ant-design-blazor/components/popover/Popover.razor.cs
TimChen cbc5e823f0 refactor(module: all): separate the normal and template parameters (#552)
* fix: card title template

* fix: template:badge,collapse

* fix: comment refactor template

* fix: ribbonTests

* feat: descriptions refactor template

* feat: empty refactor template

* feat: list refactor template

* feat: menu refactor template

* feat: confirm add question icon

* feat: pageHeader and statistic refactor template

* feat: popconfirm refactor template

* feat: popver refactor template

* feat: result refactor template

* feat: step refactor template

* feat: switch refactor template

* feat: table refactor template

* feat: transfer refactor template

* feat: optimized code

* fix: pageheader

* refactor(module: empty): remove empty image constant images

Co-authored-by: ElderJames <shunjiey@hotmail.com>
2020-09-16 13:58:16 +08:00

73 lines
1.8 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using AntDesign.Internal;
using Microsoft.AspNetCore.Components;
using OneOf;
namespace AntDesign
{
public partial class Popover : OverlayTrigger
{
[Parameter]
public string Title { get; set; } = string.Empty;
[Parameter]
public RenderFragment TitleTemplate { get; set; }
[Parameter]
public string Content { get; set; } = string.Empty;
[Parameter]
public RenderFragment ContentTemplate { get; set; }
[Parameter]
public bool ArrowPointAtCenter { get; set; } = false;
[Parameter]
public double MouseEnterDelay { get; set; } = 0.1;
[Parameter]
public double MouseLeaveDelay { get; set; } = 0.1;
public Popover()
{
PrefixCls = "ant-popover";
Placement = PlacementType.Top;
}
internal override string GetOverlayEnterClass()
{
return "zoom-big-fast-enter zoom-big-fast-enter-active zoom-big-fast";
}
internal override string GetOverlayLeaveClass()
{
return "zoom-big-fast-leave zoom-big-fast-leave-active zoom-big-fast";
}
internal override async Task Show(int? overlayLeft = null, int? overlayTop = null)
{
if (Trigger.Contains(TriggerType.Hover))
{
await Task.Delay((int)(MouseEnterDelay * 1000));
}
await base.Show(overlayLeft, overlayTop);
}
internal override async Task Hide(bool force = false)
{
if (Trigger.Contains(TriggerType.Hover))
{
await Task.Delay((int)(MouseLeaveDelay * 1000));
}
await base.Hide(force);
}
}
}