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improve release.py
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@ -2,6 +2,7 @@
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2023/12/18
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2023/12/18
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* 修复lldb获取变量的时候返回为空值的问(感谢智明提供补丁)
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* 修复lldb获取变量的时候返回为空值的问(感谢智明提供补丁)
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* 修复打包release资源路径不正常的问题(感谢智明提供补丁)
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2023/12/16
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2023/12/16
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* 修复stm32编译警告。
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* 修复stm32编译警告。
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@ -4,6 +4,7 @@ import platform
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import shutil
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import shutil
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import json
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import json
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import collections
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import collections
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import fnmatch
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def join_path(root, subdir):
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def join_path(root, subdir):
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@ -11,7 +12,7 @@ def join_path(root, subdir):
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OS_NAME = platform.system()
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OS_NAME = platform.system()
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PRJ_DIR = os.path.dirname(os.path.dirname(os.path.abspath(__file__)))
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PRJ_DIR = os.getcwd();
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OUTPUT_DIR = join_path(PRJ_DIR, 'release')
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OUTPUT_DIR = join_path(PRJ_DIR, 'release')
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BIN_DIR = join_path(PRJ_DIR, 'bin')
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BIN_DIR = join_path(PRJ_DIR, 'bin')
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@ -73,7 +74,9 @@ def release():
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res_root = to_file_system_coding(assets['outputDir'])
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res_root = to_file_system_coding(assets['outputDir'])
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assets_root = join_path(PRJ_DIR, res_root + '/assets')
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assets_root = join_path(PRJ_DIR, res_root + '/assets')
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exeName = CONFIG['appExeName']
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exeName = '';
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if 'appExeName' in CONFIG :
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exeName = CONFIG['appExeName']
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if exeName == '':
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if exeName == '':
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exeName = 'demo'
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exeName = 'demo'
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exeName = exeName + '.exe' if OS_NAME == 'Windows' else exeName
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exeName = exeName + '.exe' if OS_NAME == 'Windows' else exeName
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