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https://gitee.com/ant-design-vue/ant-design-vue.git
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c351cba0e7
* update webpack to 4.x
210 lines
4.4 KiB
TypeScript
210 lines
4.4 KiB
TypeScript
// Project: https://github.com/vueComponent/ant-design-vue
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// Definitions by: akki-jat <https://github.com/akki-jat>
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// Definitions: https://github.com/vueComponent/ant-design-vue/types
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import { AntdComponent } from './component';
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import { VNode } from 'vue';
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export interface CascaderOptionType {
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value?: string;
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label?: any;
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disabled?: boolean;
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children?: any;
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key?: string;
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}
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export interface ShowSearchType {
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/**
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* The function will receive two arguments, inputValue and option,
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* if the function returns true, the option will be included in the filtered set; Otherwise, it will be excluded.
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* @type Function
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*/
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filter?: (inputValue: any, path: any) => boolean;
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/**
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* Used to render filtered options, you can use slot="showSearchRender" and slot-scope="{inputValue, path}"
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* @type Function
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*/
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render?: ({ inputValue, path }: { inputValue: any; path: any }) => VNode;
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/**
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* Used to sort filtered options.
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* @type Function
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*/
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sort?: (a: any, b: any, inputValue: any) => any;
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/**
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* Whether the width of result list equals to input's
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* @type boolean
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*/
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matchInputWidth?: boolean;
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/**
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* Set the count of filtered items
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* @type number | false
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*/
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limit?: number | false;
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}
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export declare class Cascader extends AntdComponent {
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/**
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* whether allow clear
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* @default true
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* @type boolean
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*/
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allowClear: boolean;
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/**
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* get focus when component mounted
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* @default false
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* @type boolean
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*/
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autoFocus: boolean;
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/**
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* change value on each selection if set to true.
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* @default false
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* @type boolean
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*/
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changeOnSelect: boolean;
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/**
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* initial selected value
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* @type string[]
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*/
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defaultValue: string[];
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/**
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* Whether disabled select
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* @default false
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* @type boolean
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*/
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disabled: boolean;
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/**
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* render function of displaying selected options, you can use slot="displayRender" and slot-scope="{labels, selectedOptions}"
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* @default labels => labels.join(' / ')
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* @type Function
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*/
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displayRender: ({
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labels,
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selectedOptions,
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}: {
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labels: string[];
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selectedOptions: CascaderOptionType[];
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}) => VNode;
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/**
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* expand current item when click or hover, one of 'click' 'hover'
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* @default 'click'
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* @type string
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*/
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expandTrigger: 'click' | 'hover';
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/**
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* custom field name for label and value and children
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* @default { label: 'label', value: 'value', children: 'children' }
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* @type { value: string; label: string; children?: string; }
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*/
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fieldNames: {
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value: string;
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label: string;
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children?: string;
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};
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/**
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* Parent Node which the selector should be rendered to. Default to body.
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* When position issues happen, try to modify it into scrollable content and position it relative.
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* @default () => document.body
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* @type Function
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*/
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getPopupContainer: (triggerNode: any) => HTMLElement;
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/**
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* To load option lazily, and it cannot work with showSearch
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* @type Function
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*/
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loadData: (selectedOptions: CascaderOptionType[]) => void;
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/**
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* Specify content to show when no result matches.
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* @default 'Not Found'
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* @type string
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*/
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notFoundContent: string;
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/**
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* data options of cascade
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* @type CascaderOptionType
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*/
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options: CascaderOptionType;
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/**
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* input placeholder
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* @default 'Please select'
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* @type string
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*/
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placeholder: string;
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/**
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* additional className of popup overlay
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* @type string
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*/
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popupClassName: string;
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/**
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* additional style of popup overlay
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* @type object
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*/
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popupStyle: object;
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/**
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* use preset popup align config from builtinPlacements:bottomLeft bottomRight topLeft topRight
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* @default 'bottomLeft'
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* @type string
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*/
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popupPlacement: 'bottomLeft' | 'bottomRight' | 'topLeft' | 'topRight';
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/**
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* set visible of cascader popup
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* @type boolean
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*/
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popupVisible: boolean;
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/**
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* Whether show search input in single mode.
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* @default false
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* @type boolean | ShowSearchType
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*/
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showSearch: boolean | ShowSearchType;
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/**
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* input size, one of large default small
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* @default 'default'
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* @type string
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*/
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size: 'large' | 'default' | 'small';
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/**
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* The custom suffix icon
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* @type String | VNode | slot
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*/
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suffixIcon: any;
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/**
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* selected value
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* @type string[]
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*/
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value: string[];
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/**
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* remove focus
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*/
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blur(): void;
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/**
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* get focus
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*/
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focus(): void;
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}
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