ant-design-blazor/components/switch/Switch.razor.cs

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using System.Threading.Tasks;
using Microsoft.AspNetCore.Components;
using Microsoft.AspNetCore.Components.Web;
namespace AntDesign
{
public partial class Switch : AntInputBoolComponentBase
{
[Parameter]
public bool Loading { get; set; }
[Parameter]
public string CheckedChildren { get; set; } = string.Empty;
[Parameter]
public RenderFragment CheckedChildrenTemplate { get; set; }
/// <summary>
/// The status of Switch is completely up to the user and no longer
/// automatically changes the data based on the click event.
/// </summary>
[Parameter]
public bool Control { get; set; }
[Parameter]
public EventCallback OnClick { get; set; }
[Parameter]
public string UnCheckedChildren { get; set; } = string.Empty;
[Parameter]
public RenderFragment UnCheckedChildrenTemplate { get; set; }
private bool _clickAnimating = false;
private string _prefixCls = "ant-switch";
protected override void OnInitialized()
{
base.OnInitialized();
SetClass();
}
protected void SetClass()
{
ClassMapper.Clear()
.Add(_prefixCls)
.If($"{_prefixCls}-checked", () => CurrentValue)
.If($"{_prefixCls}-disabled", () => Disabled || Loading)
.If($"{_prefixCls}-loading", () => Loading)
.If($"{_prefixCls}-small", () => Size == "small")
.If($"{_prefixCls}-rtl", () => RTL);
}
private async Task HandleClick(MouseEventArgs e)
{
if (!Control)
await base.ChangeValue(!CurrentValue);
if (OnClick.HasDelegate)
await OnClick.InvokeAsync(null);
}
private void HandleMouseOver(MouseEventArgs e) => _clickAnimating = true;
private void HandleMouseOut(MouseEventArgs e) => _clickAnimating = false;
}
}