mirror of
https://gitee.com/ant-design-blazor/ant-design-blazor.git
synced 2024-12-02 20:17:58 +08:00
1409c277b5
* update Blazor to .NET 8 * commont NetAnalyzers * fix bunit bug * fix tests
101 lines
2.7 KiB
C#
101 lines
2.7 KiB
C#
// Licensed to the .NET Foundation under one or more agreements.
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// The .NET Foundation licenses this file to you under the MIT license.
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// See the LICENSE file in the project root for more information.
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using System;
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using System.Collections.Generic;
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using Microsoft.AspNetCore.Components;
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namespace AntDesign
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{
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public partial class Card : AntDomComponentBase
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{
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[Parameter]
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public RenderFragment ChildContent { get; set; }
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[Obsolete("Use ChildContent instead")]
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[Parameter]
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public RenderFragment Body { get; set; }
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[Parameter]
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public RenderFragment ActionTemplate { get; set; }
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[Parameter]
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public bool Bordered { get; set; } = true;
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[Parameter]
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public bool Hoverable { get; set; } = false;
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[Parameter]
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public bool Loading { get; set; } = false;
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[Parameter]
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public string BodyStyle { get; set; }
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[Parameter]
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public RenderFragment Cover { get; set; }
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[Parameter]
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public IList<RenderFragment> Actions { get; set; } = new List<RenderFragment>();
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[Parameter]
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public string Type { get; set; }
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[Parameter]
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public string Size { get; set; }
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[Parameter]
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public string Title { get; set; }
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[Parameter]
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public RenderFragment TitleTemplate { get; set; }
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[Parameter]
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public RenderFragment Extra { get; set; }
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[Parameter]
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public RenderFragment CardTabs { get; set; }
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private bool _hasGrids;
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internal IList<CardAction> _cardActions;
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protected void SetClassMap()
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{
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this.ClassMapper
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.Add("ant-card")
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.If("ant-card-loading", () => Loading)
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.If("ant-card-bordered", () => Bordered)
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.If("ant-card-hoverable", () => Hoverable)
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.If("ant-card-small", () => Size == "small")
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.If("ant-card-contain-grid", () => _hasGrids)
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.If("ant-card-type-inner", () => Type == "inner")
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.If("ant-card-contain-tabs", () => CardTabs != null)
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;
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}
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protected override void OnInitialized()
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{
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base.OnInitialized();
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SetClassMap();
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}
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internal void MarkHasGrid()
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{
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_hasGrids = true;
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StateHasChanged();
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}
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internal void SetBody(RenderFragment body)
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{
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this.Body = body;
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InvokeAsync(StateHasChanged);
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}
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internal void AddCardAction(CardAction action)
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{
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_cardActions ??= new List<CardAction>();
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_cardActions.Add(action);
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}
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}
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}
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