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152a574577
* feat(module:overlay): OverlayTrigger not bound to a div * feat(module:overlay): OverlayTrigger not bound to a div * feat(module:overlay): Logic transfer to single Overlay * feat(module:overlay): remove obsolete duplication * feat(module:Tooltip): Add for unbounded oncontextmenu event handler * feat(module:tooltip): unbound js event listeners remove * docs(module:tooltip): unbound explanation * fix(module:button): attach Ref to top level html element @ref * feat(module:dropdown&tooltip&popconfirm&popover): Overlay not bound to a div * docs(module:dropdown&tooltip&popconfirm&popover): unbound explanation * feat(module:OverlayTrigger): common logic relocation * feat(module:overlaytrigger): Overlay not bound to a div * feat(module:DatePicker): Overlay not bound to a div * feat(module:select): Overlay not boud to div * fix(module:select): onclickarrow event relocation * fix(module:select): rename Show to OnArrowClick * feat(module:avatar): Overlay not bound to a div * docs(module:avatar): demo switch to unbound version * feat(module:autocomplete): partial OverlayTrigger not bound to a div * feat(module:slider): tooltip * docs(module:slider): tooltip * fix(module:overlay): add SetVisible method * feat: set Ref where missing, performance components register Ref when missing IsFixed flag for CascadeValue changed hard-code sequence numbers when using RenderTreeBuilder Rate component use Tooltip Unbound version Tabs test fix * fix: revert changes (accidental) * feat(module:upload): tooltip with unbound usage * feat(module:table): column use of unbound tooltip * feat(module:autocomplete):overlay unbound from div * fix(module:upload): missing div restore Co-authored-by: James Yeung <shunjiey@hotmail.com>
63 lines
2.1 KiB
C#
63 lines
2.1 KiB
C#
@namespace AntDesign
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@inherits OverlayTrigger
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@using AntDesign.Internal
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@if (ChildContent != null)
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{
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<div class="@ClassMapper.Class"
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style="display: inline-block; width: fit-content; @Style"
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id="@Id"
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@ref="@Ref"
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@onclick="OnClickDiv"
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@onmouseenter="OnTriggerMouseEnter"
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@onmouseleave="OnTriggerMouseLeave"
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@oncontextmenu="OnTriggerContextmenu"
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@oncontextmenu:preventDefault>
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@if (IsButton)
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{
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<CascadingValue Value="this" IsFixed="@true">
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<DropdownGroupButton>
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<LeftButton>
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<Button @key="1" Size="@_buttonSize" Type="@_buttonType" Disabled="@Disabled">@ChildContent</Button>
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</LeftButton>
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<RightButton>
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<Button @key="2" Size="@_buttonSize" Type="@_buttonType" Disabled="@Disabled" OnClick="OnTriggerClick" Class="ant-dropdown-trigger" Icon="@_rightButtonIcon" />
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</RightButton>
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</DropdownGroupButton>
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</CascadingValue>
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}
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else
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{
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@ChildContent
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}
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</div>
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}
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@if (Unbound != null)
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{
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@if (IsButton)
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{
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<CascadingValue Value="this" IsFixed="@true">
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<DropdownGroupButton>
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<LeftButton>
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<Button @key="1" Size="@_buttonSize" Type="@_buttonType" Disabled="@Disabled">@ChildContent</Button>
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</LeftButton>
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<RightButton>
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<Button @key="2" Size="@_buttonSize" Type="@_buttonType" Disabled="@Disabled" OnClick="OnTriggerClick" Class="ant-dropdown-trigger" Icon="@_rightButtonIcon" />
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</RightButton>
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</DropdownGroupButton>
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</CascadingValue>
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}
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else
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{
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@Unbound(RefBack)
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}
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}
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<CascadingValue Value="this" Name="Trigger" IsFixed="@true">
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<Overlay @ref="_overlay"
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OverlayChildPrefixCls="@($"{PrefixCls}-menu")"
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OnOverlayMouseEnter="OnOverlayMouseEnter"
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OnOverlayMouseLeave="OnOverlayMouseLeave" />
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</CascadingValue>
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