ant-design-blazor/components/steps/Steps.razor.cs

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C#
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using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Components;
namespace AntDesign
{
public partial class Steps : AntDomComponentBase
{
private bool _showProgressDot;
private RenderFragment _progressDot;
public EventHandler Handler { get; }
internal List<Step> _children;
[Parameter] public int Current { get; set; }
[Parameter] public double? Percent { get; set; }
[Parameter]
public RenderFragment ProgressDot
{
get => _progressDot;
set
{
if (_progressDot != value)
{
_progressDot = value;
_showProgressDot = value != null;
ResetChildrenSteps();
}
}
}
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[Parameter]
public bool ShowProgressDot
{
get => _showProgressDot;
set => _showProgressDot = value;
}
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[Parameter] public string Direction { get; set; } = "horizontal";
[Parameter] public string LabelPlacement { get; set; } = "horizontal";
[Parameter] public string Type { get; set; } = "default";
[Parameter] public string Size { get; set; } = "default";
[Parameter] public int StartIndex { get; set; } = 0;
[Parameter] public string Status { get; set; } = "process";
[Parameter] public RenderFragment ChildContent { get; set; }
[Parameter] public EventCallback<int> OnChange { get; set; }
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protected override void Dispose(bool disposing)
{
for (int i = 0; i < _children.Count; i++)
{
_children[i].Dispose();
}
_children.Clear();
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base.Dispose(disposing);
}
internal void ResetChildrenSteps()
{
if (_children == null)
{
return;
}
for (int i = 0; i < _children.Count; i++)
{
_children[i].GroupStatus = this.Status;
_children[i].ShowProcessDot = this._showProgressDot;
if (this._progressDot != null)
{
_children[i].ProgressDot = this._progressDot;
}
_children[i].Clickable = OnChange.HasDelegate; //TODO: Develop event emitter
_children[i].Direction = this.Direction;
_children[i].Index = i + this.StartIndex;
_children[i].GroupCurrentIndex = this.Current;
_children[i].Percent = this.Percent;
_children[i].Size = this.Size;
_children[i].Last = _children.Count == i + 1;
}
}
internal void AddStep(Step step)
{
this._children ??= new List<Step>();
this._children.Add(step);
step.Index = _children.Count - 1;
ResetChildrenSteps();
}
protected override void OnParametersSet()
{
base.OnParametersSet();
ResetChildrenSteps();
SetClassMap();
}
internal void NavigateTo(int current)
{
this.Current = current;
if (OnChange.HasDelegate)
{
OnChange.InvokeAsync(current);
}
}
private void SetClassMap()
{
string prefixName = "ant-steps";
ClassMapper.Clear()
.Add(prefixName)
.If($"{prefixName}-{Direction}", () => !string.IsNullOrEmpty(Direction))
.If($"{prefixName}-label-horizontal", () => Direction == "horizontal")
.If($"{prefixName}-label-vertical", () => (_showProgressDot || LabelPlacement == "vertical") && Direction == "horizontal")
.If($"{prefixName}-dot", () => _showProgressDot)
.If($"{prefixName}-small", () => Size == "small")
.If($"{prefixName}-navigation", () => Type == "navigation")
;
}
}
}