* feat(module: table): allow access to filter operator and condition
* feat(module: table): allow access to filter operator and condition
* feat(module:table): allow remove the first filter
* Update Column.razor
* feat(module:table): modify closing button position
* feat(module:table): match new style
* feat(module:table): add header column divider
* fix(module:table): apply filter when close the filter panel by clicking the filter icon
* Update Column.razor
* style(module:table): trim Column.razor
* Update Column.razor
* Update Column.razor
* Update Column.razor
* Update Column.razor
* fix(module:overlaytrigger): fix overlay not close after overlay size changes
* unify muiltiple filter popup containers to one
* fix: add class name prefix for zoom and slide-up animations.
* fix(module: popconfirm): fix animation
* fix(module: popover): correct animation, sync de
* feat: add table filter
* add filter buttons
* fix filter menu
* make filter work
* support multiple filters
* delete the old files
* support single select
* feat(module:overlay): OverlayTrigger not bound to a div
* feat(module:overlay): OverlayTrigger not bound to a div
* feat(module:overlay): Logic transfer to single Overlay
* feat(module:overlay): remove obsolete duplication
* feat(module:Tooltip): Add for unbounded oncontextmenu event handler
* feat(module:tooltip): unbound js event listeners remove
* docs(module:tooltip): unbound explanation
* fix(module:button): attach Ref to top level html element @ref
* feat(module:dropdown&tooltip&popconfirm&popover): Overlay not bound to a div
* docs(module:dropdown&tooltip&popconfirm&popover): unbound explanation
* feat(module:OverlayTrigger): common logic relocation
* feat(module:overlaytrigger): Overlay not bound to a div
* feat(module:DatePicker): Overlay not bound to a div
* feat(module:select): Overlay not boud to div
* fix(module:select): onclickarrow event relocation
* fix(module:select): rename Show to OnArrowClick
* feat(module:avatar): Overlay not bound to a div
* docs(module:avatar): demo switch to unbound version
* feat(module:autocomplete): partial OverlayTrigger not bound to a div
* feat(module:slider): tooltip
* docs(module:slider): tooltip
* fix(module:overlay): add SetVisible method
* feat: set Ref where missing, performance
components register Ref when missing
IsFixed flag for CascadeValue changed
hard-code sequence numbers when using RenderTreeBuilder
Rate component use Tooltip Unbound version
Tabs test fix
* fix: revert changes (accidental)
* feat(module:upload): tooltip with unbound usage
* feat(module:table): column use of unbound tooltip
* feat(module:autocomplete):overlay unbound from div
* fix(module:upload): missing div restore
Co-authored-by: James Yeung <shunjiey@hotmail.com>
* Expose SubMenu's Placement
The Placement of SubMenu can now be changed and it will be set to BottomLeft or RightTop as before if you don't set it.
* Try fix#922
I'm not sure if it will bring new problems, but it solved my problem. I hope someone can help me review it to make sure it doesn't break other things.
* Just optimize code style
When Menu is in Sider, Initial state of being collapsed not reflected in menu.
Co-authored-by: Micah Osborne <micah@blockarray.com>
Co-authored-by: Diego Frata <d@frata.io>
* fix(module: dropdown): couldn't auto close menu
* refactor(module: overlay): change public function to internal
* fix(module: dropdown): couldn't close in modal
* Children components using CascadingParameter add itself to parent component.However, when children components disposed, they are not remove from parent component. For example, when items in checkgroup have changed , it may causes Index was outside the bounds of the array at AntDesign.CheckboxGroup.OnCheckboxChange.To fix these bug, Adding remove function in dispose process is the solution of this commit.
* fix: some exception
Co-authored-by: ElderJames <shunjiey@hotmail.com>