabs test fix * fix: revert changes (accidental) * feat(module:upload): tooltip with unbound usage * feat(module:table): column use of unbound tooltip * feat(module:autocomplete):overlay unbound from div * fix(module:upload): missing div restore Co-authored-by: James Yeung <shunjiey@hotmail.com>
2021-01-21 17:20:10 +08:00
@if (ChildContent != null)
{
<div class="@ClassMapper.Class" @ref="@Ref" Id="@Id" style="display: inline-block; @Style"
@onclick="OnClickDiv"
@onmouseenter="OnTriggerMouseEnter"
@onmouseleave="OnTriggerMouseLeave"
@oncontextmenu="OnTriggerContextmenu"
@onfocusin="OnTriggerFocusIn"
@onfocusout="OnTriggerFocusOut"
@oncontextmenu:preventDefault>
@ChildContent
</div>
feat(module: overlay): OverlayTrigger not bound to a div (#937) * feat(module:overlay): OverlayTrigger not bound to a div * feat(module:overlay): OverlayTrigger not bound to a div * feat(module:overlay): Logic transfer to single Overlay * feat(module:overlay): remove obsolete duplication * feat(module:Tooltip): Add for unbounded oncontextmenu event handler * feat(module:tooltip): unbound js event listeners remove * docs(module:tooltip): unbound explanation * fix(module:button): attach Ref to top level html element @ref * feat(module:dropdown&tooltip&popconfirm&popover): Overlay not bound to a div * docs(module:dropdown&tooltip&popconfirm&popover): unbound explanation * feat(module:OverlayTrigger): common logic relocation * feat(module:overlaytrigger): Overlay not bound to a div * feat(module:DatePicker): Overlay not bound to a div * feat(module:select): Overlay not boud to div * fix(module:select): onclickarrow event relocation * fix(module:select): rename Show to OnArrowClick * feat(module:avatar): Overlay not bound to a div * docs(module:avatar): demo switch to unbound version * feat(module:autocomplete): partial OverlayTrigger not bound to a div * feat(module:slider): tooltip * docs(module:slider): tooltip * fix(module:overlay): add SetVisible method * feat: set Ref where missing, performance components register Ref when missing IsFixed flag for CascadeValue changed hard-code sequence numbers when using RenderTreeBuilder Rate component use Tooltip Unbound version Tabs test fix * fix: revert changes (accidental) * feat(module:upload): tooltip with unbound usage * feat(module:table): column use of unbound tooltip * feat(module:autocomplete):overlay unbound from div * fix(module:upload): missing div restore Co-authored-by: James Yeung <shunjiey@hotmail.com>
2021-01-21 17:20:10 +08:00
}
@if (Unbound != null)
{
@Unbound(RefBack)
}
<CascadingValue Value="this" Name="Trigger">
<CascadingValue Value="@ArrowPointAtCenter" Name="ArrowPointAtCenter">
<Overlay @ref="_overlay"
HideMillisecondsDelay="10"
WaitForHideAnimMilliseconds="100"
OnOverlayMouseEnter="OnOverlayMouseEnter"
OnOverlayMouseLeave="OnOverlayMouseLeave"
OnOverlayMouseUp="OnOverlayMouseUp">
@if (Title.Value != null)
{
<div class="ant-tooltip-content">
<div class="ant-tooltip-arrow">
<span class="ant-tooltip-arrow-content"></span>
</div>
<div class="ant-tooltip-inner" role="tooltip">
@if (Title.IsT0 && !string.IsNullOrWhiteSpace(Title.AsT0))
{
@Title.AsT0
}
else if (Title.IsT1)
{
@Title.AsT1
}
else if (Title.IsT2)
{
@Title.AsT2
}
</div>
</div>
}
</Overlay>
</CascadingValue>
</CascadingValue>