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d2e9c4b247
* feat(module: config-provider): support RTL * add rtl for each component * fix rtl for pagination * add rtl for overlay
269 lines
10 KiB
C#
269 lines
10 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Threading.Tasks;
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using Microsoft.AspNetCore.Components;
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using OneOf;
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namespace AntDesign
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{
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public partial class Progress : AntDomComponentBase
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{
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private const string PrefixCls = "ant-progress";
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private const double CircleDash = 295.31;
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private string _bgStyle;
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private string _bgSuccessStyle;
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private string _circleTrailStyle;
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private string _circlePathStyle;
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private string _circleSuccessStyle;
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private bool _format = false;
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#region Parameters
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/// <summary>
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/// progress size
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/// </summary>
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[Parameter]
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public ProgressSize Size { get; set; } = ProgressSize.Default;
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/// <summary>
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/// to set the type, options: line circle dashboard
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/// </summary>
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[Parameter]
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public ProgressType Type { get; set; } = ProgressType.Line;
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/// <summary>
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/// template function of the content
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/// </summary>
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[Parameter]
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public Func<double, string> Format { get; set; } = (i) => i + "%";
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/// <summary>
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/// to set the completion percentage
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/// </summary>
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[Parameter]
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public double Percent { get; set; }
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/// <summary>
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/// whether to display the progress value and the status icon
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/// </summary>
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[Parameter]
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public bool ShowInfo { get; set; } = true;
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/// <summary>
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/// to set the status of the Progress, options: success exception normal active(line only)
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/// </summary>
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[Parameter]
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public ProgressStatus Status { get; set; } = ProgressStatus.Normal;
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/// <summary>
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/// to set the style of the progress linecap
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/// </summary>
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[Parameter]
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public ProgressStrokeLinecap StrokeLinecap { get; set; } = ProgressStrokeLinecap.Round;
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/// <summary>
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/// segmented success percent
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/// </summary>
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[Parameter]
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public double SuccessPercent { get; set; }
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/// <summary>
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/// color of unfilled part
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/// </summary>
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[Parameter]
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public string TrailColor { get; set; }
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/// <summary>
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/// to set the width of the progress bar, unit: px
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/// to set the width of the circular progress, unit: percentage of the canvas width
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/// to set the width of the dashboard progress, unit: percentage of the canvas width
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/// </summary>
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[Parameter]
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public int StrokeWidth { get; set; }
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/// <summary>
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/// color of progress bar, render linear-gradient when passing an object
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/// color of circular progress, render linear-gradient when passing an object
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/// </summary>
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[Parameter]
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public OneOf<string, Dictionary<string, string>> StrokeColor { get; set; }
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/// <summary>
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/// the total step count
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/// </summary>
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[Parameter]
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public int Steps { get; set; }
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/// <summary>
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/// to set the canvas width of the circular progress, unit: px
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/// to set the canvas width of the dashboard progress, unit: px
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/// </summary>
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[Parameter]
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public int Width { get; set; } = 120;
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/// <summary>
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/// the gap degree of half circle, 0 ~ 295
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/// </summary>
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[Parameter]
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public int GapDegree { get; set; } = 75;
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/// <summary>
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/// the gap position, options: top bottom left right
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/// </summary>
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[Parameter]
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public ProgressGapPosition GapPosition { get; set; } = ProgressGapPosition.Bottom;
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#endregion Parameters
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public async override Task SetParametersAsync(ParameterView parameters)
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{
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IReadOnlyDictionary<string, object> dict = parameters.ToDictionary();
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SetDefaultValues(dict);
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await base.SetParametersAsync(parameters);
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SetClasses();
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SetStyle();
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}
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protected override void OnInitialized()
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{
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base.OnInitialized();
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}
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private void SetDefaultValues(IReadOnlyDictionary<string, object> dict)
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{
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if (!dict.ContainsKey(nameof(Type)) || (ProgressType)dict[nameof(Type)] == ProgressType.Line)
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{
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StrokeWidth = 10;
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}
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else // Type is Circle or Dashboard
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{
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StrokeWidth = 6;
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}
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if (dict.TryGetValue(nameof(Percent), out object percent) && (double)percent == 100)
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{
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Status = ProgressStatus.Success;
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}
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else
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{
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Status = ProgressStatus.Normal;
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}
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_format = dict.ContainsKey(nameof(Format));
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}
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private void SetClasses()
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{
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ClassMapper.Clear()
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.Add(PrefixCls)
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.Get(() => $"{PrefixCls}-{Size.Name}")
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.GetIf(() => $"{PrefixCls}-{Type.Name}", () => Type != ProgressType.Dashboard)
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.GetIf(() => $"{PrefixCls}-{ProgressType.Circle.Name}", () => Type == ProgressType.Dashboard)
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.GetIf(() => $"{PrefixCls}-status-{Status.Name}", () => Status != null)
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.GetIf(() => $"{PrefixCls}-show-info", () => ShowInfo)
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.GetIf(() => $"{PrefixCls}-steps", () => Steps > 0)
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.GetIf(() => $"{PrefixCls}-rtl", () => RTL);
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}
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private void SetStyle()
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{
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if (Type == ProgressType.Line)
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{
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_bgStyle = GetLineBGStyle();
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if (SuccessPercent != 0)
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{
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_bgSuccessStyle = $" width: {SuccessPercent}%; height: {StrokeWidth}px;";
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}
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}
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else if (Type == ProgressType.Circle)
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{
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_bgStyle = Size == ProgressSize.Default ? $"width: {Width}px; height: {Width}px; font-size: 24px;" : $"width: 80px; height: 80px; font-size: 18px;";
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_circleTrailStyle = $"stroke:{TrailColor}; transition:stroke-dashoffset 0.3s, stroke-dasharray 0.3s, stroke 0.3s, stroke-width 0.06s 0.3s; stroke-dasharray: {CircleDash}px, {CircleDash}px; stroke-dashoffset: 0px;";
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if (SuccessPercent == 0)
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{
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_circlePathStyle = $"transition:stroke-dashoffset 0.3s, stroke-dasharray 0.3s, stroke 0.3s, stroke-width 0.06s 0.3s; stroke-dasharray: {CircleDash * Percent / 100}px, {CircleDash}px; stroke-dashoffset: 0px;";
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}
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else
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{
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_circlePathStyle = $"transition:stroke-dashoffset 0.3s, stroke-dasharray 0.3s, stroke 0.3s, stroke-width 0.06s 0.3s; stroke-dasharray: {CircleDash * (Percent - SuccessPercent) / 100}px, {CircleDash}px; stroke-dashoffset: 0px;";
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_circleSuccessStyle = $"transition:stroke-dashoffset 0.3s, stroke-dasharray 0.3s, stroke 0.3s, stroke-width 0.06s 0.3s; stroke-dasharray: {CircleDash * SuccessPercent / 100}px, {CircleDash}px; stroke-dashoffset: {-CircleDash * SuccessPercent / 100}px;";
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}
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}
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else
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{
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_bgStyle = Size == ProgressSize.Default ? $"width: 120px; height: 120px; font-size: 24px;" : $"width: 80px; height: 80px; font-size: 18px;";
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double circumference = CircleDash - GapDegree;
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double dashoffset = -GapDegree / 2.0;
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_circleTrailStyle = $"stroke:{TrailColor}; transition:stroke-dashoffset 0.3s, stroke-dasharray 0.3s, stroke 0.3s, stroke-width 0.06s 0.3s; stroke-dasharray: {circumference}px, {CircleDash}px; stroke-dashoffset: {dashoffset}px;";
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if (SuccessPercent == 0)
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{
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_circlePathStyle = $"transition:stroke-dashoffset 0.3s, stroke-dasharray 0.3s, stroke 0.3s, stroke-width 0.06s 0.3s; stroke-dasharray: {circumference * Percent / 100}px, {CircleDash}px; stroke-dashoffset: {dashoffset}px;";
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}
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else
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{
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_circlePathStyle = $"transition:stroke-dashoffset 0.3s, stroke-dasharray 0.3s, stroke 0.3s, stroke-width 0.06s 0.3s; stroke-dasharray: {circumference * (Percent - SuccessPercent) / 100}px, {CircleDash}px; stroke-dashoffset: {dashoffset}px;";
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_circleSuccessStyle = $"transition:stroke-dashoffset 0.3s, stroke-dasharray 0.3s, stroke 0.3s, stroke-width 0.06s 0.3s; stroke-dasharray: {circumference * SuccessPercent / 100}px, {CircleDash}px; stroke-dashoffset: {dashoffset - circumference * SuccessPercent / 100}px;";
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}
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}
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}
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private string GetLineBGStyle()
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{
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string style = $"{(StrokeLinecap == ProgressStrokeLinecap.Round ? string.Empty : "border-radius: 0px; ")}width: {Percent}%; height: {StrokeWidth}px;";
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if (StrokeColor.Value == null)
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{
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return style;
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}
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// width: 99.9%; height: 8px; background-image: linear-gradient(to right, rgb(16, 142, 233) 0%, rgb(135, 208, 104) 100%);
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// width: 99.9%; height: 8px; background-image: linear-gradient(to right, rgb(16, 142, 233), rgb(135, 208, 104));
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// '0%': '#108ee9', '100%': '#87d068',
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if (StrokeColor.IsT1)
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{
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try
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{
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StringBuilder gradientBuilder = new StringBuilder(" background-image: linear-gradient(to right,");
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foreach (var pair in StrokeColor.AsT1)
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{
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gradientBuilder.Append($" {ToRGB(pair.Value)} {pair.Key},");
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}
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style += gradientBuilder.ToString().TrimEnd(',') + ");";
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}
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catch { }
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}
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else if (StrokeColor.IsT0)
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{
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style += $"background: {ToRGB(StrokeColor.AsT0)};";
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}
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return style;
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}
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private string GetCircleBGStyle()
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{
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throw new NotImplementedException();
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}
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private string ToRGB(string color)
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{
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string rgb = "rgb(";
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if (!color.StartsWith('#') && color.Length == 7)
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{
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throw new ArgumentOutOfRangeException(nameof(StrokeColor) + "'s value must be like \"#ffffff\"");
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}
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color = color.TrimStart('#');
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for (int i = 0; i < 3; i++)
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{
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int num = Convert.ToInt32(color.Substring(i * 2, 2), 16);
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rgb += num + ", ";
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}
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return rgb.TrimEnd(' ', ',') + ")";
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}
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}
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}
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