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fcd594fbe5
* add color property for button * separate the color * fix tests * fix typo Co-authored-by: James Yeung <shunjiey@hotmail.com>
194 lines
5.5 KiB
C#
194 lines
5.5 KiB
C#
using System.Collections.Generic;
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using System.Threading.Tasks;
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using Microsoft.AspNetCore.Components;
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using Microsoft.AspNetCore.Components.Web;
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namespace AntDesign
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{
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public partial class Button : AntDomComponentBase
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{
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private string _formSize;
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[CascadingParameter(Name = "FormSize")]
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public string FormSize
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{
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get
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{
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return _formSize;
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}
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set
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{
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_formSize = value;
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Size = value;
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}
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}
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/// <summary>
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/// Set the color of the button.
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/// </summary>
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[Parameter]
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public Color Color { get; set; } = Color.None;
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/// <summary>
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/// Option to fit button width to its parent width
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/// </summary>
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[Parameter]
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public bool Block { get; set; } = false;
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/// <summary>
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/// Content of the button.
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/// </summary>
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[Parameter]
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public RenderFragment ChildContent { get; set; }
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/// <summary>
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/// Set the danger status of button.
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/// </summary>
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[Parameter]
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public bool Danger { get; set; }
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/// <summary>
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/// Whether the `Button` is disabled.
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/// </summary>
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[Parameter]
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public bool Disabled { get; set; }
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/// <summary>
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/// Make background transparent and invert text and border colors
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/// </summary>
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[Parameter]
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public bool Ghost { get; set; } = false;
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/// <summary>
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/// Set the original html type of the button element.
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/// </summary>
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[Parameter]
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public string HtmlType { get; set; } = "button";
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/// <summary>
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/// Set the icon component of button.
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/// </summary>
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[Parameter]
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public string Icon { get; set; }
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/// <summary>
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/// Show loading indicator. You have to write the loading logic on your own.
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/// </summary>
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[Parameter]
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public bool Loading
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{
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get => _loading;
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set
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{
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if (_loading != value)
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{
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_loading = value;
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UpdateIconDisplay(_loading);
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}
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}
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}
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/// <summary>
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/// Callback when `Button` is clicked
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/// </summary>
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[Parameter]
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public EventCallback<MouseEventArgs> OnClick { get; set; }
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/// <summary>
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/// Do not propagate events when button is clicked.
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/// </summary>
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[Parameter]
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public bool OnClickStopPropagation { get; set; }
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/// <summary>
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/// Can set button shape: `circle` | `round` or `null` (default, which is rectangle).
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/// </summary>
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[Parameter]
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public string Shape { get; set; } = null;
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/// <summary>
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/// Set the size of button.
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/// </summary>
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[Parameter]
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public string Size { get; set; } = AntSizeLDSType.Default;
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/// <summary>
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/// Type of the button.
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/// </summary>
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[Parameter]
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public string Type { get; set; } = ButtonType.Default;
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public IList<Icon> Icons { get; set; } = new List<Icon>();
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protected string IconStyle { get; set; }
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private bool _animating = false;
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private string _btnWave = "--antd-wave-shadow-color: rgb(255, 120, 117);";
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private bool _loading = false;
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protected void SetClassMap()
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{
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var prefixName = "ant-btn";
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ClassMapper.Clear()
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.Add(prefixName)
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.GetIf(() => $"{prefixName}-{this.Type}", () => !string.IsNullOrEmpty(Type))
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.If($"{prefixName}-dangerous", () => Danger)
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.GetIf(() => $"{prefixName}-{Shape}", () => !string.IsNullOrEmpty(Shape))
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.If($"{prefixName}-lg", () => Size == "large")
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.If($"{prefixName}-sm", () => Size == "small")
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.If($"{prefixName}-loading", () => Loading)
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.If($"{prefixName}-icon-only", () => !string.IsNullOrEmpty(this.Icon) && this.ChildContent == null)
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.If($"{prefixName}-background-ghost", () => Ghost)
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.If($"{prefixName}-block", () => this.Block)
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.If($"{prefixName}-rtl", () => RTL)
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;
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}
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protected override void OnInitialized()
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{
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base.OnInitialized();
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SetClassMap();
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SetButtonColorStyle();
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UpdateIconDisplay(_loading);
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}
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private void UpdateIconDisplay(bool loading)
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{
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IconStyle = $"display:{(loading ? "none" : "inline-block")}";
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}
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private async Task HandleOnClick(MouseEventArgs args)
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{
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if (OnClick.HasDelegate)
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{
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await OnClick.InvokeAsync(args);
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}
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}
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private async Task OnMouseUp(MouseEventArgs args)
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{
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if (args.Button != 0 || this.Type == ButtonType.Link) return; //remove animating from Link Button
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this._animating = true;
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await Task.Run(async () =>
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{
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await Task.Delay(500);
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this._animating = false;
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await InvokeAsync(StateHasChanged);
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});
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}
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private void SetButtonColorStyle()
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{
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if (Color != Color.None)
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{
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Style += ColorHelper.GetBackgroundStyle(Color);
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}
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}
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}
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}
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