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https://gitee.com/ant-design-blazor/ant-design-blazor.git
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ef4701b6ed
* refactor(module: modal): refactor the code of Modal, Confirm and Dialog refactor details: - Add DialogWrapper compontent to control the logic of dialog removal from DOM - Add the appropriate folders for Dialog, Modal, and Confirm - Remove methods with the same logic but different names in ConfirmService - Split Title into Title (string) and Titletemplate (renderfragment) - Add comments to code - Rename ConfirmDialog to Confirm - Specification of method name in ConfirmService - Adjust the time of throttle function for draggabe modal - Extract the common part of ModalOptions, ConfirmOptions and DialogOptions as DialogOptionsBase * refactor: move DefaultCloseIcon etc. static members to DialogOptionsBase * docs(module: modal): update docs * fix: dialog incorrect waiting * fix: pickup missing pr/7
100 lines
2.3 KiB
C#
100 lines
2.3 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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namespace AntDesign
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{
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public static class EnumerableExtensions
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{
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public static void ForEach<T>(this IEnumerable<T> items, Action<T> action)
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{
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if (items == null)
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{
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return;
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}
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foreach (T obj in items)
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{
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action(obj);
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}
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}
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public static async Task ForEachAsync<T>(this IEnumerable<T> items, Func<T, Task> func)
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{
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if (items == null)
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{
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return;
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}
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foreach (var item in items) await func(item);
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}
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public static bool IsIn<T>(this T source, params T[] array)
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{
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if (array == null)
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{
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return false;
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}
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return array.Contains(source);
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}
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public static bool IsIn<T>(this T source, IEnumerable<T> array)
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{
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if (array == null)
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{
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return false;
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}
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return array.Contains(source);
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}
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public static T[] Append<T>(this T[] array, T item)
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{
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if (array == null)
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{
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return new[] { item };
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}
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Array.Resize(ref array, array.Length + 1);
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array[^1] = item;
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return array;
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}
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public static T[] Remove<T>(this T[] array, T item)
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{
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if (array == null)
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{
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return Array.Empty<T>();
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}
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if (item == null)
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{
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return array.Where(x => x != null).ToArray();
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}
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return array.Where(x => !item.Equals(x)).ToArray();
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}
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/// <summary>
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/// add item to items when condition is true
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/// </summary>
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/// <typeparam name="T"></typeparam>
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/// <param name="items"></param>
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/// <param name="condition"></param>
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/// <param name="item"></param>
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/// <returns></returns>
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public static IList<T> AddIf<T>(this IList<T> items, bool condition, T item)
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{
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items ??= new List<T>();
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if (condition)
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{
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items.Add(item);
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}
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return items;
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}
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}
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}
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