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49 lines
1.7 KiB
C#
49 lines
1.7 KiB
C#
@namespace AntDesign
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@inherits OverlayTrigger
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@using AntDesign.Internal
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<div class="@ClassMapper.Class" @ref="@Ref" Id="@Id" style="display: inline-block; @Style"
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@onclick="OnClickDiv"
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@onmouseenter="OnTriggerMouseEnter"
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@onmouseleave="OnTriggerMouseLeave"
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@oncontextmenu="OnTriggerContextmenu"
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@onfocusin="OnTriggerFocusIn"
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@onfocusout="OnTriggerFocusOut"
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@oncontextmenu:preventDefault>
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@ChildContent
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</div>
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<CascadingValue Value="this" Name="Trigger">
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<CascadingValue Value="@ArrowPointAtCenter" Name="ArrowPointAtCenter">
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<Overlay @ref="_overlay"
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HideMillisecondsDelay="10"
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WaitForHideAnimMilliseconds="100"
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OnOverlayMouseEnter="OnOverlayMouseEnter"
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OnOverlayMouseLeave="OnOverlayMouseLeave">
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@if (Title.Value != null)
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{
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<div class="ant-tooltip-content">
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<div class="ant-tooltip-arrow">
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<span class="ant-tooltip-arrow-content"></span>
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</div>
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<div class="ant-tooltip-inner" role="tooltip">
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@if (Title.IsT0 && !string.IsNullOrWhiteSpace(Title.AsT0))
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{
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@Title.AsT0
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}
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else if (Title.IsT1)
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{
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@Title.AsT1
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}
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else if (Title.IsT2)
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{
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@Title.AsT2
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}
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</div>
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</div>
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}
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</Overlay>
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</CascadingValue>
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</CascadingValue>
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