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74e7b8a2a2
* fix(module: alert): make description element visible if passed in ChildContent (#875) * docs(module: alert): modified example - instead of Description parameter ChildContent is used (#875)
188 lines
5.3 KiB
C#
188 lines
5.3 KiB
C#
using System.Threading.Tasks;
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using AntDesign.JsInterop;
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using Microsoft.AspNetCore.Components;
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using Microsoft.AspNetCore.Components.Web;
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namespace AntDesign
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{
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/// <summary>
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/// Alert component for feedback.
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/// </summary>
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public partial class Alert : AntDomComponentBase
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{
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/// <summary>
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/// Called when close animation is finished
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/// </summary>
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[Parameter]
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public EventCallback<MouseEventArgs> AfterClose { get; set; }
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/// <summary>
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/// Whether to show as banner
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/// </summary>
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[Parameter]
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public bool Banner { get; set; } = false;
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/// <summary>
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/// Whether Alert can be closed
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/// </summary>
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[Parameter]
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public bool Closable { get; set; } = false;
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/// <summary>
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/// Close text to show
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/// </summary>
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[Parameter]
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public string CloseText { get; set; }
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/// <summary>
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/// Additional content of Alert
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/// </summary>
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[Parameter]
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public string Description { get; set; }
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/// <summary>
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/// Custom icon, effective when showIcon is true
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/// </summary>
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[Parameter]
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public RenderFragment Icon { get; set; }
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/// <summary>
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/// Content of Alert
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/// </summary>
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[Parameter]
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public string Message { get; set; }
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/// <summary>
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/// Whether to show icon.
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/// </summary>
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[Parameter]
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public bool ShowIcon { get; set; }
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/// <summary>
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/// Type of Alert styles, options: success, info, warning, error
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/// </summary>
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[Parameter]
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public string Type { get; set; } = AlertType.Default;
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/// <summary>
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/// Callback when Alert is closed.
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/// </summary>
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[Parameter]
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public EventCallback<MouseEventArgs> OnClose { get; set; }
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/// <summary>
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/// Additional Content
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/// </summary>
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[Parameter]
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public RenderFragment ChildContent { get; set; }
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/// <summary>
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/// Icon to show.
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/// </summary>
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protected string IconType =>
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Type == AlertType.Success ? "check-circle"
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: Type == AlertType.Info ? "info-circle"
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: Type == AlertType.Warning ? "exclamation-circle"
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: Type == AlertType.Error ? "close-circle" : null;
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/// <summary>
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/// Indicator if the component is closed or not.
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/// </summary>
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private bool _isClosed;
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/// <summary>
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/// Just before we close the component we set this indicator to show a closing animation.
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/// </summary>
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private bool _isClosing;
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private int _motionStage;
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private int _height;
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private string _innerStyle = string.Empty;
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/// <summary>
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/// Sets the default classes.
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/// </summary>
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private void SetClassMap()
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{
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string prefixName = "ant-alert";
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ClassMapper.Clear()
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.Add("ant-alert")
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.If($"{prefixName}-{Type}", () => !string.IsNullOrEmpty(Type))
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.If($"{prefixName}-no-icon", () => !ShowIcon)
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.If($"{prefixName}-closable", () => Closable)
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.If($"{prefixName}-banner", () => Banner)
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.If($"{prefixName}-with-description", () => !string.IsNullOrEmpty(Description) || ChildContent != null)
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.If($"{prefixName}-motion", () => _isClosing)
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.If($"{prefixName}-motion-leave", () => _isClosing)
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.If($"{prefixName}-motion-leave-active", () => _isClosing && _motionStage == 1)
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;
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}
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/// <summary>
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/// Start-up code.
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/// </summary>
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protected override void OnInitialized()
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{
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base.OnInitialized();
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if (Banner && string.IsNullOrEmpty(Type) && Icon == null)
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{
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ShowIcon = false;
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}
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SetClassMap();
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}
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protected override async Task OnAfterRenderAsync(bool firstRender)
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{
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await base.OnAfterRenderAsync(firstRender);
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if (firstRender)
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{
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Element element = await JsInvokeAsync<Element>(JSInteropConstants.GetDomInfo, Ref);
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_height = element.clientHeight;
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}
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}
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/// <summary>
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/// Handles the close callback.
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/// </summary>
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/// <param name="args"></param>
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/// <returns></returns>
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protected async Task OnCloseHandler(MouseEventArgs args)
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{
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if (OnClose.HasDelegate)
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{
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await OnClose.InvokeAsync(args);
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}
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await PlayMotion();
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if (AfterClose.HasDelegate)
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{
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await AfterClose.InvokeAsync(args);
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}
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}
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private async Task PlayMotion()
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{
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_isClosing = true;
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_innerStyle = $"max-height:{_height}px;";
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await InvokeAsync(StateHasChanged);
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_motionStage = 1;
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await InvokeAsync(StateHasChanged);
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await Task.Delay(50);
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_innerStyle = string.Empty;
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await InvokeAsync(StateHasChanged);
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await Task.Delay(300);
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_isClosed = true;
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}
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}
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}
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