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142 lines
4.2 KiB
C#
142 lines
4.2 KiB
C#
using System;
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using System.Collections.Generic;
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using Microsoft.AspNetCore.Components;
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namespace AntDesign
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{
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public partial class Steps : AntDomComponentBase
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{
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private bool _showProgressDot;
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private RenderFragment _progressDot;
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public EventHandler Handler { get; }
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internal List<Step> _children;
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[Parameter] public int Current { get; set; }
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[Parameter] public double? Percent { get; set; }
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[Parameter]
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public RenderFragment ProgressDot
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{
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get => _progressDot;
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set
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{
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if (_progressDot != value)
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{
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_progressDot = value;
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_showProgressDot = value != null;
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ResetChildrenSteps();
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}
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}
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}
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[Parameter]
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public bool ShowProgressDot
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{
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get => _showProgressDot;
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set => _showProgressDot = value;
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}
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[Parameter] public string Direction { get; set; } = "horizontal";
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[Parameter] public string LabelPlacement { get; set; } = "horizontal";
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[Parameter] public string Type { get; set; } = "default";
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[Parameter] public string Size { get; set; } = "default";
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[Parameter] public int StartIndex { get; set; } = 0;
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[Parameter] public string Status { get; set; } = "process";
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[Parameter] public RenderFragment ChildContent { get; set; }
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[Parameter] public EventCallback<int> OnChange { get; set; }
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protected override void OnInitialized()
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{
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base.OnInitialized();
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SetClassMap();
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}
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protected override void Dispose(bool disposing)
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{
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for (int i = 0; i < _children.Count; i++)
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{
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_children[i].Dispose();
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}
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_children.Clear();
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base.Dispose(disposing);
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}
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internal void ResetChildrenSteps()
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{
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if (_children == null)
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{
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return;
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}
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for (int i = 0; i < _children.Count; i++)
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{
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_children[i].GroupStatus = this.Status;
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_children[i].ShowProcessDot = this._showProgressDot;
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if (this._progressDot != null)
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{
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_children[i].ProgressDot = this._progressDot;
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}
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_children[i].Clickable = OnChange.HasDelegate; //TODO: Develop event emitter
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_children[i].Direction = this.Direction;
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_children[i].Index = i + this.StartIndex;
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_children[i].GroupCurrentIndex = this.Current;
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_children[i].Percent = this.Percent;
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_children[i].Size = this.Size;
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_children[i].Last = _children.Count == i + 1;
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}
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}
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internal void AddStep(Step step)
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{
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this._children ??= new List<Step>();
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this._children.Add(step);
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step.Index = _children.Count - 1;
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ResetChildrenSteps();
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}
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protected override void OnParametersSet()
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{
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base.OnParametersSet();
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ResetChildrenSteps();
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}
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internal void NavigateTo(int current)
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{
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this.Current = current;
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if (OnChange.HasDelegate)
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{
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OnChange.InvokeAsync(current);
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}
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}
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private void SetClassMap()
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{
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string prefixName = "ant-steps";
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ClassMapper.Clear()
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.Add(prefixName)
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.GetIf(() => $"{prefixName}-{Direction}", () => !string.IsNullOrEmpty(Direction))
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.If($"{prefixName}-label-horizontal", () => Direction == "horizontal")
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.If($"{prefixName}-label-vertical", () => (_showProgressDot || LabelPlacement == "vertical") && Direction == "horizontal")
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.If($"{prefixName}-dot", () => _showProgressDot)
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.If($"{prefixName}-small", () => Size == "small")
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.If($"{prefixName}-navigation", () => Type == "navigation")
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.If($"{prefixName}-with-progress", () => Percent != null)
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.If($"{prefixName}-rtl", () => RTL)
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;
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}
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}
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}
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