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3d4f7adaaf
* fix(module:overlay): move postion calculation to js fixes #1836 * docs: TriggerBoundaryAdjustMode explanation * docs: select & datepicker got BoundaryAdjustmetMode cleanup * test: fixes optimization & cleanup * fix(module:overlay): recalculate overlay position when trigger resizes * Minor clean-up * fix(module:overlay): wait for Show to finish in Hide * fix: prevent vertical scrollbar on overlay adding * fix: extract waiting function * fix: overlay not to repostion when trigger vanishes (menu issue) * fix: scroll adjustment for position: fixed * fix: on menu mode change, keep * merge conflict fix * fix: nominal calculation reset on failed adjustment * fix: bugs * test: exclude log method from test coverage in overlay.ts
26 lines
902 B
C#
26 lines
902 B
C#
@namespace AntDesign
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@inherits AntDomComponentBase
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<CascadingValue Value="this" IsFixed="@true">
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<div class="@ClassMapper.Class">
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<CascadingValue Value=@("shown") Name="position">
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@ChildContent
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</CascadingValue>
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@if (_overflow)
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{
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<Popover Trigger="new[] { Trigger.Hover }"
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Placement=MaxPopoverPlacement
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OverlayClassName="@_popoverClassMapper.Class">
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<ContentTemplate>
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<CascadingValue Value=@("hidden") Name="position">
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@ChildContent
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</CascadingValue>
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</ContentTemplate>
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<Unbound>
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<Avatar RefBack="@context" Style=@MaxStyle>@($"+{_shownAvatarList.Count - MaxCount}")</Avatar>
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</Unbound>
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</Popover>
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}
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</div>
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</CascadingValue>
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