ant-design-blazor/components/radio/RadioGroup.razor.cs
TimChen f537cee4b5 feat: radio supports generics (#246)
* feat: radio supports generics

* fix: code format

* feat: radio supports form

* fix: radio button style

Co-authored-by: ElderJames <shunjiey@hotmail.com>
2020-06-29 23:19:25 +08:00

94 lines
2.6 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Components;
using OneOf;
namespace AntDesign
{
public partial class RadioGroup<TValue> : AntInputComponentBase<TValue>
{
[Parameter]
public RenderFragment ChildContent { get; set; }
[Parameter]
public bool Disabled { get; set; }
[Parameter]
public string ButtonStyle { get; set; } = "outline";
[Parameter]
public string Name { get; set; }
[Parameter]
public EventCallback<TValue> OnChange { get; set; }
internal List<Radio<TValue>> RadioItems { get; set; } = new List<Radio<TValue>>();
protected override void OnInitialized()
{
string prefixCls = "ant-radio-group";
ClassMapper.Add(prefixCls)
.If($"{prefixCls}-large", () => Size == "large")
.If($"{prefixCls}-small", () => Size == "small")
.If($"{prefixCls}-{ButtonStyle}", () => ButtonStyle.IsIn("outline", "solid"));
base.OnInitialized();
}
internal async Task AddRadio(Radio<TValue> radio)
{
if (this.Name != null)
{
radio._name = Name;
}
RadioItems.Add(radio);
if (EqualsValue(this.CurrentValue, radio.Value))
{
await radio.Select();
}
StateHasChanged();
}
protected override async Task OnParametersSetAsync()
{
foreach (var radio in RadioItems)
{
if (EqualsValue(this.CurrentValue, radio.Value))
{
await radio.Select();
}
else
{
await radio.UnSelect();
}
}
await base.OnParametersSetAsync();
}
internal async Task OnRadioChange(TValue value)
{
if (!EqualsValue(this.CurrentValue, value))
{
this.CurrentValue = value;
await this.ValueChanged.InvokeAsync(value);
if (this.OnChange.HasDelegate)
{
await this.OnChange.InvokeAsync(value);
}
}
}
private static bool EqualsValue(TValue left, TValue right)
{
if (left != null) return left.Equals(right);
if (right != null) return right.Equals(left);
if (left == null && right == null) return true;
return false;
}
}
}