ant-design-blazor/components/popconfirm/Popconfirm.razor

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@namespace AntDesign
@inherits OverlayTrigger
@using AntDesign.Internal
feat(module: overlay): OverlayTrigger not bound to a div (#937) * feat(module:overlay): OverlayTrigger not bound to a div * feat(module:overlay): OverlayTrigger not bound to a div * feat(module:overlay): Logic transfer to single Overlay * feat(module:overlay): remove obsolete duplication * feat(module:Tooltip): Add for unbounded oncontextmenu event handler * feat(module:tooltip): unbound js event listeners remove * docs(module:tooltip): unbound explanation * fix(module:button): attach Ref to top level html element @ref * feat(module:dropdown&tooltip&popconfirm&popover): Overlay not bound to a div * docs(module:dropdown&tooltip&popconfirm&popover): unbound explanation * feat(module:OverlayTrigger): common logic relocation * feat(module:overlaytrigger): Overlay not bound to a div * feat(module:DatePicker): Overlay not bound to a div * feat(module:select): Overlay not boud to div * fix(module:select): onclickarrow event relocation * fix(module:select): rename Show to OnArrowClick * feat(module:avatar): Overlay not bound to a div * docs(module:avatar): demo switch to unbound version * feat(module:autocomplete): partial OverlayTrigger not bound to a div * feat(module:slider): tooltip * docs(module:slider): tooltip * fix(module:overlay): add SetVisible method * feat: set Ref where missing, performance components register Ref when missing IsFixed flag for CascadeValue changed hard-code sequence numbers when using RenderTreeBuilder Rate component use Tooltip Unbound version Tabs test fix * fix: revert changes (accidental) * feat(module:upload): tooltip with unbound usage * feat(module:table): column use of unbound tooltip * feat(module:autocomplete):overlay unbound from div * fix(module:upload): missing div restore Co-authored-by: James Yeung <shunjiey@hotmail.com>
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@if (ChildContent != null)
{
<div class="@ClassMapper.Class" @ref="@Ref" Id="@Id" style="display: inline-flex; @Style"
@onclick="OnClickDiv"
@onmouseenter="OnTriggerMouseEnter"
@onmouseleave="OnTriggerMouseLeave"
@oncontextmenu="OnTriggerContextmenu"
@onfocusin="OnTriggerFocusIn"
@onfocusout="OnTriggerFocusOut"
@oncontextmenu:preventDefault>
@ChildContent
</div>
}
@if (Unbound != null)
{
@Unbound(RefBack)
}
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feat(module: overlay): OverlayTrigger not bound to a div (#937) * feat(module:overlay): OverlayTrigger not bound to a div * feat(module:overlay): OverlayTrigger not bound to a div * feat(module:overlay): Logic transfer to single Overlay * feat(module:overlay): remove obsolete duplication * feat(module:Tooltip): Add for unbounded oncontextmenu event handler * feat(module:tooltip): unbound js event listeners remove * docs(module:tooltip): unbound explanation * fix(module:button): attach Ref to top level html element @ref * feat(module:dropdown&tooltip&popconfirm&popover): Overlay not bound to a div * docs(module:dropdown&tooltip&popconfirm&popover): unbound explanation * feat(module:OverlayTrigger): common logic relocation * feat(module:overlaytrigger): Overlay not bound to a div * feat(module:DatePicker): Overlay not bound to a div * feat(module:select): Overlay not boud to div * fix(module:select): onclickarrow event relocation * fix(module:select): rename Show to OnArrowClick * feat(module:avatar): Overlay not bound to a div * docs(module:avatar): demo switch to unbound version * feat(module:autocomplete): partial OverlayTrigger not bound to a div * feat(module:slider): tooltip * docs(module:slider): tooltip * fix(module:overlay): add SetVisible method * feat: set Ref where missing, performance components register Ref when missing IsFixed flag for CascadeValue changed hard-code sequence numbers when using RenderTreeBuilder Rate component use Tooltip Unbound version Tabs test fix * fix: revert changes (accidental) * feat(module:upload): tooltip with unbound usage * feat(module:table): column use of unbound tooltip * feat(module:autocomplete):overlay unbound from div * fix(module:upload): missing div restore Co-authored-by: James Yeung <shunjiey@hotmail.com>
2021-01-21 17:20:10 +08:00
<CascadingValue Value="this" Name="Trigger" IsFixed="@true">
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<CascadingValue Value="@ArrowPointAtCenter" Name="ArrowPointAtCenter">
<Overlay @ref="_overlay"
OnOverlayMouseEnter="OnOverlayMouseEnter"
OnOverlayMouseLeave="OnOverlayMouseLeave"
OnOverlayMouseUp="OnOverlayMouseUp">
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<div class="ant-popover-content">
<div class="ant-popover-arrow">
<span class="ant-popover-arrow-content"></span>
</div>
<div class="ant-popover-inner" role="tooltip">
<div class="ant-popover-inner-content">
<div class="ant-popover-message">
@if (IconTemplate != null)
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{
@IconTemplate
}
else
{
<Icon Type="@Icon" />
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}
<div class="ant-popover-message-title">
@if (TitleTemplate != null)@TitleTemplate else @Title
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</div>
</div>
<div class="ant-popover-buttons">
@if (CancelButtonProps != null)
{
<Button OnClick="@Cancel" Size="@AntSizeLDSType.Small"
Block="@CancelButtonProps.Block"
Ghost="@CancelButtonProps.Ghost"
Search="@CancelButtonProps.Search"
Loading="@CancelButtonProps.Loading"
Type="@CancelButtonProps.Type"
Shape="@CancelButtonProps.Shape"
Icon="@CancelButtonProps.Icon"
Disabled="@CancelButtonProps.Disabled"
Danger="@CancelButtonProps.IsDanger">
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@CancelText
</Button>
}
else
{
<Button OnClick="@Cancel" Size="@AntSizeLDSType.Small">
@CancelText
</Button>
}
@if (OkButtonProps != null)
{
<Button OnClick="@Confirm" Size="small" Type="@OkType"
Block="@OkButtonProps.Block"
Ghost="@OkButtonProps.Ghost"
Search="@OkButtonProps.Search"
Loading="@OkButtonProps.Loading"
Shape="@OkButtonProps.Shape"
Icon="@OkButtonProps.Icon"
Disabled="@OkButtonProps.Disabled"
Danger="@OkButtonProps.IsDanger">
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@OkText
</Button>
}
else
{
<Button OnClick="@Confirm" Size="small" type="@OkType">
@OkText
</Button>
}
</div>
</div>
</div>
</div>
</Overlay>
</CascadingValue>
</CascadingValue>