ant-design-blazor/components/steps/Steps.razor.cs
Kieran Coldron 0420ae26dd feat(module: steps): add progress step (#468)
* feat: add progress step

* docs: add demos

Co-authored-by: James Yeung <shunjiey@hotmail.com>
2020-08-08 11:44:21 +08:00

113 lines
3.8 KiB
C#

using Microsoft.AspNetCore.Components;
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
namespace AntDesign
{
public partial class Steps : AntDomComponentBase
{
private bool _showProgressDot;
private RenderFragment _progressDot;
public EventHandler Handler { get; }
internal List<Step> _children = new List<Step>();
[Parameter] public int Current { get; set; }
[Parameter] public double? Percent { get; set; }
[Parameter]
public RenderFragment ProgressDot
{
get => _progressDot;
set
{
_progressDot = value;
_showProgressDot = value != null;
ResetChildrenSteps();
}
}
[Parameter]
public bool ShowProgressDot
{
get => _showProgressDot;
set => _showProgressDot = value;
}
[Parameter] public string Direction { get; set; } = "horizontal";
[Parameter] public string LabelPlacement { get; set; } = "horizontal";
[Parameter] public string Type { get; set; } = "default";
[Parameter] public string Size { get; set; } = "default";
[Parameter] public int StartIndex { get; set; } = 0;
[Parameter] public string Status { get; set; } = "process";
[Parameter] public RenderFragment ChildContent { get; set; }
[Parameter] public Action<int> OnChange { get; set; }
protected override void Dispose(bool disposing)
{
for (int i = 0; i < _children.Count; i++)
{
_children[i].Dispose();
}
_children.Clear();
base.Dispose(disposing);
}
internal void ResetChildrenSteps()
{
for (int i = 0; i < _children.Count; i++)
{
_children[i].GroupStatus = this.Status;
_children[i].ShowProcessDot = this._showProgressDot;
//if (this.ProgressDot !=null )
//{
// Children[i].ProgressDot = this.ProgressDot;
//}
_children[i].Clickable = OnChange != null; //TODO: Develop event emitter
_children[i].Direction = this.Direction;
_children[i].Index = i + this.StartIndex;
_children[i].GroupCurrentIndex = this.Current;
_children[i].Percent = this.Percent;
_children[i].Size = this.Size;
_children[i].Last = _children.Count == i + 1;
Step.MarkForCheck();
}
}
protected override void OnParametersSet()
{
base.OnParametersSet();
SetClassMap();
ResetChildrenSteps();
}
protected override async Task OnParametersSetAsync()
{
await base.OnParametersSetAsync();
SetClassMap();
await Task.Run(() =>
{
ResetChildrenSteps();
});
}
protected void SetClassMap()
{
string prefixName = "ant-steps";
ClassMapper.Clear()
.Add(prefixName)
.If($"{prefixName}-{Direction}", () => !string.IsNullOrEmpty(Direction))
.If($"{prefixName}-label-horizontal", () => Direction == "horizontal")
.If($"{prefixName}-label-vertical", () => (_showProgressDot || LabelPlacement == "vertical") && Direction == "horizontal")
.If($"{prefixName}-dot", () => _showProgressDot)
.If($"{prefixName}-small", () => Size == "small")
.If($"{prefixName}-navigation", () => Type == "navigation")
;
}
internal void MarkForCheck()
{
}
}
}