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https://gitee.com/ant-design-blazor/ant-design-blazor.git
synced 2024-12-04 21:17:36 +08:00
3d4f7adaaf
* fix(module:overlay): move postion calculation to js fixes #1836 * docs: TriggerBoundaryAdjustMode explanation * docs: select & datepicker got BoundaryAdjustmetMode cleanup * test: fixes optimization & cleanup * fix(module:overlay): recalculate overlay position when trigger resizes * Minor clean-up * fix(module:overlay): wait for Show to finish in Hide * fix: prevent vertical scrollbar on overlay adding * fix: extract waiting function * fix: overlay not to repostion when trigger vanishes (menu issue) * fix: scroll adjustment for position: fixed * fix: on menu mode change, keep * merge conflict fix * fix: nominal calculation reset on failed adjustment * fix: bugs * test: exclude log method from test coverage in overlay.ts
69 lines
1.8 KiB
C#
69 lines
1.8 KiB
C#
using System;
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using System.Linq;
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using System.Threading.Tasks;
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using AntDesign.Internal;
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using Microsoft.AspNetCore.Components;
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namespace AntDesign
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{
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public partial class Popover : OverlayTrigger
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{
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[Parameter]
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public string Title { get; set; } = string.Empty;
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[Parameter]
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public RenderFragment TitleTemplate { get; set; }
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[Parameter]
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public string Content { get; set; } = string.Empty;
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[Parameter]
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public RenderFragment ContentTemplate { get; set; }
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[Parameter]
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public bool ArrowPointAtCenter { get; set; } = false;
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[Parameter]
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public double MouseEnterDelay { get; set; } = 0.1;
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[Parameter]
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public double MouseLeaveDelay { get; set; } = 0.1;
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public Popover()
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{
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PrefixCls = "ant-popover";
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Placement = Placement.Top;
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}
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internal override string GetOverlayEnterClass()
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{
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return "ant-zoom-big-enter ant-zoom-big-enter-active ant-zoom-big";
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}
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internal override string GetOverlayLeaveClass()
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{
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return "ant-zoom-big-leave ant-zoom-big-leave-active ant-zoom-big";
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}
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internal override async Task Show(int? overlayLeft = null, int? overlayTop = null)
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{
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if (Trigger.Contains(AntDesign.Trigger.Hover))
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{
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await Task.Delay((int)(MouseEnterDelay * 1000));
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}
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await base.Show(overlayLeft, overlayTop);
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}
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internal override async Task Hide(bool force = false)
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{
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if (Trigger.Contains(AntDesign.Trigger.Hover))
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{
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await Task.Delay((int)(MouseLeaveDelay * 1000));
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}
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await base.Hide(force);
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}
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}
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}
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