using AntDesign.TableModels; namespace AntDesign { public interface ITable { internal ISelectionColumn Selection { get; set; } internal bool TreeMode { get; } internal int IndentSize { get; } internal string ScrollX { get; } internal string ScrollY { get; } internal int ScrollBarWidth { get; } internal int ExpandIconColumnIndex { get; } internal int TreeExpandIconColumnIndex { get; } internal bool HasExpandTemplate { get; } internal SortDirection[] SortDirections { get; } public TableLocale Locale { get; set; } internal void SelectionChanged(); internal void Refresh(); internal void ReloadAndInvokeChange(); void SetSelection(string[] keys); internal int[] GetSelectedCacheKeys(); void ReloadData(); internal void HasFixLeft(); internal void HasFixRight(); internal void TableLayoutIsFixed(); internal void ColumnSorterChange(IFieldColumn column); internal bool RowExpandable(RowData rowData); } }