mirror of
https://gitee.com/ant-design-blazor/ant-design-blazor.git
synced 2024-12-06 05:57:39 +08:00
152a574577
* feat(module:overlay): OverlayTrigger not bound to a div * feat(module:overlay): OverlayTrigger not bound to a div * feat(module:overlay): Logic transfer to single Overlay * feat(module:overlay): remove obsolete duplication * feat(module:Tooltip): Add for unbounded oncontextmenu event handler * feat(module:tooltip): unbound js event listeners remove * docs(module:tooltip): unbound explanation * fix(module:button): attach Ref to top level html element @ref * feat(module:dropdown&tooltip&popconfirm&popover): Overlay not bound to a div * docs(module:dropdown&tooltip&popconfirm&popover): unbound explanation * feat(module:OverlayTrigger): common logic relocation * feat(module:overlaytrigger): Overlay not bound to a div * feat(module:DatePicker): Overlay not bound to a div * feat(module:select): Overlay not boud to div * fix(module:select): onclickarrow event relocation * fix(module:select): rename Show to OnArrowClick * feat(module:avatar): Overlay not bound to a div * docs(module:avatar): demo switch to unbound version * feat(module:autocomplete): partial OverlayTrigger not bound to a div * feat(module:slider): tooltip * docs(module:slider): tooltip * fix(module:overlay): add SetVisible method * feat: set Ref where missing, performance components register Ref when missing IsFixed flag for CascadeValue changed hard-code sequence numbers when using RenderTreeBuilder Rate component use Tooltip Unbound version Tabs test fix * fix: revert changes (accidental) * feat(module:upload): tooltip with unbound usage * feat(module:table): column use of unbound tooltip * feat(module:autocomplete):overlay unbound from div * fix(module:upload): missing div restore Co-authored-by: James Yeung <shunjiey@hotmail.com>
35 lines
950 B
C#
35 lines
950 B
C#
@namespace AntDesign
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@inherits AntDomComponentBase
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<div class="@ClassMapper.Class" style="@Style" id="@Id" @ref="Ref">
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@if (Loading)
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{
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if (Avatar)
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{
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<div class="ant-skeleton-header">
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<SkeletonElement Type="@SkeletonElementType.Avatar" Size="@AvatarSize" Shape="@AvatarShape"></SkeletonElement>
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</div>
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}
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<div class="ant-skeleton-content">
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@if (Title)
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{
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<h3 class="ant-skeleton-title" style="width:@ToCSSUnit(TitleWidth)"></h3>
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}
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@if (Paragraph)
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{
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<ul class="ant-skeleton-paragraph">
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@foreach (var row in this._paragraphRowsList)
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{
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<li style="width:@ToCSSUnit(row)"></li>
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}
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</ul>
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}
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</div>
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}
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@if (!Loading)
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{
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@ChildContent
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}
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</div> |