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015f594d69
* doc: Update English README, add Chinese readme back * doc: fix file name and polish documentation * <feat> Initialize AntStep and AntSteps * feat (steps): Add additional demos for steps. Pending on Click features development. * fix: move step navigation special style to style.less
101 lines
3.6 KiB
C#
101 lines
3.6 KiB
C#
using Microsoft.AspNetCore.Components;
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using System;
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using System.Collections.Generic;
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using System.Threading.Tasks;
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namespace AntBlazor
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{
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public class AntStepsBase:AntDomComponentBase
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{
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private bool _showProgressDot;
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private RenderFragment _progressDot;
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public EventHandler Handler { get; }
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internal List<AntStepBase> Children = new List<AntStepBase>();
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[Parameter] public int Current { get; set; }
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[Parameter] public RenderFragment ProgressDot {
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get => _progressDot;
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set {
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_progressDot = value;
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_showProgressDot = value!=null;
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ResetChildrenSteps();
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}
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}
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[Parameter] public bool ShowProgressDot {
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get => _showProgressDot;
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set => _showProgressDot = value;
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}
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[Parameter] public string Direction { get; set; } = "horizontal";
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[Parameter] public string LabelPlacement { get; set; } = "horizontal";
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[Parameter] public string Type { get; set; } = "default";
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[Parameter] public string Size { get; set; } = "default";
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[Parameter] public int StartIndex { get; set; } = 0;
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[Parameter] public string Status { get; set; } = "process";
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[Parameter] public RenderFragment ChildContent { get; set; }
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[Parameter] public string ClassName { get; set; }
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[Parameter] public Action<int> OnChange { get; set; }
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public override void Dispose()
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{
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foreach(AntStepBase step in Children)
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{
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step.Dispose();
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}
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Children.Clear();
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base.Dispose();
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}
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internal void ResetChildrenSteps()
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{
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for(int i = 0; i< Children.Count; i++)
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{
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Children[i].GroupStatus = this.Status;
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Children[i].ShowProcessDot = this._showProgressDot;
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//if (this.ProgressDot !=null )
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//{
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// Children[i].ProgressDot = this.ProgressDot;
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//}
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Children[i].Clickable = OnChange!=null; //TODO: Develop event emitter
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Children[i].Direction = this.Direction;
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Children[i].Index = i + this.StartIndex;
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Children[i].GroupCurrentIndex = this.Current;
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Children[i].Last = Children.Count == i + 1;
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Children[i].MarkForCheck();
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}
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}
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protected override void OnParametersSet()
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{
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base.OnParametersSet();
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SetClassMap();
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ResetChildrenSteps();
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}
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protected override async Task OnParametersSetAsync()
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{
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await base.OnParametersSetAsync();
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SetClassMap();
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await Task.Run(() =>
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{
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ResetChildrenSteps();
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});
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}
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protected void SetClassMap()
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{
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string prefixName = "ant-steps";
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ClassMapper.Clear()
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.Add(prefixName)
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.Add(ClassName)
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.If($"{prefixName}-{Direction}", () => !string.IsNullOrEmpty(Direction))
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.If($"{prefixName}-label-horizontal", ()=>Direction=="horizontal")
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.If($"{prefixName}-label-vertical", () => (_showProgressDot || LabelPlacement=="vertical") && Direction=="horizontal" )
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.If($"{prefixName}-dot", () => _showProgressDot)
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.If($"{prefixName}-small", () => Size == "small")
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.If($"{prefixName}-navigation", () => Type == "navigation")
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;
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}
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}
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}
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