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23dc3352a7
* feat(module: cascader): support showSearch * add empty dropdown * fix clear icon
118 lines
6.2 KiB
C#
118 lines
6.2 KiB
C#
@using AntDesign.Internal
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@namespace AntDesign
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@inherits AntInputComponentBase<string>
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<CascadingValue Value=@("ant-cascader-menus") Name="PrefixCls">
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<OverlayTrigger Visible="@_dropdownOpened"
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OnMaskClick="CascaderOnBlur"
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Trigger="new TriggerType[] { }"
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PopupContainerSelector="@PopupContainerSelector"
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OverlayEnterCls="ant-slide-up-enter ant-slide-up-enter-active ant-slide-up"
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OverlayLeaveCls="ant-slide-up-leave ant-slide-up-leave-active ant-slide-up">
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<Unbound>
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<span @ref="context.Current" style="@Style" id="@Id" class="@ClassMapper.Class" tabindex="1"
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@onmouseover="InputOnMouseOver"
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@onmouseout="InputOnMouseOut"
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@onclick="InputOnToggle">
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<span class="ant-cascader-picker-label">@_displayText</span>
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<input @ref="_inputRef"
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autocomplete="off"
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tabindex="-1"
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placeholder="@(string.IsNullOrWhiteSpace(_displayText)?_placeHolder:"")"
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class="@_inputClassMapper.Class"
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readonly="@(!ShowSearch)"
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type="text"
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value="@_searchValue"
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@oninput="OnSearchInput"
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@onkeyup="OnSearchKeyUp">
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@if (!_showClearIcon)
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{
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<Icon Type="down" Class="@($"ant-cascader-picker-arrow {(_dropdownOpened ? "ant-cascader-picker-arrow-expand" : string.Empty)}")" StopPropagation />
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}
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else
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{
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<Icon Type="close-circle" Theme="fill" Class="ant-cascader-picker-clear" OnClick="ClearSelected" StopPropagation />
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}
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</span>
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</Unbound>
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<Overlay>
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<div class="ant-cascader-menus ant-cascader-menus-placement-bottomLeft" tabindex="-1">
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<div @onmouseover="NodesOnMouseOver" @onmouseout="NodesOnMouseOut">
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@if (!ShowSearch || string.IsNullOrWhiteSpace(_searchValue))
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{
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<ul class="@_menuClassMapper.Class">
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@menuList((_nodelist, this))
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</ul>
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@foreach (CascaderNode node in _renderNodes)
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{
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if (node.HasChildren)
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{
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<ul class="ant-cascader-menu">
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@menuList((node.Children, this))
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</ul>
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}
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}
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}
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else
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{
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<ul class="@_menuClassMapper.Class" style="@_menuStyle">
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@searchList(this)
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</ul>
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}
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</div>
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</div>
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</Overlay>
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</OverlayTrigger>
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</CascadingValue>
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@code{
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RenderFragment<(IEnumerable<CascaderNode> nodes, Cascader cascader)> menuList = context =>@<Template>
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@foreach (CascaderNode node in context.nodes)
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{
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var cascader = context.cascader;
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bool isActive = cascader._renderNodes.Where(n => n == node).Any();
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string activeClass = isActive ? "ant-cascader-menu-item-active" : string.Empty;
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string disabledClass = node.Disabled ? "ant-cascader-menu-item-disabled" : string.Empty;
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var events = new Dictionary<string, object>
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{
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["onclick"] = cascader._callbackFactory.Create(cascader, e => cascader.NodeOnClick(node)),
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["onmouseover"] = cascader._callbackFactory.Create(cascader, e => cascader.NodeOnMouseOver(node))
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};
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<li class="ant-cascader-menu-item ant-cascader-menu-item-expand @activeClass @disabledClass" title="@node.Label" role="menuitem" @attributes="events">
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@node.Label
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@if (node.HasChildren)
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{
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<span class="ant-cascader-menu-item-expand-icon">
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<Icon Type="right" />
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</span>
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}
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</li>
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}
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</Template>;
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RenderFragment<Cascader> searchList = cascader =>@<Template>
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@if (cascader._matchList?.Any() != true)
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{
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<div class="ant-empty ant-empty-normal ant-empty-small">
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<div class="ant-empty-image">
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<svg class="ant-empty-img-simple" width="64" height="41" viewBox="0 0 64 41" xmlns="http://www.w3.org/2000/svg"><g transform="translate(0 1)" fill="none" fill-rule="evenodd"><ellipse class="ant-empty-img-simple-ellipse" cx="32" cy="33" rx="32" ry="7"></ellipse><g class="ant-empty-img-simple-g" fill-rule="nonzero"><path d="M55 12.76L44.854 1.258C44.367.474 43.656 0 42.907 0H21.093c-.749 0-1.46.474-1.947 1.257L9 12.761V22h46v-9.24z"></path><path d="M41.613 15.931c0-1.605.994-2.93 2.227-2.931H55v18.137C55 33.26 53.68 35 52.05 35h-40.1C10.32 35 9 33.259 9 31.137V13h11.16c1.233 0 2.227 1.323 2.227 2.928v.022c0 1.605 1.005 2.901 2.237 2.901h14.752c1.232 0 2.237-1.308 2.237-2.913v-.007z" class="ant-empty-img-simple-path"></path></g></g></svg>
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</div>
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<div class="ant-empty-description">@cascader.NotFoundContent</div>
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</div>
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return;
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}
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@foreach (var node in cascader._matchList)
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{
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bool isActive = cascader._renderNodes.Where(n => n == node).Any();
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string activeClass = isActive ? "ant-cascader-menu-item-active" : string.Empty;
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string disabledClass = node.Disabled ? "ant-cascader-menu-item-disabled" : string.Empty;
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var events = new Dictionary<string, object>
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{
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["onclick"] = cascader._callbackFactory.Create(cascader, e => cascader.NodeOnClick(node)),
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};
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var label = node.Label.Replace(cascader._searchValue, $"<span class=\"ant-cascader-menu-item-keyword\">{cascader._searchValue}</span>");
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<li class="ant-cascader-menu-item @activeClass @disabledClass" title="@node.Label" role="menuitem" @attributes="events">@((MarkupString)label)</li>
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}
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</Template>;
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} |