* feat(module:overlay): OverlayTrigger not bound to a div
* feat(module:overlay): OverlayTrigger not bound to a div
* feat(module:overlay): Logic transfer to single Overlay
* feat(module:overlay): remove obsolete duplication
* feat(module:Tooltip): Add for unbounded oncontextmenu event handler
* feat(module:tooltip): unbound js event listeners remove
* docs(module:tooltip): unbound explanation
* fix(module:button): attach Ref to top level html element @ref
* feat(module:dropdown&tooltip&popconfirm&popover): Overlay not bound to a div
* docs(module:dropdown&tooltip&popconfirm&popover): unbound explanation
* feat(module:OverlayTrigger): common logic relocation
* feat(module:overlaytrigger): Overlay not bound to a div
* feat(module:DatePicker): Overlay not bound to a div
* feat(module:select): Overlay not boud to div
* fix(module:select): onclickarrow event relocation
* fix(module:select): rename Show to OnArrowClick
* feat(module:avatar): Overlay not bound to a div
* docs(module:avatar): demo switch to unbound version
* feat(module:autocomplete): partial OverlayTrigger not bound to a div
* feat(module:slider): tooltip
* docs(module:slider): tooltip
* fix(module:overlay): add SetVisible method
* feat: set Ref where missing, performance
components register Ref when missing
IsFixed flag for CascadeValue changed
hard-code sequence numbers when using RenderTreeBuilder
Rate component use Tooltip Unbound version
Tabs test fix
* fix: revert changes (accidental)
* feat(module:upload): tooltip with unbound usage
* feat(module:table): column use of unbound tooltip
* feat(module:autocomplete):overlay unbound from div
* fix(module:upload): missing div restore
Co-authored-by: James Yeung <shunjiey@hotmail.com>
* ### tree enhancement
1. change `TreeNode`'s `ChildNodes` accessbility to public
2. add `FindFirstOrDefaultNode` funcation
3. add `ExpandToNode` function
* fix `FindFirstOrDefaultNode` not correct recursive problem
* Update components/tree/TreeNode.razor.cs
Co-authored-by: James Yeung <shunjiey@hotmail.com>
* feat:add AntTree
* tree - v0.2 , two mode
* feet: tree v0.2 , 2 mode
* feet:Tree
* refactor: set class on initialized
Co-authored-by: ElderJames <shunjiey@hotmail.com>