ant-design-blazor/components/tooltip/Tooltip.razor.cs
Andrzej Bakun 152a574577 feat(module: overlay): OverlayTrigger not bound to a div (#937)
* feat(module:overlay): OverlayTrigger not bound to a div

* feat(module:overlay): OverlayTrigger not bound to a div

* feat(module:overlay): Logic transfer to single Overlay

* feat(module:overlay): remove obsolete duplication

* feat(module:Tooltip): Add for unbounded oncontextmenu event handler

* feat(module:tooltip): unbound js event listeners remove

* docs(module:tooltip): unbound explanation

* fix(module:button): attach Ref to top level html element @ref

* feat(module:dropdown&tooltip&popconfirm&popover): Overlay not bound to a div

* docs(module:dropdown&tooltip&popconfirm&popover): unbound explanation

* feat(module:OverlayTrigger): common logic relocation

* feat(module:overlaytrigger): Overlay not bound to a div

* feat(module:DatePicker): Overlay not bound to a div

* feat(module:select): Overlay not boud to div

* fix(module:select): onclickarrow event relocation

* fix(module:select): rename Show to OnArrowClick

* feat(module:avatar): Overlay not bound to a div

* docs(module:avatar): demo switch to unbound version

* feat(module:autocomplete): partial OverlayTrigger not bound to a div

* feat(module:slider): tooltip

* docs(module:slider): tooltip

* fix(module:overlay): add SetVisible method

* feat: set Ref where missing, performance

components register Ref when missing
IsFixed flag for CascadeValue changed
hard-code sequence numbers when using RenderTreeBuilder
Rate component use Tooltip Unbound version
Tabs test fix

* fix: revert changes (accidental)

* feat(module:upload): tooltip with unbound usage

* feat(module:table): column use of unbound tooltip

* feat(module:autocomplete):overlay unbound from div

* fix(module:upload): missing div restore

Co-authored-by: James Yeung <shunjiey@hotmail.com>
2021-01-21 17:20:10 +08:00

63 lines
1.7 KiB
C#

using System.Linq;
using System.Threading.Tasks;
using AntDesign.Internal;
using Microsoft.AspNetCore.Components;
using OneOf;
namespace AntDesign
{
public partial class Tooltip : OverlayTrigger
{
[Parameter]
public OneOf<string, RenderFragment, MarkupString> Title { get; set; } = string.Empty;
[Parameter]
public bool ArrowPointAtCenter { get; set; } = false;
[Parameter]
public double MouseEnterDelay { get; set; } = 0.1;
[Parameter]
public double MouseLeaveDelay { get; set; } = 0.1;
public Tooltip()
{
PrefixCls = "ant-tooltip";
Placement = PlacementType.Top;
}
internal override string GetOverlayEnterClass()
{
return "zoom-big-fast-enter zoom-big-fast-enter-active zoom-big-fast";
}
internal override string GetOverlayLeaveClass()
{
return "zoom-big-fast-leave zoom-big-fast-leave-active zoom-big-fast";
}
internal override async Task Show(int? overlayLeft = null, int? overlayTop = null)
{
if (Trigger.Contains(TriggerType.Hover))
{
await Task.Delay((int)(MouseEnterDelay * 1000));
}
await base.Show(overlayLeft, overlayTop);
}
internal override async Task Hide(bool force = false)
{
if (Trigger.Contains(TriggerType.Hover))
{
await Task.Delay((int)(MouseLeaveDelay * 1000));
}
await base.Hide(force);
}
internal async Task ChildElementMoved() =>await GetOverlayComponent().UpdatePosition();
}
}