using System; using System.Threading.Tasks; using AntDesign.Internal; using Microsoft.AspNetCore.Components; using Microsoft.AspNetCore.Components.Web; namespace AntDesign { public partial class Dropdown : OverlayTrigger { internal Func ButtonsRender { get; set; } internal bool Block { get; set; } private string _rightButtonIcon = "ellipsis"; private string _buttonSize = AntSizeLDSType.Default; private bool _danger; private bool _ghost; private bool _isLoading; private string _buttonTypeRight = ButtonType.Default; private string _buttonTypeLeft = ButtonType.Default; protected string _buttonClassRight; protected string _buttonClassLeft; protected string _buttonStyleRight; protected string _buttonStyleLeft; internal string RightButtonIcon => _rightButtonIcon; internal string ButtonSize => _buttonSize; internal string ButtonTypeRight => _buttonTypeRight; internal string ButtonTypeLeft => _buttonTypeLeft; internal string ButtonClassRight => _buttonClassRight; internal string ButtonClassLeft => _buttonClassLeft; internal string ButtonStyleRight => _buttonStyleRight; internal string ButtonStyleLeft => _buttonStyleLeft; internal bool ButtonDanger => _danger; internal bool ButtonGhost => _ghost; internal bool IsLoading => _isLoading; private static readonly EventCallbackFactory _callbackFactory = new EventCallbackFactory(); protected void ChangeRightButtonIcon(string icon) { _rightButtonIcon = icon; StateHasChanged(); } protected void ChangeButtonClass(string leftButton, string rightButton) { _buttonClassLeft = leftButton; _buttonClassRight = rightButton; StateHasChanged(); } protected void ChangeButtonStyles(string leftButton, string rightButton) { _buttonStyleLeft = leftButton; _buttonStyleRight = rightButton; StateHasChanged(); } protected void ChangeButtonSize(string size) { _buttonSize = size; StateHasChanged(); } protected void ChangeButtonDanger(bool danger) { _danger = danger; StateHasChanged(); } protected void ChangeButtonGhost(bool ghost) { _ghost = ghost; StateHasChanged(); } protected void ChangeButtonLoading(bool isLoading) { _isLoading = isLoading; StateHasChanged(); } protected void ChangeButtonType(string leftButton, string rightButton) { _buttonTypeLeft = leftButton; _buttonTypeRight = rightButton; StateHasChanged(); } /// /// Handle the trigger click. /// /// MouseEventArgs /// public override async Task OnClickDiv(MouseEventArgs args) { if (!IsButton) { await OnTriggerClick(); await OnClick.InvokeAsync(args); } } } }