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https://gitee.com/ant-design-blazor/ant-design-blazor.git
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234dcc93e7
* feat(module image): add animation for image preview * feat(module image): add mask closeable * fix(module dialog): cannot close dialog by clicking mask if content is clicked, mask click cannot close dialog
130 lines
3.6 KiB
C#
130 lines
3.6 KiB
C#
// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Threading.Tasks;
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using Microsoft.AspNetCore.Components;
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using Microsoft.AspNetCore.Components.Web;
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using OneOf;
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namespace AntDesign
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{
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/// <summary>
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/// ModalOptions, ConfirmOptions and DialogOptions base class
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/// </summary>
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public class DialogOptionsBase
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{
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#region static and const
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/// <summary>
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/// default Dialog close icon
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/// </summary>
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internal static readonly RenderFragment DefaultCloseIcon = (builder) =>
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{
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builder.OpenComponent<Icon>(0);
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builder.AddAttribute(1, "Type", "close");
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builder.AddAttribute(2, "Theme", "outline");
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builder.CloseComponent();
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};
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/// <summary>
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/// default modal footer
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/// </summary>
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internal static readonly RenderFragment DefaultFooter = (builder) =>
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{
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builder.OpenComponent<ModalFooter>(0);
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builder.CloseComponent();
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};
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#endregion
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/// <summary>
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/// class name prefix
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/// </summary>
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public string PrefixCls { get; set; } = "ant-modal";
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/// <summary>
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/// Cancel Button's props
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/// </summary>
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public ButtonProps CancelButtonProps { get; set; }
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/// <summary>
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/// modal default footer cancel text
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/// </summary>
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public OneOf<string, RenderFragment> CancelText { get; set; } = "Cancel";
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/// <summary>
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/// whether center display
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/// </summary>
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public bool Centered { get; set; }
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/// <summary>
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/// get or set the modal parent DOM
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/// </summary>
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public ElementReference? GetContainer { get; set; } = null;
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/// <summary>
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/// Whether support press esc to close
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/// </summary>
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public bool Keyboard { get; set; } = true;
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/// <summary>
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/// Whether show mask or not
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/// </summary>
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public bool Mask { get; set; } = true;
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/// <summary>
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/// Whether to close the modal dialog when the mask (area outside the modal) is clicked
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/// </summary>
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public bool MaskClosable { get; set; }
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/// <summary>
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/// Style for dialog's mask element
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/// </summary>
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public string MaskStyle { get; set; }
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/// <summary>
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/// Ok Button's props
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/// </summary>
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public ButtonProps OkButtonProps { get; set; }
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/// <summary>
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/// Text of the OK button
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/// </summary>
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public OneOf<string, RenderFragment> OkText { get; set; } = "OK";
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/// <summary>
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/// Button type of the OK button
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/// </summary>
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public string OkType { get; set; } = ButtonType.Primary;
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/// <summary>
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/// The modal dialog's title of String
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/// </summary>
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public string Title { get; set; } = null;
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/// <summary>
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/// The modal dialog's title of RenderFragment
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/// </summary>
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public RenderFragment TitleTemplate { get; set; }
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/// <summary>
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/// Width of the modal dialog
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/// </summary>
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public OneOf<string, double> Width { get; set; }
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/// <summary>
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/// The z-index of the Modal
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/// </summary>
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public int ZIndex { get; set; } = 1000;
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/// <summary>
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/// Is RTL
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/// </summary>
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public bool Rtl { get; set; } = false;
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}
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}
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