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Add move Motions
This commit is contained in:
parent
ce97f8ec54
commit
6f37d63bdb
@ -1,6 +1,693 @@
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namespace AtomUI.MotionScene;
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using Avalonia;
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using Avalonia.Animation;
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using Avalonia.Animation.Easings;
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using Avalonia.Media;
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using Avalonia.Styling;
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public class MoveMotions
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namespace AtomUI.MotionScene;
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internal class MoveDownInMotion : AbstractMotion
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{
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public double Offset { get; }
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public MoveDownInMotion(double offset,
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TimeSpan duration,
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Easing? easing = null,
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FillMode fillMode = FillMode.None)
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: base(duration, easing ?? new QuinticEaseOut(), fillMode)
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{
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Offset = offset;
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}
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protected override void Configure()
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{
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var animation = CreateAnimation();
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var startFrame = new KeyFrame
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{
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Cue = new Cue(0.0)
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};
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{
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var opacitySetter = new Setter
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{
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Property = Visual.OpacityProperty,
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Value = 0.0
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};
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startFrame.Setters.Add(opacitySetter);
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var transformSetter = new Setter
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{
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Property = MotionActorControl.MotionTransformProperty,
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Value = BuildTranslateScaleAndTransform(1.0, 0.01, 0.0, Offset)
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};
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startFrame.Setters.Add(transformSetter);
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}
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animation.Children.Add(startFrame);
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var middleFrame = new KeyFrame
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{
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Cue = new Cue(0.8)
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};
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{
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var opacitySetter = new Setter
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{
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Property = Visual.OpacityProperty,
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Value = 0.1
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};
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middleFrame.Setters.Add(opacitySetter);
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var transformSetter = new Setter
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{
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Property = MotionActorControl.MotionTransformProperty,
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Value = BuildTranslateScaleAndTransform(1.0, 1.0, 0.0, Offset / 4)
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};
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middleFrame.Setters.Add(transformSetter);
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}
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animation.Children.Add(middleFrame);
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var endFrame = new KeyFrame
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{
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Cue = new Cue(1.0)
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};
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{
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var opacitySetter = new Setter
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{
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Property = Visual.OpacityProperty,
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Value = 1.0
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};
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endFrame.Setters.Add(opacitySetter);
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var transformSetter = new Setter
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{
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Property = MotionActorControl.MotionTransformProperty,
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Value = BuildTranslateScaleAndTransform(1.0, 1.0, 0.0, 0.0)
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};
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endFrame.Setters.Add(transformSetter);
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}
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animation.Children.Add(endFrame);
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RenderTransformOrigin = new RelativePoint(0.0, 0.0, RelativeUnit.Relative);
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Animations.Add(animation);
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}
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}
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internal class MoveDownOutMotion : AbstractMotion
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{
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public double Offset { get; }
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public MoveDownOutMotion(double offset,
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TimeSpan duration,
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Easing? easing = null,
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FillMode fillMode = FillMode.None)
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: base(duration, easing ?? new QuinticEaseIn(), fillMode)
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{
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Offset = offset;
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}
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protected override void Configure()
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{
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var animation = CreateAnimation();
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var startFrame = new KeyFrame
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{
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Cue = new Cue(0.0)
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};
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{
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var opacitySetter = new Setter
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{
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Property = Visual.OpacityProperty,
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Value = 1.0
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};
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startFrame.Setters.Add(opacitySetter);
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var transformSetter = new Setter
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{
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Property = MotionActorControl.MotionTransformProperty,
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Value = BuildTranslateScaleAndTransform(1.0, 1.0, 0.0, 0.0)
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};
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startFrame.Setters.Add(transformSetter);
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}
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animation.Children.Add(startFrame);
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var middleFrame = new KeyFrame
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{
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Cue = new Cue(0.8)
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};
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{
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var opacitySetter = new Setter
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{
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Property = Visual.OpacityProperty,
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Value = 0.1
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};
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middleFrame.Setters.Add(opacitySetter);
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var transformSetter = new Setter
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{
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Property = MotionActorControl.MotionTransformProperty,
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Value = BuildTranslateScaleAndTransform(1.0, 1.0, 0.0, Offset / 4)
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};
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middleFrame.Setters.Add(transformSetter);
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}
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animation.Children.Add(middleFrame);
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var endFrame = new KeyFrame
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{
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Cue = new Cue(1.0)
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};
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{
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var opacitySetter = new Setter
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{
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Property = Visual.OpacityProperty,
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Value = 0.0
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};
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endFrame.Setters.Add(opacitySetter);
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var transformSetter = new Setter
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{
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Property = MotionActorControl.MotionTransformProperty,
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Value = BuildTranslateScaleAndTransform(1.0, 0.0, 0.0, Offset)
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};
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endFrame.Setters.Add(transformSetter);
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}
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animation.Children.Add(endFrame);
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RenderTransformOrigin = new RelativePoint(0, 0, RelativeUnit.Relative);
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Animations.Add(animation);
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}
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}
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internal class MoveUpInMotion : AbstractMotion
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{
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public double Offset { get; }
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public MoveUpInMotion(double offset,
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TimeSpan duration,
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Easing? easing = null,
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FillMode fillMode = FillMode.None)
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: base(duration, easing ?? new QuinticEaseOut(), fillMode)
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{
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Offset = offset;
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}
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protected override void Configure()
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{
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var animation = CreateAnimation();
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var startFrame = new KeyFrame
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{
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Cue = new Cue(0.0)
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};
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{
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var opacitySetter = new Setter
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{
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Property = Visual.OpacityProperty,
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Value = 0.0
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};
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startFrame.Setters.Add(opacitySetter);
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var transformSetter = new Setter
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{
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Property = MotionActorControl.MotionTransformProperty,
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Value = BuildTranslateScaleAndTransform(1.0, 0.01, 0.0, -Offset)
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};
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startFrame.Setters.Add(transformSetter);
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}
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animation.Children.Add(startFrame);
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var middleFrame = new KeyFrame
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{
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Cue = new Cue(0.8)
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};
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{
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var opacitySetter = new Setter
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{
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Property = Visual.OpacityProperty,
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Value = 0.1
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};
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middleFrame.Setters.Add(opacitySetter);
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var transformSetter = new Setter
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{
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Property = MotionActorControl.MotionTransformProperty,
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Value = BuildTranslateScaleAndTransform(1.0, 1.0, 0.0, -Offset / 4)
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};
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middleFrame.Setters.Add(transformSetter);
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}
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animation.Children.Add(middleFrame);
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var endFrame = new KeyFrame
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{
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Cue = new Cue(1.0)
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};
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{
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var opacitySetter = new Setter
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{
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Property = Visual.OpacityProperty,
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Value = 1.0
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};
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endFrame.Setters.Add(opacitySetter);
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var transformSetter = new Setter
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{
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Property = MotionActorControl.MotionTransformProperty,
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Value = BuildTranslateScaleAndTransform(1.0, 1.0, 0.0, 0.0)
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};
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endFrame.Setters.Add(transformSetter);
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}
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animation.Children.Add(endFrame);
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RenderTransformOrigin = new RelativePoint(0.0, 0.0, RelativeUnit.Relative);
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Animations.Add(animation);
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}
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}
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internal class MoveUpOutMotion : AbstractMotion
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{
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public double Offset { get; }
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public MoveUpOutMotion(double offset,
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TimeSpan duration,
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Easing? easing = null,
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FillMode fillMode = FillMode.None)
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: base(duration, easing ?? new QuinticEaseIn(), fillMode)
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{
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Offset = offset;
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}
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protected override void Configure()
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{
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var animation = CreateAnimation();
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var startFrame = new KeyFrame
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{
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Cue = new Cue(0.0)
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};
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{
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var opacitySetter = new Setter
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{
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Property = Visual.OpacityProperty,
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Value = 1.0
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};
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startFrame.Setters.Add(opacitySetter);
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var translateYSetter = new Setter
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{
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Property = TranslateTransform.YProperty,
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Value = 0.0
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};
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startFrame.Setters.Add(translateYSetter);
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var transformSetter = new Setter
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{
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Property = MotionActorControl.MotionTransformProperty,
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Value = BuildTranslateScaleAndTransform(1.0, 1.0, 0.0, 0.0)
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};
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startFrame.Setters.Add(transformSetter);
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}
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animation.Children.Add(startFrame);
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var middleFrame = new KeyFrame
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{
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Cue = new Cue(0.8)
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};
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{
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var opacitySetter = new Setter
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{
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Property = Visual.OpacityProperty,
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Value = 0.1
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};
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middleFrame.Setters.Add(opacitySetter);
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var transformSetter = new Setter
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{
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Property = MotionActorControl.MotionTransformProperty,
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Value = BuildTranslateScaleAndTransform(1.0, 1.0, 0.0, -Offset / 4)
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};
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middleFrame.Setters.Add(transformSetter);
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}
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animation.Children.Add(middleFrame);
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var endFrame = new KeyFrame
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{
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Cue = new Cue(1.0)
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};
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{
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var opacitySetter = new Setter
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{
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Property = Visual.OpacityProperty,
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Value = 0.0
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};
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endFrame.Setters.Add(opacitySetter);
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var transformSetter = new Setter
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{
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Property = MotionActorControl.MotionTransformProperty,
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Value = BuildTranslateScaleAndTransform(1.0, 0.0, 0.0, -Offset)
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};
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endFrame.Setters.Add(transformSetter);
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}
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animation.Children.Add(endFrame);
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RenderTransformOrigin = new RelativePoint(0, 0, RelativeUnit.Relative);
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Animations.Add(animation);
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}
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}
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internal class MoveLeftInMotion : AbstractMotion
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{
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public double Offset { get; }
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public MoveLeftInMotion(double offset,
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TimeSpan duration,
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Easing? easing = null,
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FillMode fillMode = FillMode.None)
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: base(duration, easing ?? new QuinticEaseOut(), fillMode)
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{
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Offset = offset;
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}
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protected override void Configure()
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{
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var animation = CreateAnimation();
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var startFrame = new KeyFrame
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{
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Cue = new Cue(0.0)
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};
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{
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var opacitySetter = new Setter
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{
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Property = Visual.OpacityProperty,
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Value = 0.0
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};
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startFrame.Setters.Add(opacitySetter);
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var transformSetter = new Setter
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{
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Property = MotionActorControl.MotionTransformProperty,
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Value = BuildTranslateScaleAndTransform(1.0, 0.01, -Offset, 0.0)
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};
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startFrame.Setters.Add(transformSetter);
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}
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animation.Children.Add(startFrame);
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var middleFrame = new KeyFrame
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{
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Cue = new Cue(0.8)
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};
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{
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var opacitySetter = new Setter
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{
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Property = Visual.OpacityProperty,
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Value = 0.1
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};
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middleFrame.Setters.Add(opacitySetter);
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var transformSetter = new Setter
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{
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Property = MotionActorControl.MotionTransformProperty,
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Value = BuildTranslateScaleAndTransform(1.0, 1.0, -Offset / 2, 0.0)
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};
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middleFrame.Setters.Add(transformSetter);
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}
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animation.Children.Add(middleFrame);
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var endFrame = new KeyFrame
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{
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Cue = new Cue(1.0)
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};
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{
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var opacitySetter = new Setter
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{
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Property = Visual.OpacityProperty,
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Value = 1.0
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};
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endFrame.Setters.Add(opacitySetter);
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var transformSetter = new Setter
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{
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Property = MotionActorControl.MotionTransformProperty,
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Value = BuildTranslateScaleAndTransform(1.0, 1.0, 0.0, 0.0)
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};
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endFrame.Setters.Add(transformSetter);
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}
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animation.Children.Add(endFrame);
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RenderTransformOrigin = new RelativePoint(0.0, 0.0, RelativeUnit.Relative);
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Animations.Add(animation);
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}
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}
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internal class MoveLeftOutMotion : AbstractMotion
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{
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public double Offset { get; }
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public MoveLeftOutMotion(double offset,
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TimeSpan duration,
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Easing? easing = null,
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FillMode fillMode = FillMode.None)
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: base(duration, easing ?? new QuinticEaseIn(), fillMode)
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{
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Offset = offset;
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}
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protected override void Configure()
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{
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var animation = CreateAnimation();
|
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var startFrame = new KeyFrame
|
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{
|
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Cue = new Cue(0.0)
|
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};
|
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{
|
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var opacitySetter = new Setter
|
||||
{
|
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Property = Visual.OpacityProperty,
|
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Value = 1.0
|
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};
|
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startFrame.Setters.Add(opacitySetter);
|
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|
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var transformSetter = new Setter
|
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{
|
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Property = MotionActorControl.MotionTransformProperty,
|
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Value = BuildTranslateScaleAndTransform(1.0, 1.0, 0.0, 0.0)
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};
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startFrame.Setters.Add(transformSetter);
|
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}
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animation.Children.Add(startFrame);
|
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|
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var middleFrame = new KeyFrame
|
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{
|
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Cue = new Cue(0.8)
|
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};
|
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{
|
||||
var opacitySetter = new Setter
|
||||
{
|
||||
Property = Visual.OpacityProperty,
|
||||
Value = 0.1
|
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};
|
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middleFrame.Setters.Add(opacitySetter);
|
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var transformSetter = new Setter
|
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{
|
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Property = MotionActorControl.MotionTransformProperty,
|
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Value = BuildTranslateScaleAndTransform(1.0, 1.0, -Offset / 2, 0.0)
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};
|
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middleFrame.Setters.Add(transformSetter);
|
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}
|
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animation.Children.Add(middleFrame);
|
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|
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var endFrame = new KeyFrame
|
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{
|
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Cue = new Cue(1.0)
|
||||
};
|
||||
{
|
||||
var opacitySetter = new Setter
|
||||
{
|
||||
Property = Visual.OpacityProperty,
|
||||
Value = 0.0
|
||||
};
|
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endFrame.Setters.Add(opacitySetter);
|
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|
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var transformSetter = new Setter
|
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{
|
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Property = MotionActorControl.MotionTransformProperty,
|
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Value = BuildTranslateScaleAndTransform(1.0, 0.0, -Offset, 0.0)
|
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};
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endFrame.Setters.Add(transformSetter);
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}
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animation.Children.Add(endFrame);
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RenderTransformOrigin = new RelativePoint(0, 0, RelativeUnit.Relative);
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Animations.Add(animation);
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}
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}
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internal class MoveRightInMotion : AbstractMotion
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{
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public double Offset { get; }
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public MoveRightInMotion(double offset,
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TimeSpan duration,
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Easing? easing = null,
|
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FillMode fillMode = FillMode.None)
|
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: base(duration, easing ?? new QuinticEaseOut(), fillMode)
|
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{
|
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Offset = offset;
|
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}
|
||||
|
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protected override void Configure()
|
||||
{
|
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var animation = CreateAnimation();
|
||||
|
||||
var startFrame = new KeyFrame
|
||||
{
|
||||
Cue = new Cue(0.0)
|
||||
};
|
||||
{
|
||||
var opacitySetter = new Setter
|
||||
{
|
||||
Property = Visual.OpacityProperty,
|
||||
Value = 0.0
|
||||
};
|
||||
startFrame.Setters.Add(opacitySetter);
|
||||
|
||||
var transformSetter = new Setter
|
||||
{
|
||||
Property = MotionActorControl.MotionTransformProperty,
|
||||
Value = BuildTranslateScaleAndTransform(1.0, 0.01, Offset, 0.0)
|
||||
};
|
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startFrame.Setters.Add(transformSetter);
|
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}
|
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animation.Children.Add(startFrame);
|
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|
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var middleFrame = new KeyFrame
|
||||
{
|
||||
Cue = new Cue(0.8)
|
||||
};
|
||||
{
|
||||
var opacitySetter = new Setter
|
||||
{
|
||||
Property = Visual.OpacityProperty,
|
||||
Value = 0.1
|
||||
};
|
||||
middleFrame.Setters.Add(opacitySetter);
|
||||
|
||||
var transformSetter = new Setter
|
||||
{
|
||||
Property = MotionActorControl.MotionTransformProperty,
|
||||
Value = BuildTranslateScaleAndTransform(1.0, 1.0, Offset / 2, 0.0)
|
||||
};
|
||||
middleFrame.Setters.Add(transformSetter);
|
||||
}
|
||||
animation.Children.Add(middleFrame);
|
||||
|
||||
var endFrame = new KeyFrame
|
||||
{
|
||||
Cue = new Cue(1.0)
|
||||
};
|
||||
{
|
||||
var opacitySetter = new Setter
|
||||
{
|
||||
Property = Visual.OpacityProperty,
|
||||
Value = 1.0
|
||||
};
|
||||
endFrame.Setters.Add(opacitySetter);
|
||||
|
||||
var transformSetter = new Setter
|
||||
{
|
||||
Property = MotionActorControl.MotionTransformProperty,
|
||||
Value = BuildTranslateScaleAndTransform(1.0, 1.0, 0.0, 0.0)
|
||||
};
|
||||
endFrame.Setters.Add(transformSetter);
|
||||
}
|
||||
animation.Children.Add(endFrame);
|
||||
RenderTransformOrigin = new RelativePoint(0.0, 0.0, RelativeUnit.Relative);
|
||||
|
||||
Animations.Add(animation);
|
||||
}
|
||||
}
|
||||
|
||||
internal class MoveRightOutMotion : AbstractMotion
|
||||
{
|
||||
public double Offset { get; }
|
||||
|
||||
public MoveRightOutMotion(double offset,
|
||||
TimeSpan duration,
|
||||
Easing? easing = null,
|
||||
FillMode fillMode = FillMode.None)
|
||||
: base(duration, easing ?? new QuinticEaseIn(), fillMode)
|
||||
{
|
||||
Offset = offset;
|
||||
}
|
||||
|
||||
protected override void Configure()
|
||||
{
|
||||
var animation = CreateAnimation();
|
||||
var startFrame = new KeyFrame
|
||||
{
|
||||
Cue = new Cue(0.0)
|
||||
};
|
||||
{
|
||||
var opacitySetter = new Setter
|
||||
{
|
||||
Property = Visual.OpacityProperty,
|
||||
Value = 1.0
|
||||
};
|
||||
startFrame.Setters.Add(opacitySetter);
|
||||
|
||||
var transformSetter = new Setter
|
||||
{
|
||||
Property = MotionActorControl.MotionTransformProperty,
|
||||
Value = BuildTranslateScaleAndTransform(1.0, 1.0, 0.0, 0.0)
|
||||
};
|
||||
startFrame.Setters.Add(transformSetter);
|
||||
}
|
||||
animation.Children.Add(startFrame);
|
||||
|
||||
var middleFrame = new KeyFrame
|
||||
{
|
||||
Cue = new Cue(0.8)
|
||||
};
|
||||
{
|
||||
var opacitySetter = new Setter
|
||||
{
|
||||
Property = Visual.OpacityProperty,
|
||||
Value = 1.0
|
||||
};
|
||||
middleFrame.Setters.Add(opacitySetter);
|
||||
|
||||
var transformSetter = new Setter
|
||||
{
|
||||
Property = MotionActorControl.MotionTransformProperty,
|
||||
Value = BuildTranslateScaleAndTransform(1.0, 1.0, Offset / 2, 0.0)
|
||||
};
|
||||
middleFrame.Setters.Add(transformSetter);
|
||||
}
|
||||
animation.Children.Add(middleFrame);
|
||||
|
||||
var endFrame = new KeyFrame
|
||||
{
|
||||
Cue = new Cue(1.0)
|
||||
};
|
||||
{
|
||||
var opacitySetter = new Setter
|
||||
{
|
||||
Property = Visual.OpacityProperty,
|
||||
Value = 0.0
|
||||
};
|
||||
endFrame.Setters.Add(opacitySetter);
|
||||
|
||||
var transformSetter = new Setter
|
||||
{
|
||||
Property = MotionActorControl.MotionTransformProperty,
|
||||
Value = BuildTranslateScaleAndTransform(1.0, 0.0, Offset, 0.0)
|
||||
};
|
||||
endFrame.Setters.Add(transformSetter);
|
||||
}
|
||||
animation.Children.Add(endFrame);
|
||||
RenderTransformOrigin = new RelativePoint(0, 0, RelativeUnit.Relative);
|
||||
|
||||
Animations.Add(animation);
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user