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https://gitee.com/ant-design-blazor/ant-design-blazor.git
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296 lines
12 KiB
C#
296 lines
12 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Runtime.ExceptionServices;
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using System.Threading;
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using System.Threading.Tasks;
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using Microsoft.AspNetCore.Components;
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using Microsoft.AspNetCore.Components.RenderTree;
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using Microsoft.Extensions.Logging;
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namespace AntDesign
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{
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public class HtmlRenderer : Renderer
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{
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private static readonly HashSet<string> _selfClosingElements = new HashSet<string>(StringComparer.OrdinalIgnoreCase)
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{
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"area", "base", "br", "col", "embed", "hr", "img", "input", "link", "meta", "param", "source", "track", "wbr"
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};
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private static readonly Task _canceledRenderTask = Task.FromCanceled(new CancellationToken(canceled: true));
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private readonly Func<string, string> _htmlEncoder;
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public HtmlRenderer(IServiceProvider serviceProvider, ILoggerFactory loggerFactory, Func<string, string> htmlEncoder)
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: base(serviceProvider, loggerFactory)
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{
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_htmlEncoder = htmlEncoder;
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}
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public override Dispatcher Dispatcher { get; } = Dispatcher.CreateDefault();
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/// <inheritdoc />
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protected override Task UpdateDisplayAsync(in RenderBatch renderBatch)
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{
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// By default we return a canceled task. This has the effect of making it so that the
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// OnAfterRenderAsync callbacks on components don't run by default.
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// This way, by default prerendering gets the correct behavior and other renderers
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// override the UpdateDisplayAsync method already, so those components can
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// either complete a task when the client acknowledges the render, or return a canceled task
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// when the renderer gets disposed.
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// We believe that returning a canceled task is the right behavior as we expect that any class
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// that subclasses this class to provide an implementation for a given rendering scenario respects
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// the contract that OnAfterRender should only be called when the display has successfully been updated
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// and the application is interactive. (Element and component references are populated and JavaScript interop
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// is available).
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return _canceledRenderTask;
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}
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public async Task<ComponentRenderedText> RenderComponentAsync(IComponent component, ParameterView initialParameters)
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{
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var (componentId, frames) = await CreateInitialRenderAsync(component, initialParameters);
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var context = new HtmlRenderingContext();
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var newPosition = RenderFrames(context, frames, 0, frames.Count);
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Debug.Assert(newPosition == frames.Count);
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return new ComponentRenderedText(componentId, context.Result);
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}
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public async Task<ComponentRenderedText> RenderComponentAsync(Type componentType, ParameterView initialParameters)
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{
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var (componentId, frames) = await CreateInitialRenderAsync(componentType, initialParameters);
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var context = new HtmlRenderingContext();
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var newPosition = RenderFrames(context, frames, 0, frames.Count);
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Debug.Assert(newPosition == frames.Count);
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return new ComponentRenderedText(componentId, context.Result);
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}
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public Task<ComponentRenderedText> RenderComponentAsync<TComponent>(ParameterView initialParameters) where TComponent : IComponent
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{
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return RenderComponentAsync(typeof(TComponent), initialParameters);
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}
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/// <inheritdoc />
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protected override void HandleException(Exception exception)
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=> ExceptionDispatchInfo.Capture(exception).Throw();
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private int RenderFrames(HtmlRenderingContext context, ArrayRange<RenderTreeFrame> frames, int position, int maxElements)
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{
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var nextPosition = position;
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var endPosition = position + maxElements;
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while (position < endPosition)
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{
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nextPosition = RenderCore(context, frames, position);
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if (position == nextPosition)
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{
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throw new InvalidOperationException("We didn't consume any input.");
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}
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position = nextPosition;
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}
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return nextPosition;
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}
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private int RenderCore(
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HtmlRenderingContext context,
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ArrayRange<RenderTreeFrame> frames,
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int position)
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{
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ref var frame = ref frames.Array[position];
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switch (frame.FrameType)
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{
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case RenderTreeFrameType.Element:
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return RenderElement(context, frames, position);
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case RenderTreeFrameType.Attribute:
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throw new InvalidOperationException($"Attributes should only be encountered within {nameof(RenderElement)}");
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case RenderTreeFrameType.Text:
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context.Result.Add(_htmlEncoder(frame.TextContent));
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return ++position;
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case RenderTreeFrameType.Markup:
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context.Result.Add(frame.MarkupContent);
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return ++position;
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case RenderTreeFrameType.Component:
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return RenderChildComponent(context, frames, position);
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case RenderTreeFrameType.Region:
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return RenderFrames(context, frames, position + 1, frame.RegionSubtreeLength - 1);
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case RenderTreeFrameType.ElementReferenceCapture:
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case RenderTreeFrameType.ComponentReferenceCapture:
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return ++position;
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default:
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throw new InvalidOperationException($"Invalid element frame type '{frame.FrameType}'.");
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}
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}
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private int RenderChildComponent(
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HtmlRenderingContext context,
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ArrayRange<RenderTreeFrame> frames,
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int position)
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{
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ref var frame = ref frames.Array[position];
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var childFrames = GetCurrentRenderTreeFrames(frame.ComponentId);
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_ = RenderFrames(context, childFrames, 0, childFrames.Count);
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return position + frame.ComponentSubtreeLength;
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}
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private int RenderElement(
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HtmlRenderingContext context,
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ArrayRange<RenderTreeFrame> frames,
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int position)
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{
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ref var frame = ref frames.Array[position];
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var result = context.Result;
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result.Add("<");
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result.Add(frame.ElementName);
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var afterAttributes = RenderAttributes(context, frames, position + 1, frame.ElementSubtreeLength - 1, out var capturedValueAttribute);
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// When we see an <option> as a descendant of a <select>, and the option's "value" attribute matches the
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// "value" attribute on the <select>, then we auto-add the "selected" attribute to that option. This is
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// a way of converting Blazor's select binding feature to regular static HTML.
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if (context.ClosestSelectValueAsString != null
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&& string.Equals(frame.ElementName, "option", StringComparison.OrdinalIgnoreCase)
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&& string.Equals(capturedValueAttribute, context.ClosestSelectValueAsString, StringComparison.Ordinal))
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{
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result.Add(" selected");
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}
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var remainingElements = frame.ElementSubtreeLength + position - afterAttributes;
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if (remainingElements > 0)
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{
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result.Add(">");
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var isSelect = string.Equals(frame.ElementName, "select", StringComparison.OrdinalIgnoreCase);
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if (isSelect)
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{
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context.ClosestSelectValueAsString = capturedValueAttribute;
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}
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var afterElement = RenderChildren(context, frames, afterAttributes, remainingElements);
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if (isSelect)
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{
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// There's no concept of nested <select> elements, so as soon as we're exiting one of them,
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// we can safely say there is no longer any value for this
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context.ClosestSelectValueAsString = null;
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}
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result.Add("</");
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result.Add(frame.ElementName);
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result.Add(">");
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Debug.Assert(afterElement == position + frame.ElementSubtreeLength);
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return afterElement;
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}
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else
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{
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if (_selfClosingElements.Contains(frame.ElementName))
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{
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result.Add(" />");
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}
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else
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{
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result.Add(">");
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result.Add("</");
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result.Add(frame.ElementName);
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result.Add(">");
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}
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Debug.Assert(afterAttributes == position + frame.ElementSubtreeLength);
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return afterAttributes;
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}
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}
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private int RenderChildren(HtmlRenderingContext context, ArrayRange<RenderTreeFrame> frames, int position, int maxElements)
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{
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if (maxElements == 0)
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{
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return position;
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}
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return RenderFrames(context, frames, position, maxElements);
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}
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private int RenderAttributes(
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HtmlRenderingContext context,
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ArrayRange<RenderTreeFrame> frames, int position, int maxElements, out string capturedValueAttribute)
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{
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capturedValueAttribute = null;
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if (maxElements == 0)
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{
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return position;
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}
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var result = context.Result;
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for (var i = 0; i < maxElements; i++)
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{
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var candidateIndex = position + i;
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ref var frame = ref frames.Array[candidateIndex];
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if (frame.FrameType != RenderTreeFrameType.Attribute)
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{
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return candidateIndex;
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}
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if (frame.AttributeName.Equals("value", StringComparison.OrdinalIgnoreCase))
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{
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capturedValueAttribute = frame.AttributeValue as string;
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}
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switch (frame.AttributeValue)
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{
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case bool flag when flag:
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result.Add(" ");
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result.Add(frame.AttributeName);
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break;
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case string value:
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result.Add(" ");
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result.Add(frame.AttributeName);
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result.Add("=");
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result.Add("\"");
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result.Add(_htmlEncoder(value));
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result.Add("\"");
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break;
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default:
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break;
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}
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}
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return position + maxElements;
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}
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private async Task<(int, ArrayRange<RenderTreeFrame>)> CreateInitialRenderAsync(Type componentType, ParameterView initialParameters)
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{
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var component = InstantiateComponent(componentType);
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var componentId = AssignRootComponentId(component);
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await RenderRootComponentAsync(componentId, initialParameters);
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return (componentId, GetCurrentRenderTreeFrames(componentId));
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}
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private async Task<(int, ArrayRange<RenderTreeFrame>)> CreateInitialRenderAsync(IComponent component, ParameterView initialParameters)
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{
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var componentId = AssignRootComponentId(component);
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await RenderRootComponentAsync(componentId, initialParameters);
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return (componentId, GetCurrentRenderTreeFrames(componentId));
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}
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private class HtmlRenderingContext
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{
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public List<string> Result { get; } = new List<string>();
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public string ClosestSelectValueAsString { get; set; }
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}
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}
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}
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