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fix(module: table): Table tree children limit remove (#1345)
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@ -146,7 +146,6 @@ RenderFragment<(Table<TItem> table, IEnumerable<TItem> showItems, int level)> bo
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var table = context.table;
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var table = context.table;
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var showItems = context.showItems;
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var showItems = context.showItems;
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var level = context.level;
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var level = context.level;
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var count = Math.Min(showItems.Count(), table._dataSourceCount);
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}
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}
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@if (table._total <= 0)
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@if (table._total <= 0)
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@ -159,7 +158,7 @@ RenderFragment<(Table<TItem> table, IEnumerable<TItem> showItems, int level)> bo
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}
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}
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else if (showItems != null && table.ColumnContext.Columns.Count > 0)
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else if (showItems != null && table.ColumnContext.Columns.Count > 0)
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{
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{
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for (int i = 0; i < count; i++)
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for (int i = 0; i < showItems.Count(); i++)
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{
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{
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var rowIndex = table.PageSize * (table.PageIndex - 1) + i + 1;
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var rowIndex = table.PageSize * (table.PageIndex - 1) + i + 1;
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var data = showItems.ElementAt(i);
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var data = showItems.ElementAt(i);
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