ant-design-blazor/components/dropdown/Dropdown.razor.cs

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C#
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using System;
using System.Threading.Tasks;
using AntDesign.Internal;
using Microsoft.AspNetCore.Components;
using Microsoft.AspNetCore.Components.Web;
namespace AntDesign
{
public partial class Dropdown : OverlayTrigger
{
internal Func<RenderFragment, RenderFragment, RenderFragment> ButtonsRender { get; set; }
internal bool Block { get; set; }
private string _rightButtonIcon = "ellipsis";
private string _buttonSize = AntSizeLDSType.Default;
private bool _danger;
private bool _ghost;
private bool _isLoading;
private string _buttonTypeRight = ButtonType.Default;
private string _buttonTypeLeft = ButtonType.Default;
protected string _buttonClassRight;
protected string _buttonClassLeft;
protected string _buttonStyleRight;
protected string _buttonStyleLeft;
internal string RightButtonIcon => _rightButtonIcon;
internal string ButtonSize => _buttonSize;
internal string ButtonTypeRight => _buttonTypeRight;
internal string ButtonTypeLeft => _buttonTypeLeft;
internal string ButtonClassRight => _buttonClassRight;
internal string ButtonClassLeft => _buttonClassLeft;
internal string ButtonStyleRight => _buttonStyleRight;
internal string ButtonStyleLeft => _buttonStyleLeft;
internal bool ButtonDanger => _danger;
internal bool ButtonGhost => _ghost;
internal bool IsLoading => _isLoading;
private static readonly EventCallbackFactory _callbackFactory = new EventCallbackFactory();
public Dropdown()
{
TriggerCls = "ant-dropdown-trigger";
}
protected void ChangeRightButtonIcon(string icon)
{
_rightButtonIcon = icon;
StateHasChanged();
}
protected void ChangeButtonClass(string leftButton, string rightButton)
{
_buttonClassLeft = leftButton;
_buttonClassRight = rightButton;
StateHasChanged();
}
protected void ChangeButtonStyles(string leftButton, string rightButton)
{
_buttonStyleLeft = leftButton;
_buttonStyleRight = rightButton;
StateHasChanged();
}
protected void ChangeButtonSize(string size)
{
_buttonSize = size;
StateHasChanged();
}
protected void ChangeButtonDanger(bool danger)
{
_danger = danger;
StateHasChanged();
}
protected void ChangeButtonGhost(bool ghost)
{
_ghost = ghost;
StateHasChanged();
}
protected void ChangeButtonLoading(bool isLoading)
{
_isLoading = isLoading;
StateHasChanged();
}
protected void ChangeButtonType(string leftButton, string rightButton)
{
_buttonTypeLeft = leftButton;
_buttonTypeRight = rightButton;
StateHasChanged();
}
/// <summary>
/// Handle the trigger click.
/// </summary>
/// <param name="args">MouseEventArgs</param>
/// <returns></returns>
public override async Task OnClickDiv(MouseEventArgs args)
{
if (!IsButton)
{
await OnTriggerClick();
await OnClick.InvokeAsync(args);
}
}
}
}